Description

Knowing everything about the human body, you will be prepared to tackle any 3D modeling project of male or female figures" 

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The modeling of people has always been a matter of vital importance for graphic designers, as the public is more demanding with the quality and verisimilitude of human characters. To achieve realistic movements and poses, the professional must be knowledgeable about how the human body behaves as a whole, including its bones, muscles, joints and skin. 

Additionally, there is the added difficulty of transferring all this anatomical knowledge to the main 3D modeling software such as Maya or Mari. As these are programs where their use is not so much emphasized in traditional design faculties, professionals may often find that they do not really know the potential and usefulness of these tools for their work, especially when it comes to developing human bodies. 

This TECH postgraduate diploma responds to this labor demand with advanced knowledge both in human anatomy and in the most advanced handling of the common tools with which the designer works. Therefore, it is an excellent opportunity to improve professionally with skills that distinguish you from the rest of your peers. 

A program that also takes into account the student's needs, since it is offered in a completely online format that greatly facilitates the student's study work. Without the need to attend classes or a physical center, the students are free to adapt all the theoretical material to their own personal or work needs, choosing the pace of study that best suits them. 

Top design studios expect to incorporate advanced experts in 3D Human Modeling . Join the elite in your profession with this 100% online TECH qualification"

This postgraduate diploma in 3D Human Modeling contains the most complete and up-to-date program on the market. The most important features include:

  • The development of practical cases presented by experts in 3D modeling 
  • The graphic, schematic, and practical contents with which they are created, provide practical information on the disciplines that are essential for professional practice 
  • Practical exercises where self-assessment can be used to improve learning
  • Its special emphasis on innovative methodologies 
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments 
  • Content that is accessible from any fixed or portable device with an internet connection 

Use the most avant-garde techniques of the market taught by TECH to be a reference when creating 3D models based on people” 

The program’s teaching staff includes professionals from the sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities. 

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive training programmed to train in real situations. 

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. This will be done with the help of an innovative system of interactive videos made by renowned experts.

Knowing how a human moves and acts, you will be able to mimic their characteristics to the millimeter in your 3D models"

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The design industry expects the best from its workers. Exceed their expectations thanks to an expert knowledge in 3D Human Modeling "

Objectives

This postgraduate diploma in 3D Human Modeling contains the most advanced knowledge of the design industry so that the professional who graduates from this program can perfectly master the creation and representation of any human figure. As a result, the student will be much better positioned to achieve better job positions in an increasingly competitive and demanding market, in which complementary knowledge and skills are necessary to successfully differentiate themselves. 

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Your career goal should be to be eligible for design positions at the best companies in the industry. That's why TECH gives you the best possible educational content to distinguish yourself with honors in your field"

General Objectives

  • Expand knowledge of human and animal anatomy in order to develop hyper-realistic creatures
  • Master retopology, UVs and texturing to perfect the models created
  • Create an optimal and dynamic workflow to work more efficiently with 3D modeling
  • Have the skills and knowledge most in demand in the 3D industry to be able to apply for the best jobs

Specific Objectives

Module 1. Anatomy 

  • Investigate both male and female human anatomy 
  • Develop the highly detailed human body 
  • Hyper-realistic face sculpting 

Module 2. Retopology and Maya Modeling 

  • Master the different professional sculpting techniques 
  • Create advanced full body and face retopology in Maya 
  • Delve into how to apply details using alphas and brushes in ZBrush  

Module 3. UVs and Texturing with Allegorithmic Substance Painter and Mari 

  • Study the most optimal way to UVS's in Maya and UDIM systems 
  • Develop the knowledge to texture in Substance Painter for video games 
  • Knowledge of texturing in Mari for hyper-realistic models 
  • Learn how to create XYZ textures and displacement maps on our models 
  • Delve into the import of our textures in Maya 
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Your career goals will be much closer as you graduate from this qualification with a much greater understanding of 3D Human Modeling "

Postgraduate Diploma in Human 3D Modeling

If there is something that in animation and 3D digital art is a challenge, it is the reliable emulation of the anatomy and kinetics of the human body. Just think of how, on paper alone, through hand drawing, you have to have some skill to accurately represent the figure and physique of an individual with their environment. How complex is it then to apply the same thing using computer graphics? Luckily there is the Postgraduate Diploma in Human 3D Modeling developed by TECH Technological University, an educational immersion of 100% online nature in aspects such as anatomy, retopology, modeling in Maya, UV's and texturing with Allegorithmic Substance Painter and Mari; all, practical knowledge that responds to the most notable requirements of the market. Based on the most innovative dynamics of higher education and the latest technologies in effective teaching, this program is an ideal alternative to optimize skills with specific approaches and aspire to new achievements both in entrepreneurship and in the workplace.

Learn to model the human body in 3D

Whether in digital art or Renaissance inspiration, human anatomy has always been a focus of admiration, complexity and hard work, but of unsurpassed quality when it comes to reflecting it. If you look at sculptures such as "The Disenchantment" by Francesco Queirolo or "The Rape of Proserpina" by Gian Lorenzo Bernini, you will find finishes of such an impressive level, that they seem to have made fabric and flesh from the marble itself. Even if it is through a screen and using software such as Zbrush, the principle of the designer must be the same as that of the artist. What they did with chisel and stone, you should aspire to do by sculpting and modeling 3D shapes. Faced with this challenge, our specialization is your training room to perfect your skills in handling loops, deformers, texturing and UV mapping. Do you want to create hyper-realistic models, aspire to graphics like those of Resident Evil 8 or The Last of Us 2? Then don't think twice and click to enroll.