Description

Teachers need to update their digital skills to advance their profession. In this advanced master’s degree, we give you the keys to digital education, in an intensive and complete specialization"

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This advanced master’s degree offers a practical and complete vision of the application of new technologies in education, from the most basic tools to the development of digital teaching skills. An advance over the eminently theoretical programs, focused on  teaching work in physical classrooms, which do not address in depth the use of technology in the educational context, without forgetting the role of teaching innovation.

This vision allows a better understanding of the functioning of the appropriate technology at different educational levels so that the professional can have different options for its application in his or her job according to his or her interest.

This advanced master’s degree addresses the studies required to specialize in Digital Education and New Teaching Models for those who want to enter the teaching world, all offered from a practical perspective and emphasizing the most innovative aspects in this regard.

Digital competencies for teachers will also be developed, and they will learn how to use teamwork, attention to student diversity with personalized attention, and how to organize, program, manage, and evaluate objectives and teaching-learning processes through the Flipped Classroom model, all to improve, increase and make better use of the time spent working in the classroom with active methodologies.

Throughout this specialization, the student will learn all of the current approaches to the different challenges posed by their profession. A high-level step that will become a process of improvement, not only on a professional level, but also on a personal level.

This challenge is one of TECH's social commitments: To help highly qualified professionals to specialize and develop their personal, social and labor competencies during the course of their training. 

We will not only take you through the theoretical knowledge we offer, but we will introduce you to another way of studying and learning, one which is simpler, more organic, and efficient. We will work to keep you motivated and to create in you a passion for learning. And we will push you to think and develop critical thinking. 

This advanced master’s degree is designed to give you access to the specific knowledge of this discipline in an intensive and practical way. A great value for any professional. 

In addition, as it is a 100% online specialization, it is the student himself who decides where and when to study. Without the restrictions of fixed timetables or having to move between classrooms, this course can be combined with work and family life.

A high-level scientific specialization, supported by advanced technological development and the teaching experience of the best professionals"

This advanced master’s degree in Digital Education and New Teaching Models contains the most complete and up to date academic program on the university scene. The most important features include:

  • The latest technology in e-learning software  
  • Intensely visual teaching system, supported by graphic and schematic contents that are easy to assimilate and understand   
  • The development of practical case studies presented by practicing experts  
  • State-of-the-art interactive video systems  
  • Teaching supported by telepractice   
  • Continuous updating and recycling systems  
  • Self-regulated learning: full compatibility with other occupations  
  • Practical exercises for self-assessment and learning verification  
  • Support groups and educational synergies: Questions to the expert, discussion and knowledge forums  
  • Communication with the teacher and individual reflection work
  • The availability of access to content from any fixed or portable device with an Internet connection
  • The banks of complementary documentation are permanently available, even after the course

A training program created for professionals who aspire for excellence, and that will enable you to acquire new skills and strategies easily and effectively"

Our teaching staff is made up of working professionals. In this way, we ensure that we provide you with the training update we are aiming for. A multidisciplinary team of doctors with training and experience in different environments, who will develop the theoretical knowledge in an efficient way, but above all, they will bring their practical knowledge from their own experience to the course.  

This command of the subject is complemented by the effectiveness of the methodological design of this advanced master’s degree. Developed by a multidisciplinary team of e-Learning experts, it integrates the latest advances in educational technology. In this way, you will be able to study with a range of easy-to-use and versatile multimedia tools that will give you the necessary skills you need for your specialization.  

The design of this program is based on Problem-Based Learning: An approach that conceives learning as a highly practical process. To achieve this remotely, we will use telepractice. With the help of an innovative interactive video system and learning from an expert, you will be able to acquire the knowledge as if you were facing the scenario you are learning at that moment. A concept that will allow you to integrate and fix learning in a more realistic and permanent way.

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A deep and comprehensive dive into strategies and approaches in Digital Education and New Models of Teaching"

Objectives

Our objective is to train highly qualified professionals for work experience. An objective that is complemented, moreover, in a global manner, by promoting human development that lays the foundations for a better society. This objective is focused on helping professionals reach a much higher level of expertise and control. A goal that you will be able to achieve thanks to a highly intensive and detailed course.

