Introduction to the Program

3D Modeling is a basic element in every video game. Specialize in this area and gain access to the best professional opportunities in the sector”

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Each video game is produced following a series of technical and artistic procedures that make its final appearance and functioning what it is. Therefore, although at a visual level players perceive a certain, very superficial, aesthetic reality, everything they see is of enormous complexity and has been designed and modeled by experts in the field. 

The specific case of 3D Modeling is especially complicated, since it requires highly focused professionals to shape all kinds of models and textures that can be used in the video game. But to reach this level of specialization, it is necessary to know how to use a series of technical and computer tools that are fundamental in the design of video games. 

This Postgraduate certificate in 3D Modeling for Video Games offers students all the skills require to become great experts in this discipline. Therefore, throughout the syllabus, students will learn about object-oriented programming, mathematical and physical concepts useful in the subject, graphic systems and the Unity tool, a basic requirement for the carrying out this task. 

The program is conducted entirely online and has an expert faculty in this field, so that students can acquire the best skills directly from proven professionals in the area.

Specialization is key. Study this program and become a great professional in the video game industry” 

This Postgraduate certificate in 3D Modeling for Video Games contains the most complete and up-to-date educational program on the market. The most important features include:

  • Practical cases presented by experts in Video Game Design
  • The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the 3D Modeling applied to video games 
  • Practical exercises where self-assessment can be used to improve learning 
  • Special emphasis on innovative methodologies 
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments 
  • Content that is accessible from any fixed or portable device with an Internet connection

3D Modeling is fundamental in the design process of a video game: become an expert in this field with this Postgraduate certificate”

The teaching staff of this program includes professionals from the industry, who contribute the experience of their work to this program, in addition to recognized specialists from reference societies and prestigious universities. 

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive learning programmed to learn in real situations. 

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts. 

Create high-quality models and textures for video games thanks to this program"

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The best companies in the industry are waiting for you"

Syllabus

Becoming a specialist in 3D Modeling requires in-depth and specific knowledge that cannot be easily acquired. This Postgraduate certificate in 3D Modeling for Video Games teaches everything necessary to perform this task in various types of companies thanks to its content in programming, mathematical and physical fundamentals and Unity, the essential software to carry out this activity. Therefore, in order to meet its objective, this program has been structured in a module, divided into 10 topics, which will provide students with all the keys to this discipline.

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These are the contents you need to become the greatest expert in 3D Modeling” 

Module 1. 3D Modeling

1.1. Introduction to C# 

1.1.1. What is OOP? 
1.1.2. Visual Studio Environment
1.1.3. Types of Data 
1.1.4. Type Conversions 
1.1.5. Conditionals 
1.1.6. Objects and Classes 
1.1.7. Modularity and Encapsulation 
1.1.8. Heritage 
1.1.9. Abstract Classes 
1.1.10. Polymorphism 

1.2. Fundamentals of Mathematics 

1.2.1. Mathematical Tools in Physics: Scalar and Vector Quantities 
1.2.2. Mathematical Tools in Physics: Scalar Product 
1.2.3. Mathematical Tools in Physics: Vector Product 
1.2.4. Mathematics Tools in OOP 

1.3. Physical Principles 

1.3.1. Rigid Solids 
1.3.2. Kinematics 
1.3.3. Dynamics 
1.3.4. Collisions 
1.3.5. Projectiles 
1.3.6. Flying 

1.4. Fundamentals of Computer Graphics 

1.4.1. Graphics Systems 
1.4.2. 2D Graphics 
1.4.3. 3D Graphics 
1.4.4. Raster Systems 
1.4.5. Geometric Modeling 
1.4.6. Elimination of Hidden Parts 
1.4.7. Realistic Visualization 
1.4.8. OpenGL Graphics Library 

1.5. Unity: Introduction and Installation 

1.5.1. What Is Unity? 
1.5.2. Why Unity? 
1.5.3. Features of Unity 
1.5.4. Installation 

1.6. Unity: 2D and 3D 

1.6.1. 2D Gameplay: Sprites and Tilemaps
1.6.2. 2D Gameplay: 2D Physics 
1.6.3. Unity 2D Video Game Examples 
1.6.4. Introduction to Unity 3D 

1.7. Unity: Instantiation and Object Creation 

1.7.1. Adding Components 
1.7.2. Deleting Components 
1.7.3. Importing Assets and Textures 
1.7.4. Supplies and Maps for Materials 

1.8. Unity: Interactions and Physics 

1.8.1. Rigidbody 
1.8.2. Colliders 
1.8.3. Joints  
1.8.4. Character Controllers 
1.8.5. Continuous Collision Detection (CCD) 
1.8.6. Physics Debug Visualization 

1.9. Unity: Basic Artificial Intelligence (AI) for NPCs 

1.9.1. Pathfinding in Unity: Navmesh 
1.9.2. AI Enemies 
1.9.3. NPC Action Tree 
1.9.4. NPC Hierarchy and Scripts 

1.10. Unity: Animation Fundamentals and Implementation 

1.10.1. Animation Controller: Character Association 
1.10.2. Blend Tree: Combination Tree 
1.10.3. State Transitions 
1.10.4. Transition Threshold Modification

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A unique specialization program that will allow you to acquire advanced training in this field"

Postgraduate Certificate in 3D Modeling for Video Games

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Video games are much deeper than what is initially perceived by players, with a technical and artistic complexity that requires a great deal of specialization. In particular, 3D Modeling is a particularly difficult task that requires a consolidated update. For this reason, the Postgraduate Certificate in 3D Modeling for Video Games provides students with all the necessary skills to become experts in this discipline.

Be an expert in the internal structure of a video game engine

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During the Postgraduate Certificate in 3D Modeling for Video Games, topics such as object-oriented programming, the necessary mathematical and physical concepts, graphics systems and the Unity tool are addressed. This program is offered 100% online with an experienced faculty in the area, which allows students to enhance their skills directly from the best. In fact, these experts have prepared the most interactive academic content for them to more quickly internalize the concepts of the study plan.