Description

In the dizzying technological revolution in which we live, this postgraduate diploma is a differentiating factor that will make you more competitive" 

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This postgraduate diploma will provide the student with the necessary updating of skills in a constantly evolving environment.  In this way, the necessary knowledge is given to be able to face the supervision and technical direction and therefore be able to become an expert computer scientist in 3D creatures in film, advertising and video game companies. 

A good presentation speaks a lot about the person as an artist, so this program will teach the student to refine the composition of color and light, as well as the forms and elements that enhance their work. You will learn in depth concepts of photography to learn how to sell your models in the best way and you will delve into the development of a Rig in Maya for the subsequent animation of the model. 

The graduate will also learn to master Blender software, which is being implemented more and more in the industry. Therefore, whether for a personal or indie production, or for a large production that implements this software in its workflow, the student must be up to date and prepared for any situation with the latest software on the market. 

Additionally, as it is an online program, students are not conditioned by fixed schedules or the need to move to another physical location. You will have access to a rich content that will help you reach the 3D modeling elite at any time of the day, balancing, at your own pace, your work and personal life with your academic life. 

This qualification is based on an extensive compilation of industry experience and different opinions from professionals" 

This postgraduate diploma in 3D Creature Modeling contains the most complete and up-to-date educational program on the market. Its most notable features are: 

  • The development of practical cases presented by experts in 3D creatures modeling 
  • The graphic, schematic, and practical contents with which they are created, provide practical information on the disciplines that are essential for professional practice 
  • Practical exercises where the self-assessment process can be carried out to improve learning
  • Its special emphasis on innovative methodologies 
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments 
  • Content that is accessible from any fixed or portable device with an Internet connection 

A good presentation speaks a lot about the person as an artist, learn to refine the composition of color and light, forms and elements that enhance their work"

The program’s teaching staff includes professionals from sector who contribute their work experience to this educational program, as well as renowned specialists from leading societies and prestigious universities. 

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive education programmed to learn in real situations. 

The design of this program focuses on Problem-Based Learning, by means of which the professional must try to solve the different situations of professional practice that may arise throughout the academic course. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts. 

Whether for a personal or indie production, or for a large production, implement Blender in your workflow"

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You will be able to create anything that comes to your mind, from a T-Rex to a dragon and even a lion"

Objectives

The design of the program of this postgraduate diploma will allow the graduate to expand their knowledge in animal anatomy in order to develop hyper-realistic creatures, delving into Grooming and how to apply it to animals with XGen. All this, observing the control and use of the Rendering of the model, bringing out all its details. 

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You will become a computer 3D artist and a great digital sculptor who can freelance" 

General Objectives

  • Expand knowledge of human and animal anatomy in order to develop hyper-realistic creatures 
  • Master the retopology, UVS and texturing to perfect the models created 
  • Create an optimal and dynamic workflow to work more efficiently with 3D modeling 
  • Have the skills and knowledge most in demand in the 3D industry to be able to apply for the best jobs 

Specific Objectives

Module 1. Creature Modeling 

  • Learn the modeling of different types of animal anatomy 
  • Review the different types of reptiles and how to create scales with Displacement and Alphas maps 
  • Investigate how to export models to Mari for realistic texturing 
  • Learn more about Grooming and how to Groom animals with XGen 
  • Render models in Arnold Render in Maya 

Module 2. Rendering, Lighting and Posing of Models 

  • Discover advanced lighting and photography concepts to sell models more efficiently 
  • Develop the learning of model posing by means of different techniques
  • Delve into the development of a rig in Maya for the subsequent possible animation of the model 
  • Observe the control and use of the Rendering of the model, bringing out all its details 

Module 3 Blender: a new twist in the industry 

  • Be able to perform excellently in the software. 
  • Transfer knowledge of Maya and ZBrush to Blender to create amazing models 
  • Delve into Blender's node system to create different shaders and materials 
  • Render Blender practice models with the two types of render engines Eevee and Cycles 
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You will get the practical training necessary for the creation of organic digital characters for any digital animation, advertising or video game project" 

Postgraduate Diploma in 3D Creature Modeling

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The modeling of fictional or real creatures requires extensive creative skills, since each of them has a different complexion and anatomy. For this reason, it is essential for the designer to master advanced 3D modeling techniques, using software such as Zbrush or Blender, which are widely used in all audiovisual fields. To this end, TECH has developed the Postgraduate Diploma in 3D Creature Modeling, which will provide you with the necessary skills to create highly complex characters and endow them with personality through carefully crafted sophisticated details.

Specialize in Creature 3D Modeling in just 6 months

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Do you want to improve your creative skills to tackle large-scale projects involving creatures of any kind? ThePostgraduate Diploma in 3D Creature Modeling will meet your goals. Moreover, you will do it through a 100% online methodology, which will allow you to download all the theoretical content of the program and adapt it to your own pace of life and your personal responsibilities, without the need to attend in-person classes.