If you want to specialize in the field of Mobile Application Development, delving into its Life Cycle. This qualification if for you” 

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Since the beginning of computer systems, the need for communication between the system user and the system itself has been one of the fundamental elements in their design. In the case of Android applications, it is also necessary to control the appropriate interface to interact with users and thus establish a fluid communication between them and the application itself.

This program examines the different types of interfaces and designs available in the operating system from a strictly technological point of view. As well as techniques for generating style libraries and reusable elements in different applications, and the advantages that this brings to a professional creation of Android applications, especially with regard to its applicability for virtual and augmented reality.

On the other hand, the different techniques for the management of network data or services are examined, investigating the functionalities and advantages of each one. In addition to studying security issues when sharing information between applications, either social networks or collaborative Apps, delving into the Content Provider  as a resource.

Finally, the knowledge of CI/CD (Continuous Integration & Continuous Deployment) is put into practice as an essential part of software development and its efficiency; based on different concepts, technologies and tools that are analyzed in depth in one of the 3 modules that make up this specialization.

All this is taught through a completely online methodology, based on Relearning, which allows the student to obtain knowledge in an effective and fast way. With content developed by expert teachers and available in different formats for the dynamism of the learning process. It is possible to connect from any device with internet access and download the material to consult it whenever you need it.

Master the techniques to generate style libraries and reusable elements in different applications and the advantages that this brings to professionally creating Android applications"  

This Postgraduate Diploma in Android Application Life Cycle contains the most complete and up-to-date educational program on the market. Its most notable features are:

  • Practical cases presented by experts in Android Application Development
  • The graphic, schematic, and practical contents with which they are created, provide practical information on the disciplines that are essential for professional practice
  • Practical exercises where self-assessment can be used to improve learning
  • Its special emphasis on innovative methodologies
  • Theoretical lessons, questions for experts and individual reflection work
  • Content that is accessible from any fixed or portable device with an Internet connection

Being able to study wherever you are and at your own pace, with content always available, is only possible with the 100% online methodology implemented by TECH. With an intuitive platform that allows you to navigate quickly and efficiently" 

The program’s teaching staff includes professionals from the sector who contribute their work experience to this program, as well as renowned specialists from leading societies and prestigious universities.  

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive knowledge programmed to learn in real situations.  

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.   

In this program, you will learn how to manage data securely and efficiently within an Android App and for this you will learn about the Content Provider"

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You will be an expert professional who knows the entire Android Application Life Cycle. Marking a before and after in your work performance"


This program has been designed by working professionals who understand the current reality and future trends of Android Application Development operating systems. There are 3 modules that perfectly teach all aspects of interfaces and  layouts, the different techniques for data management and the practice of CI/CD (Continuous Integration & Continuous Deployment) to establish systems that ensure the integration, delivery and continuous deployment of software in a repeatable, predictable and fast way. All of this is defined in a comprehensive syllabus that is dynamized with the presentation of different interactive formats within a 100% online platform, to be completed in a maximum of 6 months. 

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A 100% online program designed by experts, which brings the latest developments in Android Application Development" 

Module 1. Interfaces and Layouts in Android Application Development 

1.1.  Android Interface Lifecycle  

1.1.1  Android Lifecycle  
1.1.2.  Process-Activity Relationship  
1.1.3.  Application State Persistence  
1.1.4. Clean Architecture Applied to Android  

1.2.  Views in Android Application Development (Views)  

1.2.1.   Clean Architecture Presentation Layer  
1.2.2.  Recycler View  
1.2.3.  Adapter View  

1.3.  Designs in Android Application Development (Layouts)  

1.3.1.  Layouts in Android  
1.3.2.  Constraint Layout  
1.3.3.  Creating Layouts Using Android Studio Layout Editor  

1.4.  Animations in Android Application Development (Animations)  

1.4.1.  Icons and Images  
1.4.2.  Transitions  
1.4.3.  Difference between Property Animation and View Animation  

1.5.  Activities and Intentions in Android Application Development (Activity and Intentions)

1.5.1.  Explicit and Implicit Intentions  
1.5.2.  Action Bar  
1.5.3.  Communication between Activities  

1.6.  Alternative and System Resources (Material Design, Cardboard, etc.)  

1.6.1.  Material Design for Android  
1.6.2.  Multimedia in Android  
1.6.3.  Virtual Reality with Google Cardboard for Android NDK  

1.7.  Styles and Themes in Android Application Development  

1.7.1.  Styles in an Android Project  
1.7.2.  Themes for the Android Project  
1.7.3.  Reuse of Styles and Themes  

1.8.  Graphics, Touch Screen and Sensors   

1.8.1.  Working with Advanced Graphics  
1.8.2.  Management of Touch Screen and Keypad Devices  
1.8.3.  Use of Android Device Sensors  

