Description

You will enhance your skills in three major industry programs such as ZBrush, Substance painter and 3ds Max, to obtain photorealistic finishes"

##IMAGE##

In recent years the concept of modeling has changed radically, so that nowadays texturing cannot be separated from modeling and vice versa, as these two stages of development coexist symbiotically. To achieve a truly professional sculpting, you need the coordinates of the textures, as well as the materials, to have a great final finish. Thanks to this, it is possible to obtain the same modeling with different levels of polygonization and to have this information collected as textures.

In this course the professional will master the texturing stage, as well as the standard export systems between the different programs, which will help them to take advantage of the great qualities of each software, to perform efficiently in integrated systems of work teams. You will use free software texture management programs to extract all the necessary maps from a project to understand the philosophy of texturing.

You will also learn how to paint geometries directly with programs such as ZBrush, 3ds Max and one of the great programs of recent times and used in major film blockbusters, VFX and AAA games such as Substance painter, with which you will get a great really photorealistic finish. You will develop organic modeling with ZBrush with a high quality of detail that can also be integrated into a pioneering program in infoarchitecture such as Lumion.

In only 6 weeks and through an innovative and totally online study methodology, the professional will be able to graduate, thanks to a continuous and efficient training, through the use of devices of their preference with internet connection and the accompaniment of an expert teaching team; which will allow them to fulfill the professionalization objectives in an agile and efficient way.

If you are a professional or have experience in the field of 3D design and want to enhance your skills, this University Course is for you" 

This postgraduate certificate in Texturing for Digital Sculpture contains the most complete and up-to-date scientific program on the market. The most important features include: 

  • The development of case studies presented by experts in 3D Modeling and Digital Sculpture
  • The graphic, schematic, and eminently practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
  • Practical exercises where self-assessment can be used to improve learning
  • Its special emphasis on innovative methodologies
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
  • Content that is accessible from any fixed or portable device with an Internet connection

Learn how to paint geometries directly with programs such as ZBrush, 3ds Max and Substance painter to achieve a great photorealistic finish"

The programs teaching staff includes professionals from the sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities. 

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive training programmed to train in real situations. 

This program is designed around Problem Based Learning, whereby the professional must try to solve the different professional practice situations that arise during the academic year. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.

Master various types of free software and their texture management programs, to get all the necessary maps for your project"

##IMAGE##

Study at your own pace, thanks to the fully online and relearning based methodology implemented by TECH"

Objectives

The main objective of this postgraduate certificate in Texturing for Digital Sculpture is to provide all the knowledge in the area, such as the use of software and specific tools, which will lead the professional to obtain unique results in their projects. Thus, it opens the doors of professionalization to anyone who works or has had experience in 3D design, infoarchitecture, as Art Design, Technical Artist, 3D generalists, modelers, texturizers, illuminators or concept art and who want to make their way in the video game industry.

##IMAGE##

Do you love the world of video games and are looking to specialize in your career? This postgraduate certificate is for you. Enroll and study completely online" 

General Objectives

  • Understand the need for a good topology at all levels of development and production
  • Perform advanced texturing of realistic PBR and non-photorealistic systems to enhance Digital Sculpture projects
  • Advanced handling and use of various organic modeling systems, edit poly and splines
  • Specialized hard surface finishing and infoarchitecture 
  • Understand current systems in the film and video game industry to deliver great results

Specific Objectives

  • Using PBR texture and material maps
  • Use texturing modifiers
  • Apply map generating software
  • Create texture baked
  • Manage texturing to generate improvements in our modeling
  • Complex use of the import and export systems between programs
  • Advanced operation of Substance Painter
##IMAGE##

The video game sector is unstoppable, take advantage of the growth of the industry and choose to professionalize in specific areas"

Postgraduate Certificate in Texturing for Digital Sculpting

Discover the fascinating world of texturing for digital sculpting with our exclusive Postgraduate Certificate at TECH Technological University! Have you ever dreamed of bringing your creations to life in cutting-edge video games? Would you like to master the techniques that make digital characters and environments visually stunning and realistic? Then this course is for you! Our teaching team is a gem in itself. They are highly qualified and have extensive experience in the video game and digital art industry. They will guide you through a comprehensive and structured syllabus, teaching you the secrets of the most advanced texturing techniques. With their support, you will be able to explore photorealistic textures, UV mapping, lighting and shading, and many other essential skills. During the course, you will have the opportunity to immerse yourself in exciting hands-on projects. You will learn how to create stunning textures for characters, environments and digital objects. You'll explore advanced digital painting techniques and learn how to use industry-leading software such as Substance Painter and Mari. You'll be able to create virtual worlds that seem to come to life! Imagine the thrill of receiving a certificate to back up your mastery of texturing for digital sculpting. You'll be able to demonstrate your skills and expertise to employers and industry colleagues, opening up a world of career and creative opportunities.

Become an expert in Texturing for Digital Sculpting

.

Studying at TECH Technological University is an incredible opportunity. As one of the leading educational institutions in the field of technology and video games, we offer a world-class education backed by the highest quality teaching and technological resources. Our focus on innovation and excellence will prepare you to work in an ever-evolving industry. Upon completion of this course, you will be prepared to enter the exciting world of digital sculpting and texturing in the video game industry. You will be able to work in game development studios, animation companies, visual effects studios and many other exciting areas. Don't miss the opportunity to become a master of texturing for digital sculpting! Enroll in our Postgraduate Certificate at TECH Technological University and unleash your creativity in the digital world. The future of video games is waiting for you!