Description

Are you interested in video game animations and considering specializing in that area? Enroll in this program to achieve it"  

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The world of video games has been the result of an evolutionary process in different technologies. In their early days, displays were only allowed to show certain pixels in black and white. Then, with the arrival of color, a new world of possibilities opened up, showing certain nuances and differentiating shapes from the background. Nowadays, the screens not only support animation in which textures and contrasts are perfectly detailed, they also help to immerse the player in a new reality, making him or her a participant in the entire virtual environment.

Therefore, those in charge of art and animation in the design of a video game are among the most in-demand profiles in the sector. Animators are the ones who model the characters and bring them to life, as well as all the visual elements that make up the game, so they must possess the right knowledge and skills to achieve an impeccable result.  

This postgraduate diploma has been developed with all this in mind, with the aim of helping students understand the basics of 3D modeling and texturing using different software, such as Studio Max and Mudbox. Likewise, students will be able to learn the techniques used by the great exponents to animate characters and any element in 2D and 3D. 

This program can be studied anywhere in the world thanks to its 100% online modality, meaning designers do not have to put their daily activities on hold in order to attend a class. Additionally, you will have access to the content at any time of the day, making it easy to plan your study at your convenience. Finally, you will not be required to complete a final project to obtain the qualification, that is, you will be able to put into practice what you have learned immediately, favoring your entry into the professional world.

The direct qualification of this program will allow you to quickly enter the professional market as a designer specializing in video game animation"  

This postgraduate diploma in Art and Animation in Video Games contains the most comprehensive and up-to-date educational program on the market. The most important features include:

  • Practical cases presented by experts in Art and Animation in Video Games 
  • The contents are broad and, at the same time, very specific, especially designed to provide students with specific and general knowledge of video game animation 
  • Practical exercises where self-assessment can be used to improve learning 
  • Content that is accessible from any fixed or portable device with an Internet connection 

Revolutionize the world of video game animation like Jordan Mechner, the first to use motion capture recording" 

The program’s teaching staff includes professionals from sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities.
 
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive training programmed to train in real situations.  

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.

You will be able to take this program whenever, wherever and however you want thanks to its 100% online modality"

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Pixelated graphics and boring kinematics are things of the past. Enroll in this program to create dynamic and innovative animations"

Objectives

The objective of this postgraduate diploma is to provide students with all the knowledge they need to perform 2D and 3D modeling and animation. To do so, you will need to master different software such as Studio Max and Mudbox, two of the most widely used programs by professionals worldwide. For this purpose, students will have an online program designed by a group of experts of great relevance in the sector at their disposal. As a result, students will be able to advance in their careers and become part of a company's development team or provide their services independently.  

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This is your chance, enroll in a direct qualification program and start your new career path today" 

General Objectives

  • Know the different genres of video games, the concept of gameplay and features in order to apply them in the analysis of video games and in the creation of the design of the video game
  • Deepen understanding of the production of video games and in the SCRUM methodology for project production
  • Learn the fundamentals of video game design and the theoretical knowledge that a video game designer should know
  • Generate ideas and create entertaining stories, plots and scripts for video games
  • Know the theoretical and practical foundations of the artistic design of a video game
  • In-depth knowledge of 2D and 3D animation, as well as the key elements of object and character animation
  • Know how to perform 3D modelling tasks
  • Perform professional programming with the Unity 3D engine
  • Be able to create an independent digital entertainment startup

Specific Objectives

Module 1. Video Game Design 

  • Understand the theory of video game design 
  • In-depth study of the elements of design and gamification 
  • Learn about the types of players, their motivations and characteristics 
  • Learn about game mechanics, MDA and other game design theories 
  • Learn the critical foundations for video game analysis with theory and examples 
  • Learn about game level design, how to create puzzles within these levels and how to place the design elements in the environment  

Module 2. 3D Art 

  • Model and texturize 3D objects and characters 
  • Understand the 3D Studio Max and Mudbox program interface for modeling objects and characters 
  • Understand the theory of 3D modeling 
  • Know how to extract textures 
  • Learn how 3D cameras work 

Module 3. Animation 

  • Perform 2D and 3D animation 
  • Learn the theory of animation on elements and characters 
  • Knowledge of 2D animation Rigging 
  • Perform animation in 3D Studio Max: movement of elements and characters 
  • Conocer el Rigging de 3D Studio Max 
  • Know how to perform advanced character animations  
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This program will allow you to achieve your professional goals, specializing in the design of the animation and art of video games"  

Postgraduate Diploma in Art and Animation in Videogames

Artistic creation is a fundamental part of any product development, especially in the field of video games where consumers are increasingly demanding, as they seek not only an entertaining story, but also graphics that respond to the technological trends of the industry. At TECH Technological University we designed the Postgraduate Diploma in Art and Animation in Video Games as an excellent opportunity for academic qualification aimed at all professionals interested in improving their work practice. Our program consists of 450 instructive hours, during which students will learn in depth the different genres, the concept of gameplay and the tools to perform in-depth analysis focused on the creation of the design that applies to this area.

Postgraduate in Art and Animation in Videogames 100% online

The postgraduate program in Art and Animation in Video Games at TECH has a cutting-edge study plan, thanks to which students will have access to sophisticated content, which will allow them to create a robust theoretical background in relation to design elements, animation software, 3D structuring and kinematics, as well as other topics of great relevance to consolidate a multidisciplinary way in this discipline. Likewise, the program focuses on promoting the personal development and entrepreneurship of the applicants, so that upon graduation, they can build their own startups or companies in design if that is their goal.