Description

Become the best creator in Hard Surface modeling for the video game industry through this educational plan" 

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Students will delve into the specific design tools that allow the study of form and composition analysis, therefore generating realistic models of any project or object that may be required. The curriculum covers the concepts underlying Hard Surface 3D Modeling such as topology control, function communication, speed and efficiency, as well as delving into development, structure and applications, all with a focus on developing the most realistic graphical finishes for games. 

This postgraduate certificate also delves into the different types of modeling within this technique, including NURBS technical modeling, polygonal modeling and Sculpt modeling, and delves into their characteristic aspects in order to provide total control over the different techniques for modeling.

Additionally, the plan is designed to lay the foundations of the geometry and understanding of Hard Surface 3D Modeling, in terms of topology and retopology applied to the elaboration of virtual or real hard surface models.

Thanks to this complete Hard Surface 3D Modeling program you will be able to implement this skill in the field of video game development. This program provides access to all multimedia content, being able to access the platform at any time and place, facilitating the adaptation of educational recycling to the most appropriate moment in between professional routines. 

Develop your competitive advantage in three-dimensional Hard Surface modeling applied to video game development" 

This postgraduate certificate in Hard Surface 3D Modeling contains the most complete and up-to-date program on the market. The most important features include:

  • The development of practical cases presented by experts in Hard Surface 3D Modeling
  • The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
  • Practical exercises where self-assessment can be used to improve learning
  • Its special emphasis on innovative methodologies
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
  • Content that is accessible from any fixed or portable device with an Internet connection

Three-dimensional modeling of hard surfaces is an area that requires professionals with expertise in the field" 

The program’s teaching staff includes professionals from the sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities.

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive education programmed to learn in real situations.

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. This will be done with the help of an innovative system of interactive videos made by renowned experts.

Develop your best skills as a three-dimensional modeler in Hard Surface and enhance your professional profile"

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Become an essential figure in the field of video game development by specializing your CV"

Objectives

The objective of this postgraduate certificate is clear: to provide students with the knowledge they need to master the most advanced three-dimensional Hard Surface modeling programs. Therefore, students will be provided with the most current and practical content with which they will have at their disposal a variety of exercises to edit and transform geometries, organize scenes, through the implementation of different models. Likewise, they will be able to discriminate between each program to be used according to their needs. 

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Achieve your goal with this program: master the most advanced Hard Surface 3D Modeling programs" 

General Objectives

  • In-depth knowledge of the different types of Hard Surface modeling, the different concepts and characteristics to apply them in the 3D modeling industry
  • Delve into the theory of form creation to develop form masters
  • Learn in detail the basics of 3D modeling in its various forms
  • Generate designs for different industries and their application
  • Be a technical expert and/or artist in 3D modeling for Hard Surface
  • Know all the tools related to the 3D modeling profession
  • Acquire skills for the development of textures and FX of 3D models

Specific Objectives

  • In-depth understanding of how to control a topology
  • Develop communication of functions
  • Have knowledge on the emergence of Hard Surface
  • Detailed knowledge of the different industries where it is applied
  • Gain a broad understanding of the different types of modeling
  • Have valid information on the areas that make up modeling
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Achieve your goals thanks to our fully up-to-date content and specialize your knowledge"

Curso Universitario en Hard Surface 3D Modeling

El modelado 3D Hard Surface es una técnica de modelado de objetos digitales en 3D que se utiliza en la creación de modelos de alta calidad de superficies duras y sólidas, como vehículos, edificios, armas, entre otros. Esta técnica ayuda a crear modelos precisos y detallados que son muy similares a los objetos del mundo real.

Para desarrollar este tipo de modelos, en primer lugar se utiliza un software de modelado 3D que permite trabajar con objetos y superficies en 3D. Uno de los programas de modelado 3D más comunes es Autodesk 3ds Max, que es utilizado por profesionales de la industria de los videojuegos, la animación, el cine y la arquitectura.

En el modelado 3D Hard Surface, los objetos se modelan utilizando herramientas de modelado, como polígonos, bordes y vértices, que permiten definir la forma y la textura del objeto. A partir de estos elementos, se van construyendo los detalles y las formas específicas de cada objeto.

Además de las herramientas de modelado principales, existen otras técnicas que se utilizan para crear texturas y detalles en los objetos. Por ejemplo, el modelado de alta poligonización se utiliza para agregar detalles adicionales a los objetos, como tornillos, pernos y rejillas. También se pueden utilizar técnicas como la pintura de texturas, que consiste en aplicar texturas a las superficies de los objetos para crear mayor realismo y detalle.

Una vez que se han creado los modelos 3D, se pueden renderizar o mostrar las imágenes para crear un aspecto fotorrealista. En ese proceso se crean las luces y las sombras, y se añade color y otros efectos especiales.

El modelado 3D Hard Surface es una técnica de modelado en 3D utilizada para crear modelos digitales detallados y realistas de objetos sólidos y superficies duras. Utiliza software de modelado 3D, herramientas de modelado y técnicas como la alta poligonización y la pintura de texturas para crear modelos detallados. El resultado final es un objeto 3D que se puede renderizar y mostrar como una imagen o animación de alta calidad.