Description

Update your knowledge and stay at the forefront of three-dimensional modeling. Be prepared for the demand for specialized professionals in this field"

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With applications in multiple and diverse fields, three-dimensional modeling offers a number of unquestionable advantages and benefits to companies in different sectors. For this reason, the demand for professional experts in 3D design and digital sculpture is constantly increasing. This postgraduate certificate designed by TECH Technological University includes in simple sections all the information and knowledge necessary to handle 3D printing, photogrammetry, virtual reality and augmented reality.

The study plan is divided by objectives in order to get the graduate student to use organic modeling for the preparation of models for 3D printing and milling and to generate 3D models through photography and its treatment to integrate it in 3D printing, video games, film and other fields. Also for sculpting in virtual reality in a free, creative and interactive way using Quill and its importation to Arnold, Unreal and Unity, as well as to visualize real environments in augmented reality.

All this, with a program that addresses in 10 subsections from the preparation for 3D printing and types of prints: polygon reduction and mesh projections. Also the precepts for printing directly in 3D and working in photogrammetry with Megascan library and Agisoft Metashape software. Similarly, it delves into virtual reality, in characters and scenarios with Quill, Arnold and Unreal. Finally, it focuses on the preparation of scenes with augmented reality.

This postgraduate certificate in Applications from Modeling to 3D Printing, VR, AR and Photogrammetry, is taught in an online format so that students can adapt it to their routines and other personal and professional projects. In addition, it is based on Relearning and Learning by Doing teaching methodology, to ensure that students learn independently based on practice.

A complete curriculum to give you all the notions in 3D Printing, VR, AR and Photogrammetry in a single program"

This postgraduate certificate in Applications from Modeling to 3D Printing, VR, AR and Photogrammetry contains the most complete and up-to-date program on the market. The most important features include: 

  • The development of practical cases presented by experts in 3D modeling and digital sculpture
  • The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
  • Practical exercises where self-assessment can be used to improve learning
  • Its special emphasis on innovative methodologies 
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
  • Content that is accessible from any fixed or portable device with an Internet connection

Learn how to prepare models for 3D printing, as well as how to prepare scenes for augmented reality and how to work in photogrammetry through a single training"

The program’s teaching staff includes professionals from sector who contribute their work experience to this program, as well as renowned specialists from leading societies and prestigious universities.

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive education programmed to learn in real situations.

This program is designed around Problem-Based Learning, whereby professionals must try to solve the different professional practice situations that arise during the academic year. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.  

Do you want to get started in the various fields of augmented reality, 3D printing and photogrammetry? fYou have found the program you were looking for"

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In online format and with Relearning and Learning by Doing methodology: learn independently and at your own pace"

Objectives

This educational program is designed to enable graduates to be able to model three-dimensionally and prepare their productions for 3D printing, augmented reality and virtual reality, and for the use of photogrammetry, in addition to learning how to optimally manage all the tools and techniques that allow them to generate their own models. The program is led by a specialized teaching team that will accompany the students throughout their learning process, interacting through an online platform combining the best technology and the most suitable content.

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Acquires notions in three-dimensional modeling, prepares productions for 3D printing, augmented reality and virtual reality, and for photogrammetry"

General Objectives

  • Apply modeling, texturing, lighting and rendering processes accurately
  • Implement development technologies implementing CGI
  • Learn how to import models into formats for 3D printing, VR and AR
  • Employ photogrammetry to generate 3D models
  • Understand the need for good topology at all levels of development and production
  • Understand current film and video game industry systems to deliver great results

Specific Objectives

  • Use organic modeling for the preparation of models for 3D printing and milling
  • Generate 3D models through photography and their treatment to integrate them in 3D printing, video games and films
  • Sculpt in virtual reality in a free, creative and interactive way using Quill and its import into Arnold, Unreal and Unity
  • Visualize work in real environments through augmented reality
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Distinguish your portfolio by adding this qualification that prepares you to be an expert in Applications from Modeling to 3D Printing, VR, AR and Photogrammetry"

Postgraduate Certificate in Applications from Modeling to 3D Printing, VR, AR and Photogrammetry

The application of modeling to 3D printing, VR, AR and photogrammetry is related to the use of digital design techniques for the creation of three-dimensional (3D) models that can be materialized into physical objects or used in virtual reality (VR), augmented reality (AR) or photogrammetry applications.

3D printing uses digital three-dimensional models to create physical objects from a variety of materials, including plastics, metals and ceramics. 3D modeling is used to create the digital files that are then printed with a 3D printer. Modeling can be done using different software, such as Blender, SketchUp, 3DS Max, among others.

Virtual reality (VR) uses 3D models to create simulated environments in which users can interact and explore. 3D modeling is fundamental to VR application development, as it is used to create most of the visual and geometric elements of virtual environments.

Augmented reality (AR) combines virtual elements with the real world, using 3D models to superimpose virtual objects on the real world. 3D modeling is used to create the virtual objects that integrate with the real environment, allowing users to interact with them in real time.

Photogrammetry is a technique that uses photographs to create accurate 3D models of objects and environments. 3D modeling is used to generate these models from photographs taken from different angles and positions.

The application of modeling to 3D printing, VR, AR and photogrammetry enables the creation of 3D models that can be materialized into physical objects or used in virtual applications. 3D modeling is fundamental for the creation of physical objects using 3D printers and for the development of virtual, augmented reality and photogrammetry applications.