Introduction to the Program

Thanks to a plan developed by professionals in the field, you will be prepared to face the challenges of the Hard Surface Modeling sector" 

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In order to realize realistic surfaces that meet the parameters of game developers, designers and animators, this Postgraduate diploma has the most up-to-date curriculum on this subject. The content focuses on an in-depth understanding of the different types of Hard Surface Modeling, as well as the different concepts and features to apply them in the 3D modeling industry. 

The program focuses its bases on the study of figure and form. In fact, a deepening of the theory of form creation is sought in order to train true masters of form. Subsequently, it explores topology, the areas of modeling and notions about the emergence of the Hard Surface to establish a basic knowledge of them.

Finally, the program focuses on the specialization of Sculpt modeling and on the practical model to be performed afterwards for a deeper understanding of Hard Surface Modeling for characters. In order to do so, it is proposed to have a broad knowledge of the tools that will make the work possible, as well as to understand how the character accessories intervene in the concept. 

All this content is compiled in a 100% online program that allows you to adapt the pace of learning to your professional activities. Additionally, thanks to the Relearning Methodology, you will be able to learn in a natural and progressive way with various audiovisual materials that will help you consolidate the knowledge of each theoretical class.

With this Postgraduate diploma you will be able to refocus your professional career towards the development of video games with the Hard Surface Modeling technique" 

This Postgraduate diploma in Hard Surface Modeling contains the most complete and up-to-date program on the market. The most important features include:

  • The development of practical cases presented by experts in Hard Surface Modeling 
  • The graphic, schematic, and practical contents with which they are created, provide practical information on the disciplines that are essential for professional practice 
  • Practical exercises where self-assessment can be used to improve learning
  • Its special emphasis on innovative methodologies
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments 
  • Content that is accessible from any fixed or portable device with an Internet connection

With each practical cases presented in the Postgraduate diploma, you will get one step closer to your goal: modeling characters with Hard Surface" 

The program’s teaching staff includes professionals from the sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities.

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive education programmed to learn in real situations. 

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. This will be done with the help of an innovative system of interactive videos made by renowned experts.

Delve into the theory of form creation to develop yourself as a true master of form"

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Combine updating your knowledge with your daily life with this fully online program"

Syllabus

The Postgraduate diploma in Hard Surface Modeling has a program divided into three modules. The first of these will present a study of figure and form, and will delve into basic geometric constructs and the fundamentals of mechanical elements. Then, it goes into Hard Surface Modeling with the different types and their respective bases. Finally, Hard Surface Modeling for characters, an essential element when creating characters or creatures in a videogame, is discussed in depth. At the end of this program, students will have the necessary tools to carry out Hard Surface Modeling in the professional environment. 

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At the end of this program students will have the necessary tools to develop Hard Surface Modeling in a professional environment" 

Module 1. Study of Figure and Form

1.1. Geometrical Figures 

1.1.1. Types of Geometrical Figures  
1.1.2. Basic Geometrical Constructions  
1.1.3. Geometric Transformations on the Plane  