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If your goal is to improve in your profession, to acquire a qualification that will enable you to compete among the best, look no further: Welcome to TECH"

General Objectives

  • Introduce students to the world of teaching, from a global perspective in order to prepare them for their future employment
  • Learn about new tools and technologies applied to teaching In-depth exploration of digital competencies
  • Show the different options and ways the teacher can work in his or her post
  • Promote the acquisition of communication and knowledge transmission skills and abilities
  • Encourage continuing education of students and interest in teaching innovation
  • Changing the conception of time and space in the classroom
  • Discover the new role of teachers and their attitude towards methodological change
  • Incorporate new methodologies focused on cooperation, innovation and problem solving
  • Learning tools and their application in a didactic sequence
  • Evaluate, co-evaluate and self-evaluate using digital tools and rubrics
  • Designing a Flipped Classroom
  • Understand the importance of active learning methodologies in the Flipped Classroom and how the Flipped Classroom helps to improve other methodologies
  • Know what the Flipped Classroom Model is
  • Understand its integration in the methodological change of education
  • Analyze the strengths of the model, possible difficulties and how to solve them
  • Learn tools and their use for creating videos and material for use in the Flipped Classroom
  • Know and discover play and gamification as a way of learning linked to the Flipped Classroom

Specific Objectives

  • Differentiate between formal and informal learning
  • Distinguish between implicit learning and non-formal learning
  • Describe the processes of memory and attention in learning
  • Determine the differences between active and passive learning
  • Understand the role of the traditional school in learning
  • Explain the characteristics of the 4.0 School
  • Differentiate between digital immigrant and digital native
  • Explain the importance of digital competencies in teachers
  • Explain the use of technology in recreation among students
  • Identify the use of educational technology by students
  • Establish the defining characteristics of educational technology
  • Describe the advantages and disadvantages of educational technology
  • Discern the defining characteristics of distance learning
  • Discover the advantages and disadvantages of distance learning over traditional education
  • Explain the defining characteristics of Blended Learning
  • Define the advantages and disadvantages of Blended Learning over traditional teaching
  • Classify the defining characteristics of e-learning
  • Explain the advantages and disadvantages of e-learning over traditional teaching
  • Describe the new trends in digital communication 
  • Define the new perspectives in teaching, training and labor within the digital framework
  • Explain the evolution of Facebook, how to create and manage a profile, how to use Facebook as a search engine and its use as a teaching tool
  • Recognize all critical factors specific to the Apple environment in the development of our implementation model
  • Value the importance of virtual learning environments as channels of instruction inside and outside the classroom
  • Identify and estimate the pedagogical possibilities of Apple's proprietary Apps for the management, creation of content and evaluation
  • To know the main Apps to develop a flipped classroom and gamification strategies, as well as to value these emerging methodologies as learning motivators
  • Explain the evolution of Twitter, how to create and manage a profile, how to use Twitter as a search engine and its use as a teaching tool
  • Explain the evolution of LinkedIn, how to create and manage a profile, how to use the network as a search engine and its use as a teaching tool
  • Explain the evolution of YouTube, how to create and manage a profile, how to use YouTube as a search engine and its use as a teaching tool
  • Explain the evolution of Instagram, how to create and manage a profile, how to use Instagram as a search engine and its use as a teaching tool
  • List the different digital formats for the creation of content in the different social networks
  • Define the uses that Social Networks provide for teachers
  • Explain how to manage a communication crisis in Social Networks
  • Describe the different tricks that will help them to be more effective in Social Networks
  • Define the principles of the Flipped Classroom
  • Describe the importance of the new role of the teacher in the classroom
  • Explain the role of students and families within the Flipped Classroom model
  • Discover the benefits of the Flipped Classroom with the diversities of the classroom
  • Identify the differences between traditional teaching and the Flipped Classroom
  • Test the link between the Flipped Classroom model and Bloom's Taxonomy
  • Distinguish between mobile and Wi-Fi networks
  • Classify mobile devices: tablets and smartphones
  • Discover the spread of the use of tablets in the classroom
  • Learn about the electronic whiteboard
  • Understand the management of the computerized student body
  • Explain online classes and tutoring
  • Identify FOMO
  • Understand technology dependence
  • Set Sleep Texting
  • Discover Nomophobia
  • Distinguish between Migrant vs Digital Native
  • Identify technological difficulties in adults
  • Learn about the new illnesses associated with technologies
  • Introduction to technology assessment tools of technological implementation
  • Identify the costs and benefits of technological implementation
  • Know what cooperative learning is
  • Visualize the problems presented and their solutions
  • Create a cooperative context
  • Know the three pillars of cooperative learning: positive interdependence, individual responsibility and equitable participation
  • Understand when I have to use one cooperation pattern or another
  • Know some simple and complex CA techniques
  • Know different types of evaluation
  • Develop the FC model in the student body
  • Learn how to solve possible problems
  • Prepare FC content
  • Know how to work the FC model in the classroom only
  • Working with motivational tools
  • Know the most important features for the creation of your own videos
  • Know digital tools for the elaboration and edition of own videos
  • Know how to do FC with little technology
  • Discover tools for external material
  • Know the origin of gamification
  • Discover the basic elements used in gamification
  • Identify gamification mechanics
  • Using digital tools in gamification
  • Integrate gamification in the classroom and in the content
  • Localize games and video games for gamification in learning
  • Build gamification and games
  • Improve logic and ingenuity in students
  • Know the existing formats
  • Learn how to use tools for an escape room
  • Discover the educational values of an escape room
  • Teach through questioning and challenges
  • Improve the different methodologies with the FC
  • Know inductive methodologies
  • Work with inductive methodologies and FC
  • Achieve the development of student self-regulation
  • Favor the teaching-learning processes through ICTS
  • Develop digital competence
  • Encourage active student learning by searching and inquiring in order to achieve learning
  • Work with motivational tools
  • Program with Bloom's taxonomy in mind
  • Know how to use individual and group space
  • Understand the importance of learning management systems
  • Design a flipped unit
  • Evaluate flipped learning
  • Learn to use digital tools for evaluation
  • Learn to manage the classroom with digital tools
  • Evaluate in a playful way
  • Reflect on the establishment of learning objectives
  • Value the importance of feedback for the improvement of the learning process
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Advanced Master's Degree in Digital Education and New Teaching Models

