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Introduction to the Program
Apply yourself in the design of humanoids through digital sculpture, in the most comfortable way with this online training"

Sculpture and 3D digital design currently have a myriad of applications in many fields. Humanoids are quasi-human forms are characters created for animation and video games, they also have other applications. It is possible to recreate prosthetic models for any part of the body, design custom clothing, infoarchitecture simulations and many other applications can be pointed out.
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Due to the importance of this field, TECH has designed this Postgraduate certificate in Humanoids Modeling through digital sculpture, to meet the specific demand for professionals versed in this area. The study plan contemplates a path that starts from the most fundamental aspects such as the study of human anatomy for modeling, topology of the lower and upper body and characterization of characters.
In this program, in order to achieve the handling and application of anatomy to human sculpture and to know the correct topology of the models to be used, there is also a study of expressions and poses, as well as manual retopology. Predefined, crowded and repetitive spaces are also studied. It also delves into useful tools in the process such as ZBrush, Morpher transformer and 3ds Max.
This Postgraduate certificate in Humanoids Modeling through digital sculpting is taught in a completely online format. TECH's training courses are designed so that students can combine their studies with other areas of their private and professional lives, which is why all the multimedia material and teaching resources are available on the virtual platform. In addition, the study plan is led by an expert teaching staff made up of real experts and professionals in the sector.
Learn to model humanoids with this Postgraduate certificate in only 6 weeks. Give your portfolio an edge with your own designs"
This Postgraduate certificate in Humanoids Modeling contains the most comprehensive and up-to-date educational program on the market. The most important features include:
- The development of case studies presented by experts in 3D Modeling and Digital Sculpture
- The graphic, schematic, and eminently practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
- Practical exercises where self-assessment can be used to improve learning
- Its special emphasis on innovative methodologiesÂ
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an Internet connection
With the Postgraduate certificate offered by TECH you will learn at your own time and speed, with all the material available on the virtual platform for consultation whenever you wish"
The program’s teaching staff includes professionals from the sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities.
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive training programmed to train in real situations.
This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise during the academic year. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.
Position yourself as an expert humanoid modeler and get a competitive advantage from this Postgraduate certificate

It studies the entire human anatomy and its topology for its subsequent application in the design of humanoids
Syllabus
The content of this Postgraduate certificate is developed in an orderly and structured manner, so that the acquisition of knowledge occurs gradually and progressively in the student. The study plan starts with the most theoretical concepts and issues, which are considered the basis of a more advanced and specialized knowledge. The syllabus will be available in the virtual classroom so that it can be downloaded and consulted, even without internet connection, and there will also be direct communication with the teaching staff so that students can resolve doubts and questions.

You can download the syllabus of this program for consultation even without an internet connection, as well as ask the teachers any questions you may have"
Module 1. Humanoid
1.1. Human Anatomy for Modeling
1.1.1. Canon of Proportions
1.1.2. Evolution and Functionality
1.1.3. Superficial Muscles and Mobility
1.2. Lower Body Topology
1.2.1. Torso
1.2.2. Legs
1.2.3. Feet
1.3. Upper Body Topology
1.3.1. Arms and Hands
1.3.2. Neck
1.3.3. Head and Face and Inside Mouth
1.4. Characterized and Stylized Characters
1.4.1. Details with Organic Modeling
1.4.2. Anatomy Characterization
1.4.3. Styling
1.5. Expressions
1.5.1. Facial Animations and Layer
1.5.2. Morpher
1.5.3. Texture Animation
1.6. Pose
1.6.1. Character Psychology and Relaxation
1.6.2. Rig with Zpheras
1.6.3. Posed with Motion Capture
1.7. Characterizations
1.7.1. Tattoos
1.7.2. Scars
1.7.3. Wrinkles, Freckles and Marks
1.8. Manual Retopology
1.8.1. In 3ds Max
1.8.2. Blender
1.8.3. ZBrush and Projections
1.9. Predefined
1.9.1. Fuse
1.9.2. Vroid
1.9.3. MetaHuman
1.10. Crowds and Repetitive Spaces
1.10.1. Scatter
1.10.2. Proxys
1.10.3. Object Groups

Don't wait and enroll now in this fully online Postgraduate certificate in Humanoids Modeling"
Postgraduate Certificate in Humanoid Modeling.
Humanoid modeling is the process of creating three-dimensional human characters for video games and other digital entertainment media. These characters can be used as playable characters, non-playable characters, and as part of the virtual world of a game.
To create a humanoid character, 3D modeling programs, such as Maya or Blender, are used to design and sculpt a model into its initial form, based on previous sketches or designs. Then, a texture is applied and the character's skeleton, called rigging, is added to allow the model to be animated.
Once the skeleton and joints have been established, the character is animated, which involves creating a series of individual movements, such as walking, running, jumping and attacking, to create a complete and realistic animation.
In addition to basic modeling and animation of humanoid characters, props such as armor and weaponry can also be added to create more complex and customized characters.
Characters modeled in this way are very popular in the field of video games, as they allow for greater immersion in a virtual world and a stronger connection between player and character. They can also be used in other types of digital entertainment, such as animated films and media productions.
In summary, humanoid modeling is an important process in the development of video games and other digital entertainment media. It involves the creation of 3D human characters that are modeled, rigged, animated and customized for use in virtual worlds.
The specialized Postgraduate Certificate in humanoid modeling for video games will provide students with the training necessary to become 3D modeling artists specializing in realistic characters. Students will also be able to develop skills in visual design, texturing, animation and create characters with personality and character for later implementation in video games.