1.2. Polygons 

1.2.1. Triangles 
1.2.2. Quadrilaterals 
1.2.3. Regular Polygons 

1.3. Axonometric System 

1.3.1. System Fundamentals 
1.3.2. Types of Orthogonal Axonometry  
1.3.3. Sketches 

1.4. Three-Dimensional Drawing  

1.4.1. Perspective and Third Dimension  
1.4.2. Essential Elements in Drawing  
1.4.3. Perspectives 

1.5. Technical Drawing 

1.5.1. Basic Notions 
1.5.2. Disposition of Views 
1.5.3. Cuts 

1.6. Fundamentals of Mechanical Elements I  

1.6.1. Axis 
1.6.2. Joints and Bolts  
1.6.3. Springs  

1.7. Fundamentals of Mechanical Elements II 

1.7.1. Bearings 
1.7.2. Gears 
1.7.3. Flexible Mechanical Components  

1.8. Laws of Symmetry  

1.8.1. Translation-Rotation-Reflection-Extension 
1.8.2. Touch-Overlay-Subtract-Intersect-Join  
1.8.3. Combined Laws 

1.9. Form Analysis 

1.9.1. Form and Function 
1.9.2. Mechanical Form  
1.9.3. Types of Shapes  

1.10. Topological Analysis 

1.10.1. Morphogenesis 
1.10.2. Composition 
1.10.3. Morphology and Topology

Module 2. Hard Surface Modeling 

2.1. Hard Surface Modeling 

2.1.1. Topology Control  
2.1.2. Function Communication  
2.1.3. Speed and Efficiency  

2.2. Hard Surface I 

2.2.1. Hard Surface 
2.2.2. Development 
2.2.3. Structure 

2.3. Hard Surface II 

2.3.1. Applications 
2.3.2. Physical Industry  
2.3.3. Virtual Industry 

2.4. Types of Modeling 

2.4.1. Technical Modeling / NURBS
2.4.2. Polygonal Modeling
2.4.3. Sculpt Modeling

2.5. Deep Hard Surface Modeling 

2.5.1. Profiles 
2.5.2. Topology and Edge Flow 
2.5.3. Mesh Resolution 

2.6. NURBS Model

2.6.1. Dots-Lines-Polylines-Curves  
2.6.2. Surfaces 
2.6.3. 3D Geometry 

2.7. Fundamentals of Polygonal Modeling  

2.7.1. Edit Poly 
2.7.2. Vertices-Edges-Polygons 
2.7.3. Operations 

2.8. Fundamentals of Sculpt Modeling

2.8.1. Basic Geometry 
2.8.2. Subdivisions  
2.8.3. Deformities 

2.9. Topology and Retopology 

2.9.1. High Poly and Low Poly 
2.9.2. Polygonal Count  
2.9.3. Bake Maps 

2.10. UV Maps 

2.10.1. UV Coordinates 
2.10.2. Techniques and Strategies 
2.10.3. Unwrapping

Module 3. Modeling of Hard Surface for Characters 

3.1. ZBrush 

3.1.1. ZBrush 
3.1.2. Understanding the Interface 
3.1.3. Creating Some Meshes  

3.2. Brushes and Sculpting  

3.2.1. Brush Settings 
3.2.2. Working with Alphas  
3.2.3. Standard Brushes 

3.3. Tools 

3.3.1. Subdivision Levels 
3.3.2. Masks and Polygroups  
3.3.3. Tools and techniques 

3.4. Design 

3.4.1. Dressing a Character 
3.4.2. Analysis of Concepts 
3.4.3. Rhythm 

3.5. Initial Modeling of a Character 

3.5.1. The Torso 
3.5.2. The Arms 
3.5.3. The Legs  

3.6. Accessories 

3.6.1. Adding a Belt  
3.6.2. Helmet 
3.6.3. Wings 

3.7. Accessory Details 

3.7.1. Helmet Details 
3.7.2. Wing Details 
3.7.3. Shoulder Detailing 

3.8. Body Details 

3.8.1. Torso Details 
3.8.2. Arm Detailing 
3.8.3. Leg Detailing 

3.9. Cleaning 

3.9.1. Cleaning the Body 
3.9.2. Creating Sub-Tools  
3.9.3. Rebuilding  Sub-Tools  

3.10. Completion  

3.10.1. Posing  the  Model  
3.10.2. Materials  
3.10.3. Rendering

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Learn to model with Hard Surface and design characters with this Postgraduate diploma” 

Postgraduate Diploma in Hard Surface Modeling

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Did you know that with TECH Global University you can master the art of hardsurface modeling for the creation of detailed environments and objects? Discover how to become an expert in hardsurface modeling and create environments and objects! Hardsurface modeling is a fundamental technique in the creation of detailed environments and objects in the field of 3D design and animation. In this Postgraduate Diploma in Hard Surface Modeling, you will have the opportunity to develop the necessary skills to master this technique and create realistic and detailed models. With our expert instructors you will learn about the different techniques and tools used in hardsurface modeling, such as the use of basic geometric shapes, extrusion, beveling and Booleans. You will also study the principles of design and proportion to create visually appealing models.

Become an expert in hardsurface model optimization and texturing

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In this high-level Postgraduate Diploma, you'll learn how to create architectural structures, vehicles, weapons and other elements characteristic of the hardsurface style. You will also explore advanced subdivision and polygon modeling techniques to achieve precise details in your models. You will perfectly manage the polygon count of your models without compromising visual quality, which is especially important in real-time environments. In addition, you will explore texturing and material trimming techniques to bring your models to life with realistic textures. This Postgraduate Diploma in Hard Surface Modeling will give you the knowledge and skills you need to become an expert in hard surface modeling. Through this program, you will develop an in-depth understanding of the fundamentals of hardsurface modeling, modeling detailed environments and objects, and optimizing and texturing hardsurface models. Get ready to create realistic and detailed models that will excel in the field of 3D design and animation!