University certificate
The world's largest faculty of video games”
Introduction to the Program
Develop powerful scripts and turn them into successful Video Games"

Although they are not visible or palpable like other elements, especially graphics and gameplay, scripts are a fundamental part of the success of a Video Game. The script determines what happens, how it happens and when it happens, making the rest of the components of the Video Game accompany the story that has been developed. In short: no script, no Video Game.
This is something that companies and players have quickly realized, so scripts have become one of the most analyzed and best prepared aspects during the development of a game, and, since they are not abundant, good scriptwriters are among the best valued and cared-for human resources in the industry.
For that reason, this is a key moment to learn and become qualified in this field; screenwriters are needed to write original and interesting stories that can take the so-called ‘ninth art’ to another narrative level. Therefore, students who are interested in specializing in this area can do so with this Postgraduate diploma in Video Game Script Design, through which they will be able to acquire knowledge and specific tools applied to the field, and also structure all the ideas and stories they have in mind, so that they can turn them into scripts that are ready to come to life.
This program offers the solution to all those who have thought about entering the industry, so that they can bring talent and originality to a sector that seeks professionals who tell new stories in Video Games.
You have lots of ideas. This program will help you structure them and turn them into scripts"
This Postgraduate diploma in Video Game Script Design has a specialized, comprehensive educational program that is focused on the Video Game industry and will meet the demands of students. Its most notable features are:
- Expertise in Video Game script writing, a new and interesting discipline
- The practical methodology, which emphasizes the application of knowledge in concrete and real cases
- Practical exercises where the self-assessment process can be carried out to improve learning
- Content that is accessible from any fixed or portable device with an Internet connection
The script is not something you see when you play, yet it is one of the most important elements of a Video Game. Make yourself essential by taking this Postgraduate diploma"
The program’s teaching staff includes professionals from the sector who bring their work experience to this course, as well as renowned specialists from leading societies and prestigious universities.
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersion training programmed to train in real situations.
This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. For this, students will be assisted by an innovative interactive video system created by renowned and experienced experts.
The Video Game industry is looking for specialists who can develop memorable scripts. This program is your passport to success"

Create scripts for Video Games that rival Tarantino in terms of quality"
Syllabus
The contents of this program offer the student exhaustive knowledge, starting with a general vision of Video Game Design and its industry, through to very specific aspects of script writing for the discipline. Thus, this Postgraduate diploma in Video Game Script Design is the most comprehensive course on the market in terms of script writing and stories applied to Video Games.

The best content prepares you to perfect your scriptwriting for Video Games"
Module 1. Video Game Design
1.1. The Design
1.1.1. Design
1.1.2. Types of Design
1.1.3. Design Process
1.2. Design Elements
1.2.1. Rules
1.2.2. Balance
1.2.3. Fun
1.3. Types of Players
1.3.1. Explorer and Social
1.3.2. Assassins and Achievers
1.3.3. Differences
1.4. Player Skills
1.4.1. Role Skills
1.4.2. Action Skills
1.4.3. Platform Skills
1.5. Game Mechanics I
1.5.1. Components
1.5.2. Physical
1.5.3. Items
1.6. Game Mechanics II
1.6.1. Keys
1.6.2. Platforms
1.6.3. Enemies
1.7. Other Elements
1.7.1. Mechanisms
1.7.2. Dynamics
1.7.3. Aesthetics
1.8. Video Game Analysis
1.8.1. Analysis of Gameplay
1.8.2. Artistic Analysis
1.8.3. Style Analysis
1.9. Video Level Design
1.9.1. Designing Interior Levels
1.9.2. Designing Exterior Levels
1.9.3. Designing Mixed Levels
1.10. Advanced-Level Design
1.10.1. Puzzles
1.10.2. Enemies
1.10.3. Environment
Module 2. Design Document
2.1. Structure of the Document
2.1.1. Design Document
2.1.2. Structure A
2.1.3. Style
2.2. General Idea, Market and References
2.2.1. General Idea
2.2.2. Market
2.2.3. References
2.3. Setting, Story and Characters
2.3.1. Ambience
2.3.2. History
2.3.3. Characters
2.4. Gameplay, Mechanisms and Enemies
2.4.1. Gameplay
2.4.2. Mechanisms
2.4.3. Enemies and NPCs
2.5. Controls
2.5.1. Controller
2.5.2. Laptop
2.5.3. Computer
2.6. Levels and Progression
2.6.1. Levels
2.6.2. Journey
2.6.3. Progression
2.7. Items, Skills and Elements
2.7.1. Items
2.7.2. Skills
2.7.3. Components
2.8. Achievements
2.8.1. Medals
2.8.2. Secret Characters
2.8.3. Extra Points
2.9. HUD and Interface
2.9.1. HUD
2.9.1. Interface
2.9.2. Structure
2.10. Saved and Attached
2.10.1. Saved
2.10.2. Annexed Information
2.10.3. Final Details
Module 3. Narrative and Script Design
3.1. Video Game Narrative
3.1.1. Archetypes
3.1.2. Hero’s Journey
3.1.3. Monomyth Structure
3.2. Elements of Narrative
3.2.1. Linear
3.2.2. Ramified
3.2.3. Funnels
3.3. Narrative Structures
3.3.1. Non-Linear Narrative: Blocks
3.3.2. Environmental Narratives and Subplots
3.3.3. Other Structure Types: Short Stories, 4 Acts
3.4. Resources
3.4.1. Callbacks
3.4.2. Foreshadowing
3.4.3. Planting and Pay-Off
3.5. Plot
3.5.1. The Plot
3.5.2. Dramatic Tension
3.5.3. Interest Curve
3.6. Characters
3.6.1. Round and Flat
3.6.2. Character Evolution
3.6.3. Secondary Characters
3.7. Characters
3.7.1. Psychology
3.7.2. Motivation
3.7.3. Skills
3.8. Types of Dialogue
3.8.1. Internal
3.8.2. External
3.8.3. Others
3.9. Script: Elements
3.9.1. Characteristic of the Script
3.9.2. Scenes and Sequences
3.9.3. Elements in a Script
3.10. Script: Writing
3.10.1. Structure
3.10.2. Style
3.10.3. Other Details

Highly specialized content that will allow you to become the best Video Game scriptwriter in your area"
Postgraduate Diploma in Video Game Script Design
Over the years the demand of players for better built products has been increasing, as a result, developers seek to form competent teams that are at the forefront of industry trends. In TECH Technological Univeristy we understand perfectly the importance of having properly prepared individuals, for this reason we designed the University Expert in Video Game Script Design course as an excellent opportunity to broaden the academic horizon of the applicants. Our program consists of 450 instructional hours during which students will have access to innovative content that will enable them to lead creative projects, understanding the necessary plot concepts to build a good story.
Become an expert in script design
This TECH postgraduate course has sophisticated thematic axes, which will be fundamental to acquire all the knowledge related to player types, structure of a document, setting and mechanics, as well as other conceptual areas of utmost importance to consolidate in this demanding branch of the industry. In addition, students will improve their managerial skills, so that they will be able to establish an effective work team that follows the guidelines of the project, thus achieving the objectives set. Moreover, they will be able to create their own independent digital entertainment startup.