Technological renewal is a process that different institutions must go through today. In the educational field, this transformation imposes, both on students and teachers, a constant updating of competencies. As one of the objectives of TECH Technological University is, precisely, the complete adaptation of professionals to the academic and working world, we have created this Advanced Master's Degree, focused on the triad of pedagogy, learning and virtuality. Our program has a series of theoretical and practical contents, necessary to design didactic training projects that promote cooperative learning through the use of ICT tools such as blogs and social networks, Moodle and Schoology platforms, cloud computing services and methodologies such as gamification. All this, in order to facilitate the application of the flipped classroom model (Flipped Classroom) and allow the positioning of the educator in the field of digital teaching.

Advanced Master's Degree in Digital Education and New Teaching Models

This TECH postgraduate degree, designed to overcome the technological barrier between migrants and digital natives in educational environments, offers a complete curriculum that covers everything related to the relationship between the traditional and the virtual in teaching. Throughout the program, students will review the fundamentals of learning and then mobilize their typifications according to the environment in which they find themselves. This presentation will lead to the analysis of the challenges faced by educational centers when renewing the measures proposed by School 2.0, through the criteria demanded by School 4.0. Thanks to the proposed path, the graduate will be able to carry out personalized educational instruction processes, based on positive interdependence, individual responsibility and equitable participation. These, in turn, will allow the gradual development of their own models, aimed at promoting the active participation of digital competencies in their daily work. In this way, you will enhance and ensure the effectiveness of the training methods you have opted for.