1.9.  Augmented Reality Designs  

1.9.1.  Complex Interfaces Using the Camera  
1.9.2.  Position Sensors and GPS in Augmented Reality  
1.9.3.  Presentation on Non-Standard Screens  
1.9.4.  Common Errors and Problems  

1.10.  Advanced Interface Configuration with AndroidManifest.xml  

1.10.1.  The Power of the Android Manifest File  
1.10.2. Programmatic vs. Declarative Design  
1.10.3.  Key Components of the File 

Module 2. Data Management in Android Devices  

2.1.  Data Management Types  

2.1.1.  Data Management in Mobile Devices  
2.1.2.  Alternatives for Data Management in Android devices  
2.1.3.  Data Generation for Work with Artificial Intelligence and Usage Analytics  
2.1.4.  Performance Measurement Tools for Optimal Data Management  

2.2.  User Preferences Management  

2.2.1.  Types of Data Involved in Preference Files  
2.2.2.  User Preferences Management  
2.2.3.  Exporting Preferences: Permissions Management  

2.3.  File Storage System  

2.3.1.  File System Classification on Mobile Devices  
2.3.2.  Internal File System  
2.3.3.  External File System  

2.4.  JSON Files as Storage in Android  

2.4.1.  Unstructured Information in JSON Files  
2.4.2.  JSON Data Management Libraries  
2.4.3.  Use of JSON in Android: Recommendations and Optimizations  

2.5.  XML Files as Storage in Android  

2.5.1.  XML Format in Android  
2.5.2.  XML through SAX Libraries  
2.5.3. XML through DOM Libraries  

2.6.  SQLite Database  

2.6.1.  Relational Database for Data Management  
2.6.2.  Database Use  
2.6.3.  SQLite Methods for Data Management  

2.7.  Advanced Use of SQLite Databases  

2.7.1.  Failure Recovery Using SQLite Transactions  
2.7.2.  Use of Caching to Accelerate Data Access 
2.7.3.  Mobile Databases  

2.8.  Room Library  

2.8.1.  Architecture of the Room Library  
2.8.2.  Room Library: Functionality  
2.8.3.  Room Library: Advantages and Disadvantages  

2.9.  Content Provider to Share Information  

2.9.1.  Content Provider to Share Information  
2.9.2.  Content Provider in Android Technician Use 
2.9.3.  Content Provider Security  

2.10.  Internet Cloud Data Collection  

2.10.1.  Android and Cloud Storage Systems  
2.10.2.  SOAP and REST Services for Android  
2.10.3.  Problems of Distributed Systems  
2.10.4.  Internet as a Backup of Application Data 

Module 3. Android Application Life Cycle: Cloud, Playstore and Versioning

3.1.  Software Life Cycle  

3.1.1. Software Life Cycle  
3.1.2. Agile Methodologies  
3.1.3 . The Continuous Agile Software Cycle  

3.2.  Manual Product Development  

3.2.1.  Manual Integration  
3.2.2.  Manual Delivery  
3.2.3. Manual Deployment  

3.3.  Supervised Integration  

3.3.1.  Continuous Integration  
3.3.2.  Manual Revision  
3.3.3.  Static Automatic Revisions  

3.4.  Logical Tests  

3.4.1.  Unit Tests  
3.4.2.  Integration Test  
3.4.3.  Behavior Tests  

3.5.  Continuous Integration  

3.5.1.  Continuous Integration Cycle  
3.5.2.  Dependencies between Integrations  
3.5.3.  Continuous Integration as a Repository Management Methodology  

3.6.  Continuous Delivery  

3.6.1.  Continuous Delivery: Types of Problems to Be Solved  
3.6.2.  Continuous Delivery: Problem Solving  
3.6.3.  Advantages of Continuous Delivery 

3.7.  Continuous Deployment  

3.7.1.  Continuous Deployment: Types of Problems to Be Solved  
3.7.2.  Continuous Deployment: Problem Solving  

3.8.  Firebase Test Lab  

3.8.1.  Configuration from GCloud  
3.8.2.  Jenkins Configuration  
3.8.3.  Use of Jenkins: Advantages  

3.9.  Gradle Configuration  

3.9.1.  Gradle Automation System  
3.9.2.  Gradle Build Flavors Component  
3.9.3.  Gradle Lint Component  

3.10.  Android Application Life Cycle: Example  

3.10.1.  SemaphoreCI and GitHub Configuration  
3.10.2.  Configuration of Work Blocks  
3.10.3.  Promotions and Deployment  

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Specializing in the latest topics and exclusive content is only possible with TECH. Your best path to becoming a professional"