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Introduction to the Program
Become skilled in Polygonal Modeling with 3ds Max, one of the leading software in the field of 3D design"

Polygonal modeling is one of the pillars on which three-dimensional modeling is based and is widely used due to its processing speed and the precision in detail it offers. Therefore, it is important that the professional working in this field has a good command of the state-of-the-art tools and software that allow this type of design. A thorough understanding of the fundamentals of this technique with 3ds Max software is essential.
This Postgraduate diploma focuses on Polygonal Modeling in 3ds Max, and offers a comprehensive syllabus that begins with an introduction to polygonal modeling in the software, which aims to present the interface, utilities and techniques offered by the program. This section even works on the creation of UV maps and works with custom settings in modeling.
A second section will work on advanced Polygonal Modeling in 3ds Max, with which you will be able to apply all the techniques for the development of specific products and create complex shapes through the development of simple shapes. This part of the program is eminently practical because we work on the creation of an aircraft model. It is also intended to teach the physiognomy of a bot and to apply knowledge of technical components.
This program also develops notions about Low Poly 3D modeling with Studio Max, to work on basic shapes for mechanical models, develop the ability to decompose the elements and understand in depth how detail makes realism. In addition, this section is based on understanding how mechanical parts are connected.
This Postgraduate diploma is taught completely online and has all its content hosted on the virtual platform, which can be accessed whenever you have an internet connection and a device. The teaching staff is made up of a group of experts and specialists in the field, who have developed the educational plan based on the needs of this booming sector.
Access the contents whenever you want and whenever you can, thanks to the completely online format in which this Postgraduate diploma is taught"
This Postgraduate diploma in Polygonal Modeling in 3ds Max contains the most complete and up-to-date educational program on the market. The most important features include:
- The development of case studies presented by experts in 3D Hard Surface Modeling
- The graphic, schematic, and practical contents with which they are created, provide practical information on the disciplines that are essential for professional practice
- Practical exercises where the self-assessment process can be carried out to improve learning
- Its special emphasis on innovative methodologies
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an Internet connection
This program covers the content in such a way that learning is acquired progressively and adapted to the time available to the student"
The program’s teaching staff includes professionals from the sector who contribute their work experience to this educational program, as well as renowned specialists from leading societies and prestigious universities.
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive education programmed to learn in real situations.
This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.
Learn polygonal modeling in 3ds Max with this Postgraduate diploma and develop concrete models, such as an aircraft"

A 100%Online program that will allow you to manage your time and pace. Acquire this Postgraduate diploma in an easy, practical and simple way"
Syllabus
The content of this Postgraduate diploma is perfectly structured and ordered according to a complete syllabus, which introduces the student from the most basic and introductory concepts of Polygonal Modeling in 3ds Max, to the most advanced configurations and utilities of the same. It also explores Low Poly 3D modeling. That is, it covers all aspects to be a professional in this sector. The student will learn how to configure the software properly to work with meshes or UV Maps and understand how the components of a modeling work in order to recreate them in their projects.

