Description

In this program, the professional will develop structural modeling techniques in 3D Max or organic modeling in ZBrush to obtain high quality patterns" 

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The digital revolution, together with the conceptualization of new styles and organizational dynamics, have brought new trends, which makes it essential for experts to know how to differentiate techniques and processes that are appropriate for each project. In this postgraduate diploma in Digital Sculpture in Humanoids, Hair, Apparel and Animals, students acquire knowledge of human anatomy as well as the topology of sculpting required for models to behave correctly and come to life through animation; all this in the context of texturing, integration into video game engines and 3D printing.

This program will allow designers to work with more artistic formats such as Dynamesh or using 3D scanning techniques, since the professional will already be familiar with mesh conformation in order to perform manual retopologies with a variety of software; this is one of the most demanded specializations in recent years.

Likewise, you will learn how to paint geometry directly and in detail with programs such as ZBrush, 3D Max, and one of the great programs of recent times used in major film blockbusters, VFX and AAA games: Substance Painter, which is employed to obtain excellent photorealistic finishes.

All this through TECH Technological University’s innovative 100% online teaching methodology that allows students to adapt their reality and current needs to the learning process and in which they decide the best time and place to study. Accompanied by a highly experienced teaching staff that uses numerous multimedia resources such as practical exercises, video techniques, interactive summaries and lectures to facilitate the process.  

The automotive, model and toy building, video game, film and advertising industries are constantly looking for experts in the field of Hard Surface, so training in this field opens a window into the future"

This postgraduate diploma in Digital Sculpture in Humanoids, Hair, Apparel and Animals, Apparel, Apparel and Animals contains the most complete and up-to-date educational program on the market. Its most notable features are:

  • Practical cases presented by experts in 3D modeling and digital sculpture
  • The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
  • Practical exercises where self-assessment can be used to improve learning
  • Its special emphasis on innovative methodologies
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
  • Content that is accessible from any fixed or portable device with an Internet connection

If you want to add a high quality academic program to your professional profile, don't wait to enroll in this program in Digital Sculpting where you will learn the techniques for the creation of Humanoids, Hair, Apparel and Animals"

The program’s teaching staff includes professionals from the sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities.

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersion training programmed to train in real situations.  

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. This will be done with the help of an innovative system of interactive videos made by renowned experts.     

Master different texturing techniques as well as standard export systems between the various programs to take advantage of the great qualities of each software"

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A 100% online educational program that provides dynamic and efficient qualities for the learning process with creative environments in digital art"

Objectives

The main objective of this professional program is to prepare students to master the techniques, tools and processes involved in the creation of modeling projects in virtual environments through lighting, 3D, VR, AR printing, and Photogrammetry. At the end of this course, you will have all the competencies and skills you need to perform successfully in the digital sculpture industry. 

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Specialization makes the professional who holds it unique and different, and today’s competitive labor market demands just that for you to excel"

General Objectives

  • Understand the necessity of having an adequate topology at all levels of development and production 
  • Understand human and animal anatomy to apply it to modeling, texturing, lighting and rendering processes in a precise way 
  • Meet the demands in the creation of hair and clothes for video games, cinema, 3D printing, augmented and virtual reality 
  • Operate modeling, texturing and lighting systems in virtual reality systems. 
  • Know the current demands of the movie and video game industries in order to offer the best results

Specific Objectives

Module 1. Texturing for Digital Sculpture

  • Use PBR texture and material maps
  • Use texturing modifiers
  • Apply map-generating software
  • Create baked texture
  • Handle texturing to generate improvements in modeling
  • Complex use of import/export systems between programs
  • Advanced operation of Substance Painter

Module 2. Machine Creation

  • Create, characterize and model robots, vehicles and cyborgs
  • Manage internal modeling masks
  • Develop robots, vehicles and cyborgs through time and study their decay by sculpting shapes and using Substance Painter
  • Adapt to biomimicry, science fiction or cartoonaesthetics
  • Create a lighting studio using Arnold
  • Master rendering in photorealistic and non-photorealistic aesthetics.
  • Launch Wireframerender

Module 3. Humanoid

  • Manage and apply anatomical knowledge to human sculpture
  • Learn the correct topology of models to be used in 3D animation, video games and 3D printing
  • Characterize and stylize humanized characters
  • Produce manual retopologies with 3D Max, Blender and ZBrush
  • Create groups of people and multiple objects
  • Use predefined and human base meshes
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Digital sculpture is a growing discipline that plays a key role in creative positions within of the film and video game industries. Learn the techniques you need to create amazing works"

Postgraduate Diploma in Digital Sculpture in Humanoids, Hair, Apparel and Animals

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Dive into the fascinating world of digital sculpting and become an expert in creating realistic virtual characters with TECH Technological University's Postgraduate Diploma in Digital Sculpting of Humanoids, Hair, Clothing and Animals academic program. Discover the endless possibilities of bringing your ideas to life and master the most advanced 3D modeling and design techniques. Our program offers unique virtual classes in the industry, allowing you to access the knowledge from anywhere and at any time that fits your schedule. Whether you are a professional looking to expand your skills or an animation and video game enthusiast, our Postgraduate Diploma in Digital Sculpting will give you the knowledge you need to excel in this ever-evolving field. At our design school we understand that the industry demands highly trained and updated professionals. Therefore, our program focuses on providing you with a comprehensive advanced specialization, covering fundamental aspects for digital sculpting of virtual characters. You will learn the most advanced techniques for modeling and sculpting humanoids, hair and clothing, as well as master the art of bringing realistic digital animals to life.

Model the best animations only at TECH

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One of the main advantages of taking our Postgraduate Diploma is that you will have a highly qualified teaching team, composed of experts in the animation and video game industry, who will guide you and give you personalized feedback every step of the way. Our practical approach will allow you to immediately apply what you have learned, developing real projects that will strengthen your skills and expand your professional portfolio. Don't miss the opportunity to become a reference in digital sculpture. Join TECH Technological University's Digital Sculpting of Humanoids, Hair, Clothing and Animals graduate program and acquire the skills you need to stand out in the digital entertainment industry. Start your journey to creative success today!