Description

3D art is fundamental in the development of video games: specialize and achieve success in one of the big companies in the industry"

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Of the latest innovations that have been established in the video game industry, one of the most important is the absolute integration of 3D art into the discipline. Although it has been a fairly important element for years, it is now absolutely essential, so much so that professionals specialized in this area are highly sought after.

For this reason, this postgraduate diploma in 3D Art for Video Games is the answer for all those industry workers and students who wish to guarantee a future in this sector, as it offers all the knowledge required to achieve success.

In this way, throughout this qualification, students will be able to learn everything about 3D art, modeling, design and computer graphics, so they will receive a complete, in-depth and comprehensive education which is totally focused on video games, and which will guarantee them access to large companies in the industry. Therefore, this 100% online program, which adapts to the different circumstances of its students, is the answer for all those who are looking to work in this sector but who still do not know how to achieve it.

You will be an essential expert for your company”

This postgraduate diploma in 3D Art for Video Games contains the most complete and up-to-date educational program on the market. The most important features include:

  • The development of practical cases presented by experts in 3D art applied to video games
  • The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
  • Practical exercises where self-assessment can be used to improve learning
  • Special emphasis on innovative methodologies
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
  • Content that is accessible from any fixed or portable device with an Internet connection

You have talent and a lot of ideas: enroll and succeed in the video game industry’’

The program’s teaching staff includes professionals from the sector who contribute their work experience to this program, as well as renowned specialists from leading societies and prestigious universities.

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive training programmed to learn in real situations.

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. This will be done with the help of an innovative system of interactive videos made by renowned experts.

The best video game companies are waiting for you"

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3D Art for Video Games is a complex and exciting discipline: don't wait any longer and take this qualification"

Objectives

The main objective of this postgraduate diploma in 3D Art for Video Games is to offer its students the best knowledge in this discipline so that they can be in a position to access positions in the 3D art department in the best companies in the industry. In this way, students know that pursuing this qualification with TECH is the key to success and their careers will take off quickly once they complete it.

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Achieve all your goals thanks to this postgraduate diploma’’

General objectives

  • Observe the importance of computer graphics
  • Gain knowledge about the different options available when creating this type of graphics
  • Learn how to integrate these graphics into video games
  • Master computer graphics creation software
  • Introduce 3D in video games and its relevance in the industry
  • Learn the efficient use of the main 3D modeling tools: Maya, Blender and Zbrush
  • Specialize in 3D texturing with programs such as Substance Designer, Substance Painter and Substance Alchemist
  • Understand the different rendering techniques and how to use them optimally

Specific objectives

Module 1. 3D Art

  • Model and texturize 3D objects and characters
  • Gain knowledge about the 3D Studio Max and Mudbox program interface for modeling objects and characters
  • Understand the theory of 3D modeling
  • Be able to extract textures
  • Get to know how 3D cameras work

Module 2. 3D Design

  • Analyze the history of 3D on computers and how it was implemented in video games
  • Delve into the philosophy of the different modeling programs and the projects that can be carried out with them
  • Differentiate 3D texturing software and under what circumstances to use each one
  • Gain in-depth knowledge about all rendering techniques and the different processes to optimize them

Module 3. Computer Graphics

  • Establish the technical specifications of the most commonly used graphic libraries for the creation of synthetic images
  • Understand the basic principles of 2D and 3D imaging
  • Assimilate image creation methods
  • Apply visualization, animation, simulation and interaction techniques to models
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You will go far thanks to this qualification’’

Postgraduate Diploma in 3D Art for Video Games

The technological innovation has allowed to improve the image processes of the audiovisual field, in the video game industry improving the graphic part is a necessity, especially at a time when the demand from consumers is too demanding. For this reason, at TECH Technological University we decided to design the most complete and updated Postgraduate Diploma in 3D Art for Video Games in the educational market. Our program contains an innovative study plan that will provide the best content in the implementation of computer graphics. Thus, upon graduation, the professional will have the necessary skills to lead a creation process, in which the best modeling tools are applied.

Postgraduate Diploma in 3D Art for Video Games 100% online

This TECH Universidad Tecnológica program has cutting-edge thematic axes, which will be fundamental to acquire all the information related to animation systems, texturing, image representation, computer graphics, as well as other topics of utmost relevance to develop efficiently in the workplace. In addition, throughout the course we will provide the necessary knowledge to undertake in this industry, so that the professional can not only work in large companies, but also create their own company if desired. On the other hand, our 100% online modality offers benefits of time and space, which are impossible to achieve from other educational modality.