Description

TECH will teach you how to work with Unity, the video game engine behind such successful titles as Hearthstone or Pokemon Go"

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For a project to be realistic, it is not enough to know how to use video game development tools. There are many other complementary techniques that also influence the final result. One of the most important is cybersecurity. Above all, in the Rigger's work, elaborating a correct skeleton is fundamental to facilitate the animator's work and create a good product.

The syllabus delves into Rigging for video games, with the aforementioned Unity engine and other tools with Mixamo. There are also additional techniques that complement the basic techniques of the Rigger's work. For example, retopology, 2D facial Rig on 3D models or video editing for Reel.

On the other hand, the elements that form part of a muscular system will be detailed, capsules will be created to elaborate muscular systems, the professional use of the Muscle Builder tool will be learned and skin deformation will be configured, among other techniques related to human anatomy.

All of them, in a 100% online mode and without timetables. So that the student can access the contents as and when he/she wants. In addition, the entire syllabus will be available from the first day, to facilitate personal and work conciliation.

Working with muscle systems can lead to performance problems. Solve them with the theme that has been dedicated to caching”

This postgraduate diploma in Rigging Advanced for Video Games contains the most complete and up-to-date program on the market. The most important features include:

  • Case studies presented by experts in videogame Rigging
  • The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
  • Practical exercises where self-assessment can be used to improve learning
  • Its special emphasis on innovative methodologies
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
  • Content that is accessible from any fixed or portable device with an Internet connection

The program makes a professional review of tools such as Mixamo and Human IK, or techniques such as retopology and Motion Tracking"

The program includes, in its teaching staff, professionals from the sector who bring to this program the experience of their work, in addition to recognized specialists from prestigious reference societies and universities.

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive education programmed to learn in real situations.

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.

Take your project to the next level with the use of Plugins like MGTools Pro3 or Autodesk Maya Bonus Tools"

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In TECH you will learn how to generate synergies by exporting movie skeletons to video games through Python"

Objectives

The postgraduate diploma in Advanced Rigging for Video Games postgraduate diploma will provide the keys to face a sector in constant change. They will learn the techniques and tools most used by Riggers nowadays, both main and complementary. In addition, a complete anatomical analysis will be performed so that future projects are realistic and attractive to the public.

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Learn how to use Unity, one of the most widely used video game engines by the industry's leading companies"

Objetivos generales

  • To deepen in the peculiarities of Rigging for videogames
  • Perform different processes in video game engines
  • Apply online resources to Rigging for videogames
  • Study human anatomy to apply it to Rigging
  • Control complementary tools to the work of the Rigger

Objetivos específicos

Module 1. Rigging for Video Games

  • Analyze the differences between movie rigs and video games
  • Know the limitations of Rigging in video game engines
  • To know Unity video game engine in a professional way
  • Configure a Rig in Unity with Humanoid system
  • Adapt a cinematic rig for video games
  • Exporting and importing our Rig in the game engine
  • Designing online resources for rigging and animation in videogames
  • Adapt Rigs and online animations to our character

Module 2. Muscular Systems

  • Specialized knowledge of the use of muscular systems in film productions
  • Analyze the muscular anatomy of the human body
  • Conceiving the elements involved in a muscular system
  • Creating and editing capsules from scratch for muscle systems
  • Learn how to use the Muscle Builder tool of Autodesk Maya in a professional way
  • Configuring skin deformation with muscular system
  • Configuring muscle behavior
  • Configure our character's muscle collisions
  • Working with the cache to optimize muscle mechanisms

Module 3. Processes and extra tools for the Rigger in Industry

  • Organize the Rig elements in our scene
  • Manage the weighting of deformation influences of our Rig
  • Prepare and protect the model for the animator's use
  • Be highly knowledgeable in the technique of retopology
  • Develop a 2D facial Rigging system on 3D models
  • Master Spine2D as a 2D Rig and animation software
  • Download and install plugins and online tools in our Autodesk Maya program
  • Handle Motion Tracking in a professional way
  • Develop professional set-up with the MGTools Pro 3 tool
  • Develop auto rigs with Rdm Tools v2
  • Edit and develop a presentation Reel of our Rig
  • Training on how to search for official documentation online
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Learn how to generate realistic movements with the best Motion Tracking techniques and tips"

Postgraduate Diploma in Advanced Rigging for Video Games

If you are passionate about the world of video games and want to learn how to create characters with natural and realistic movement, TECH's Postgraduate Diploma in Advanced Rigging for Video Games is what you need. This postgraduate diploma will teach you the techniques and tools necessary to create digital skeletons and riggings that allow fluid and convincing animations in your video game projects. In addition, you can study online and at your own pace from anywhere in the world. Do not wait any longer to become an expert in rigging and make your game design dreams come true!