Model all the components of a design with this Postgraduate diploma"
Module 1. Polygonal Modeling in 3D Studio Max
1.1. 3D Studio Max
1.1.1. 3ds Max Interface
1.1.2. Custom Settings
1.1.3. Modeling with Primitives and Deformers
1.2. Reference Modeling
1.2.1. Reference Image Creation
1.2.2. Hard Surface Smoothing
1.2.3. Scene Organization
1.3. High-Resolution Meshing
1.3.1. Basic Smoothed Modeling and Smoothing Groups
1.3.2. Modeling with Extrusions and Bevels
1.3.3. Using the Turbosmooth Modifier
1.4. Spline Modeling
1.4.1. Modifying Curvatures
1.4.2. Configuring Polygon Faces
1.4.3. Extruding and Spherizing
1.5. Creating Complex Shapes
1.5.1. Setting Up Components and Work Grid
1.5.2. Duplicating and Welding Components
1.5.3. Cleaning Polygons and Smoothing
1.6. Modeling With Edge Cuts
1.6.1. Creating and Positioning the Template
1.6.2. Making Cuts and Cleaning Topology
1.6.3. Extruding Shapes and Creating Folds
1.7. Modeling from Low Poly Model
1.7.1. Starting with the Basic Shape and Adding Chamfers
1.7.2. Adding Subdivisions and Generating Edges
1.7.3. Cutting, Welding and Detailing
1.8. Edit Poly I Modifier
1.8.1. Workflows
1.8.2. Interface
1.8.3. Sub Objects
1.9. Creating Compounds Objects
1.9.1. Morph, Scatter, Conform and Connect Compound objects
1.9.2. BlobMesh, ShapeMerge and Boolean Compound Objects
1.9.3. Loft, Mesher and Proboolean Compound Objects
1.10. Techniques and Strategies to Create UVs
1.10.1. Simple Geometries and Arc-Like Geometries
1.10.2. Hard Surfaces
1.10.3. Examples and Applications
Module 2. Advanced Polygonal Modeling in 3D Studio Max
2.1. Sci-FI spacecraft Modeling
2.1.1. Creating our Workspace
2.1.2. Starting with the Main Body
2.1.3. Configuration for the Wings
2.2. The Cabin
2.2.1. Development of the Cabin Area
2.2.2. Modeling the Control Panel
2.2.3. Adding Details
2.3. The Fuselage
2.3.1. Defining Components
2.3.2. Adjusting Minor Components
2.3.3. Developing the Underbody Panel
2.4. The Wings
2.4.1. Creation of the Main Wings
2.4.2. Incorporation of the Tail
2.4.3. Adding Inserts for the Ailerons
2.5. Main Body
2.5.1. Separation of Parts into Components
2.5.2. Creating Additional Panels
2.5.3. Incorporating the Spring Doors
2.6. The Engines
2.6.1. Creating the Space for the Engines
2.6.2. Building the Turbines
2.6.3. Adding the Exhaust
2.7. Adding Details
2.7.1. Lateral Components
2.7.2. Characteristic Components
2.7.3. Refining General Components
2.8. Bonus I - Creation of the Pilot's Helmet
2.8.1. Head Block
2.8.2. Detail Refinements
2.8.3. Helmet Neck Modeling
2.9. Bonus II – Creation of the Pilot's Helmet
2.9.1. Helmet Neck Refinements
2.9.2. Steps for Final Details
2.9.3. Mesh Finishing
2.10. Bonus III – Creation of a Co-Pilot Robot
2.10.1. Development of the Shapes
2.10.2. Adding Details
2.10.3. Supporting Edges for Subdivision
Module 3. Low Poly 3D Studio Max Modeling
3.1. Heavy Machinery Vehicle Modeling
3.1.1. Creation of the Volumetric Model
3.1.2. Volumetric Modeling of the Crawler Tracks
3.1.3. Volumetric Construction of the Shovel
3.2. Incorporating Different Components
3.2.1. Cab Volumetry
3.2.2. Volumetry of the Mechanical Arm
3.2.3. Volumetry of the Mechanical Shovel Sword
3.3. Adding Subcomponents
3.3.1. Creating Shovel Teeth
3.3.2. Adding the Hydraulic Piston
3.3.3. Connecting Subcomponents
3.4. Incorporating Details to Volumetries I
3.4.1. Creating Caterpillars
3.4.2. Incorporating Track Bearings
3.4.3. Defining the Track Housing
3.5. Incorporating Details to Volumetrics II
3.5.1. Chassis Subcomponents
3.5.2. Bearing Covers
3.5.3. Adding Parts Cuts
3.6. Incorporating Details to Volumetrics III
3.6.1. Creating Radiators
3.6.2. Adding the Hydraulic Arm Base
3.6.3. Creating the Exhaust Pipes
3.7. Incorporating Details to Volumetrics IV
3.7.1. Creating the Protective Cabin Grille
3.7.2. Adding Piping
3.7.3. Adding Nuts, Bolts and Rivets
3.8. Developing the Hydraulic Arm
3.8.1. Creating the Supports
3.8.2. Retainers, Washers, Screws and Connections
3.8.3. Creation of the Head
3.9. Developing the Cabinet
3.9.1. Defining the Housing
3.9.2. Adding Windshields
3.9.3. Door Handle and Headlight Details
3.10. Mechanical Development of the Excavator
3.10.1. Creating the Body and Teeth
3.10.2. Creating the Tooth Roller
3.10.3. Wiring with Splines, Connectors and Fasteners

Don't wait any longer, enroll in this online educational program and get your Postgraduate diploma directly, without submitting any final work"
Postgraduate Diploma in Polygonal Modeling in 3ds Max
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Polygonal modeling in 3ds Max is a widely used technique in the creation of three-dimensional models. It consists of constructing objects by manipulating and joining individual polygons such as triangles, squares or polygons with more sides. Would you like to discover the endless possibilities of polygonal modeling in the fascinating world of digital design and 3D animation? You are in the right place. At TECH Global University you will find the most complete Postgraduate Diploma in Polygonal Modeling in 3ds Max in the market, which will help you achieve that purpose. The postgraduate course is taught in 100% online mode and focuses on boosting your career in the field of digital art and the creation of cutting-edge visual content. Thus, you will master the most advanced techniques of modeling, texturing and 3D animation.
Master polygonal modeling in 3ds Max
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Whether you are just starting your career in 3D design and animation, or you wish to enhance your existing skills, our Postgraduate Diploma represents the perfect opportunity to achieve your career goals. Through this training, you will learn from top professionals in the design and animation industry. Our team of highly trained and experienced instructors will guide you through the essential fundamentals of polygonal modeling and help you develop solid technical skills to create virtual environments, realistic characters and stunning visual effects. During the program, you will work on exciting hands-on projects that will allow you to apply your knowledge to real-life scenarios. Thanks to this, you will gain the foundation to perform in the exciting world of digital design and 3D animation. enroll now!