Description

You will master the fundamentals of drawing development, from the most effective work routines to feedback and participation in communities of interest"

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Artists who master the different geometric shapes, materials, Line Art, shading and work discipline will have an important competitive advantage when it comes to accessing renowned projects and studios.

For this reason, the following TECH program aims to enhance all these skills in an innovative and direct way, with a program divided into 3 modules that cover the basic techniques of professional drawing, in-depth study of the three-dimensional volume and the professional and disciplined development of daily work.

All of this has been developed by leading professionals, selected by TECH for the creation of this program. The teaching team brings a unique professional vision to all the content, which enriches the educational material so that it is adapted to the most demanding requirements of today's video game industry.

In addition, the format of the program is 100% online, which allows students to maintain their professional or personal responsibilities while continuing to improve and enhance their most important competencies in order to obtain better positions and projects in the video game industry.

You will enhance your skills in shading, studying, in depth, shadows in anatomy, narrative shadows, comics and manga" 

This postgraduate diploma in Professional Drawing for Video Games contains the most complete and up-to-date program on the market. The most important features include:

  • The development of case studies presented by experts in Art for Video Games
  • The graphic, schematic and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
  • Practical exercises where self-assessment can be used to improve learning
  • Its special emphasis on innovative methodologies in Advanced Practice Nursing
  • Theoretical lessons, questions for experts and individual reflection work
  • Content that is accessible from any fixed or portable device with an Internet connection

You will be able to apply for higher positions in the video game industry by presenting a much cleaner and more focused portfolio"

The program’s teaching staff includes professionals from sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities.

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive specialization programmed to learn in real situations.

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.

You will delve into the importance of Digital vs. Traditional Sketching, as well as the simplification of forms that will make your work more agile and precise"

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You will be the one who chooses when, where and how to study all the contents of the degree, at your own pace and requirements"

Objectives

The objective of this postgraduate diploma is to provide the art professional with the most advanced tools, work methodologies and shading techniques in the video game industry. All this with a focus on further improving the quality of their drawings, polishing the details of their own portfolio to make it attractive to large projects and companies in the industry. Thanks to TECH educational methodology, the student will achieve all the objectives set even before completing the degree. 

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You will gradually increase the level of your drawings and artistic proposals, with a direct focus on the most attractive video game titles"

General Objectives

  • Develop professional quality works
  • Create a specialized portfolio for the video game industry
  • Expand your knowledge of drawing
  • Understand the functioning of the artistic industry in video games
  • Enhancing teamwork skills
  • Analyze different positions in the industry
  • Expand your knowledge of design
  • Promote the presentation of works in a professional manner
  • Study technical artistic knowledge in depth
  • Focus your career on getting your dream job

Specific Objectives

Module 1. Professional Drawing

  • Know the main materials with which an artist works
  • Learn how to make digital versus traditional sketches
  • Study the simplification of complex geometric shapes
  • Improve Line Drawing

Module 2. Volume

  • Study in depth on the differences from 2D to 3D
  • Develop knowledge in shadows in planes and anatomy
  • Know the different types of shading according to the chosen style
  • Know how to apply volume according to perspective and color

Module 3. Develop Drawing

  • Develop your own drawing techniques
  • Create professional and effective work routines
  • Know the techniques to get out of the comfort zone
  • Know the communities to actively participate in them and seek feedback
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You'll pass all the program objectives without having to invest enormous amounts of hours or effort in learning tedious textbooks"

Postgraduate Diploma in Professional Drawing for Video Games

Professional drawing for video games is a type of digital illustration that is used to create characters, environments and objects to be incorporated into games. Professional drawing for video games is important in game creation, as it allows game designers to visualize and design characters and environments in a digital format before creating the actual game. The process of developing professional drawing for video games is similar to that of traditional digital illustration, but with some variations due to the specific nature of games. It generally begins with a traditional sketch or pencil drawing, which is scanned and imported into a digital drawing software program, such as Photoshop, Clip Studio Paint or Procreate.

From here, designers create soften the lines and begin adding color, shadows and textures following the design of the character or scene. It is important to note that when drawing characters for video games, it is necessary to pay attention to details, such as weapon details or clothing, and make sure the character is easily recognizable in the context of the game. Once the drawing is completed, it can be used in game development using 3D modeling software. The drawing is imported into the 3D modeling software where it is converted into a three-dimensional model that can be manipulated and animated for the video game.

The goal of the program is to provide students with advanced knowledge in drawing and design for video games, as well as practical skills in the use of specialized software and tools.