Introduction to the Program

Stop imagining what a better job future would look like and make it a reality by learning how to design versatile, creative and impactful 3D models" 

##IMAGE##

Thanks to retopology, which is the process of recreating an existing surface with a more optimized geometry, the animation and texturization processes are greatly simplified. This reduces times and improves workflow, which in an industry with delivery dates as tight as that of video games becomes essential.

Professionals with specific instruction in this technique have greater opportunities to grow within the industry and qualify for the best positions in 3D design departments, being able to even lead work teams thanks to a refined work methodology prepared for the biggest challenges in the industry.

The student will also have access to a complete agenda in the use of Maya Modeling, the preferred tool of thousands of top designers in the video game industry. The student will see both their professional ability and the final quality of their own projects and models improved, giving a strong argument in quality to their portfolio to qualify for the job improvement they are looking for.

A program that is taught in 100% online format, without classes or schedules, being able to choose the student the best time of the day to assume the entire teaching load. This innovative TECH methodology allows students to combine their work with the study of this program, being the ideal option to not leave work aside while continuing to improve and achieve new goals.

Well applied retopology will be your best cover letter as a solvent professional, effective and able to take on greater challenges"

This Postgraduate certificate in 3D Retopology and Maya Modeling contains the most complete and up-to-date educational program on the market. Its most notable features are:

  • The development of case studies presented by experts in 3D modeling
  • The graphic, schematic, and practical contents with which they are created, provide practical information on the disciplines that are essential for professional practice
  • Practical exercises where the self-assessment process can be carried out to improve learning
  • Its special emphasis on innovative methodologies
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
  • Access to content from any fixed or portable device with an Internet connection

Accelerate production processes, achieve greater performance in your projects and position yourself as an example to follow within the 3D modeling department"

The program’s teaching staff includes professionals from the sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities.

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive training programmed to train in real situations.

This program is designed around Problem-Based Learning, whereby the professional must try to solve different professional practice situations that arise during the program. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.

You will get your Postgraduate certificate in 3D Retopology and Maya Modeling directly, without doing a final work or excessive teaching load"

##IMAGE##

Do not miss this unique opportunity to combine this advanced qualification in Maya Modeling with the rest of your responsibilities"

Syllabus

The content of this entire program is enriched with extensive support in audiovisual material and examples based on the teacher’s own experiences, which makes all teaching more complete and adapted to the video game market. Instead of learning through outdated oratory, TECH employs the most current educational methodology for the student to retain the most important information and concepts, incorporating them immediately into its 3D design toolkit.

##IMAGE##

Enroll today in this Postgraduate certificate in 3D Retopology and Maya Modeling and make this specialty significantly improve your job and salary expectations”

Module 1. 3D Retopology and Maya Modeling

1.1. Advanced Facial Retopology

1.1.1. Importing into Maya and the Use of Quad Draw
1.1.2. Retopology of the Human Face
1.1.3. Loops

1.2. Human Body Retopology

1.2.1. Creation of Loops in the Joints
1.2.2. Ngons and Tris and When to Use Them
1.2.3. Topology Refinement

1.3. Retopology of Hands and Feet

1.3.1. Movement of Small Joints
1.3.2. Loops and Support Edges to Improve the Base Mesh of Feet and Hands
1.3.3. Difference of Loops for Different Hands and Feet

1.4. Differences Between Maya Modeling vs. Zbrush Sculpting

1.4.1. Different Workflows for Modeling
1.4.2. Low Poly Base Model
1.4.3. High Poly Model

1.5. Creation of a Human Model from Scratch in Maya

1.5.1. Human Model Starting From the Hip
1.5.2. General Base Form
1.5.3. Hands and Feet and their Topology

1.6. Transformation of Low poly Model to High Poly

1.6.1. Zbrush
1.6.2. High poly: Differences Between Divide and Dynamesh
1.6.3. Sculpting Form: Alternation Between Low Poly and High Poly

1.7. Detail Application in Zbrush: Pores, Capillaries, etc.

1.7.1. Alphas and Different Brushes
1.7.2. Detail: Dam-Standard Brush
1.7.3. Projections and Surfaces in Zbrush

1.8. Advanced Eye Creation in Maya

1.8.1. Creation of the Spheres: Sclera, Cornea and Iris
1.8.2. Lattice Tool
1.8.3. Displacement Map from Zbrush

1.9. Use of Deformers in Maya

1.9.1. Maya Deformers
1.9.2. Topology Movement: Polish
1.9.3. Polishing of the Final Mesh

1.10. Creation of Final UV´s and Application of Displacement Mapping

1.10.1. Character UV´s and Importance of Sizes
1.10.2. Texturing
1.10.3. Displacement Map

##IMAGE##

You will be different from other 3D designers who do not know how to adapt their work properly, saving time for your organization and yourself”

Postgraduate Certificate in 3D Retopology and Maya Modeling

.

If you are passionate about the world of 3D creation, the Postgraduate Certificate in 3D Retopology and Maya Modeling is the perfect qualification for you. This program of study is designed to enable you to master the different professional sculpting techniques, allowing you to create 3D models with exceptional quality. One of the main objectives of this course is for you to be able to create advanced full body and face retopology in Maya. This means that you will be able to learn how to optimize models created in ZBrush and other programs, which will allow you to obtain more realistic and detailed results. In addition, this study program will allow you to delve into how to apply details using alphas and brushes in ZBrush. This way, you will be able to add textures and details that will make your models look more realistic and professional.

Develop all your talent and expand your career into the future

.

This Postgraduate Certificate in 3D Retopology and Maya Modeling is a qualification that will provide you with a wealth of technical and theoretical knowledge. In addition, it will allow you to acquire skills that are highly valued in the labor market, which will open doors to new career opportunities. Don't wait any longer to enroll in this study program. Take advantage of this opportunity to expand your knowledge and skills in the world of 3D creation. With the Postgraduate Certificate in 3D Retopology and Maya Modeling you will be able to take your career to the next level and reach your professional goals. enroll now!