Description

You will be the key element in any 3D modeling team by specializing in Hard Surface thanks to this program"

##IMAGE##

What would heroes be without their armor? What would characters do without their weaponry and transport vehicles? These elements are key to the story of any video game. Molding hard surfaces in 3D is hard work that requires knowledge of engineering, aeronautics, artistic skills, and even automotive mechanics.

That is why this professional master’s degree guides students through a program that brings together all the elements they need to study shapes and generate a realistic model of any essential video game object. You will learn all the technical and artistic tools used in different areas so that you can apply this knowledge to the video game sector.

Firstly, you will obtain a comprehensive overview of the study of figure and of form, since it is from there that geometric bodies can be created. That way, you can start becoming familiar with the criteria of technical drawing and its applicability to three dimensional modeling. You will then be able to perform advanced modeling in Rhino, one of the most popular softwares in the design world that allows you to create unimaginable shapes with great precision and detail. Finally, special emphasis will be placed on the production of characters using Hard Surface and on understanding the parameters used for sculpting. 

All this content will be provided by an exceptional teaching staff made up of renowned professionals within the sector. They will also provide all the educational material that the student needs to move smoothly through the contents of the syllabus, such as practical guides, educational videos and complementary reading material. This can be accessed online, which allows you to organize your time and pace of learning according to your schedule and responsibilities. 

This 100% online TECH program will help you analyze the different techniques of Hard Surface modeling and its principles in both a convenient and practical way" 

This professional master’s degree in Hard Surface 3D Modeling contains the most complete and up to date scientific program on the market. Its most notable features are: 

  • Case studies presented by experts in Hard Surface 3D Modeling
  • The graphic, schematic, and practical contents with which they are created, provide practical information on the disciplines that are essential for professional practice
  • Practical exercises where self assessment can be used to improve learning
  • Its special emphasis on innovative methodologies
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
  • Content that is accessible from any fixed or portable device with an Internet connection

Develop your skills to analyze and decompose objects into their basic morphology and create new equipment for video game characters"

The program’s teaching staff includes professionals from the sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities.

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersion training programmed to train in real situations.

This program is designed around Problem Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. This will be done with the help of an innovative system of interactive videos made by renowned experts. 

You will be able to develop your technique for editing volumetric geometries through practical examples and educational videos"

##IMAGE##

Sign up for this program now and gain access to the exclusive content that TECH and its faculty have designed for you"

Objectives

Storylines and character development would be meaningless without realistic surfaces. That is why this Hard Surface 3D Modeling has a clear objective: to provide students with the knowledge they need to master pioneering modeling programs in the world of video games. You will be able to make any element you need: cameras, kitchens, cars, shoes, etc., as realistically as possible. For this purpose. You will learn how to edit and transform geometry, organize scenes, model with Rhino and much more. 

##IMAGE##

Learn how to model all the surfaces you can imagine thanks to the innovative content of this program" 

General Objectives

  • Gain an in depth understanding of different types of Hard Surfacemodeling, as well as the concepts and characteristics that are used to apply them in the 3D modeling industry 
  • Explore the theory of the creation of forms to develop form masters 
  • Learn in detail the fundamentals of 3D modeling in its various forms 
  • Generate designs to suit different industries 
  • Be a technical expert and/or artist in 3D modeling for Hard Surface 
  • Know all the tools related to the 3D modeling profession 
  • Acquire skills to develop textures and FX from 3D models 

Specific Objectives

Module 1. Study of Figure and Form

  • Create and apply geometrical figure constructs 
  • Understand the basics of three-dimensional geometry 
  • Learn in detail how it is represented in technical drawing 
  • Identify different mechanical components 
  • Apply transformations by means of symmetries 
  • Improve your understanding of how shapes are developed 
  • Work using the analysis of form 

Module 2.  Hard Surface Modeling 

  • In depth understanding of how to control a topology 
  • Develop communication of functions 
  • Have knowledge on the emergence of Hard Surface 
  • Detailed knowledge of the different industries where it is applied 
  • Gain a broad understanding of the different types of modeling 
  • Have valid information on the areas that make up modeling 

Module 3. Technical Modeling in Rhino 

  • Have a broad understanding of how NURBS modeling software works 
  • Work with precision modeling systems 
  • Learn in detail how to execute commands 
  • Create foundations for geometries 
  • Edit and transform geometries 
  • Work with an organization in the scenes 

Module 4. Modeling Techniques and their Application in Rhino 

  • Develop techniques to solve specific cases 
  • Apply solutions to different requirements 
  • Know the main software tools 
  • Incorporate mechanical knowledge into modeling
  • Working with analysis tools 
  • Develop strategies to address a model 

Module 5. Advanced Modeling in Rhino 

  • Study further the application of techniques in advanced models 
  • Understand in detail how the components of an advanced model work 
  • Learn to work with different parts of a complex model 
  • Acquire skills to order a complex model 
  • Identify how details fit 

Module 6. Introduction to Polygonal Modeling in 3D Studio Max 

  • Possess extensive knowledge in the use of 3D Studio Max 
  • Learn to work with customized configurations 
  • Gain an in-depth understanding of how smoothing works on meshes 
  • Conceive geometries through different methods 
  • Develop an understanding of how meshes behave 
  • Apply object transformation techniques 
  • Knowledge of UV mapping 

Module 7. Advanced Polygonal Modeling in 3D Studio Max 

  • Apply techniques for specific product development 
  • In depth understanding of component development 
  • Gain a broad understanding of aircraft topology in modeling 
  • Apply knowledge of technical components 
  • Create complex shapes through the development of simple shapes 
  • Understand the physiognomy of a bot shape 

Module 8. Low Poly 3D Studio Max Modeling 

  • Work according to basic shapes for mechanical models 
  • Develop skills to break down elements 
  • In depth understanding of how detail makes for realism 
  • Work out different techniques to develop details 
  • Understand how mechanical parts are connected 

Module 9. Hard Surface Modeling for Characters 

  • Integrate Functionality of Sculpt Modeling 
  • Gain a broad knowledge of the tools that increase performance 
  • Develop the type of Sculpt to be implemented in the model 
  • Understand how character props play a role in the concept 
  • Learn in detail how to clean screens for export
  • Learn to present a Hard Surfacecharacter model 

Module 10. Creation of Hard Surfacetextures 

  • Apply all texturing techniques for Hard Surfacemodels 
  • Work on real cases in the application of details with textures 
  • Identify variations in PBR materials 
  • Have a broad knowledge of the differences in metallic materials 
  • Solve technical details using maps 
  • Learn how to export materials and maps for different platforms  
##IMAGE##

All mesh smoothing techniques are condensed in this program"  

Professional Master's Degree in 3D Hard Surface Modeling

.

The creation of objects and transport vehicles is essential in the plot of video games, requiring skills that go beyond the artistic. It thus requires a solid knowledge of Engineering, Aeronautics and Automotive Mechanics, as well as the ability to create realistic 3D models. Precisely, this Professional Master's Degree in 3D Hard Surface Modeling offers a complete program that combines the necessary techniques for Modeling with the artistic and technical skills needed for its elaboration.

Take the opportunity to become a reference in 3D Hard Surface

.

In this Professional Master's Degree in 3D Hard Surface Modeling, the student will delve into everything elementary to create geometric shapes and bodies using Technical Drawing and Three Dimensional Modeling tools. It will focus, in fact, on the use of one of the most popular design software, Rhino, to create accurate and detailed models. In addition, special emphasis will be placed on the production of characters using Hard Surface techniques. The teaching staff will also provide all the necessary content for the student's success in this constantly evolving field. And always, of course, under a convenient online modality.