Introduction to the Program

Incorporate to your daily professional practice the mastery of the most up-to-date technological resources of 3D Hard Surface Modeling through this practical experience of excellence"

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The 3D animation industry has reached revenues in excess of one billion euros per year in Europe alone. This is largely due to Hard Surface modeling and its potential interactions with niche markets such as architecture, aeronautics, interior design, e-Sports and video games, among others. At the same time, software for the generation of rigid surfaces is constantly being updated, forcing graphic designers to keep abreast of major advances. At the same time, software for the generation of rigid surfaces is constantly being up to date, forcing graphic designers to keep abreast of major advances.

Through this on-site internship, students will complete 3 weeks in a prestigious institution where they will actively work with complex 3D Hard Surface Modeling tools. In particular, you will acquire complex skills to master the Rhino application and, through it, edit object geometries, curve blends and loft. In turn, you will develop up-to-date skills for the creation of polygonal shapes, with appropriate cleaning and smoothing techniques, which you will be able to run through the 3D Studio MAX program. You will also be able to specialize in the elaboration of metallic textures and the inclusion of details such as oxides and scratches.

For the assimilation of all these practical skills, the professional will be guided by a tutor from the company where the internship will take place. This figure will be in charge of supervising the fulfillment of the academic objectives and, at the same time, integrating them in the development of the different projects of the company. Also, from this learning period, your technical knowledge on digital sculpting and the generation of UV maps will be complemented. As a result, the graduate of this course will have the most up-to-date skills, giving them the opportunity to access the most competitive and demanding positions in the 3D modeling sector.

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Enjoy an intensive 3-week stay in a prestigious center and update yourself on the latest technical procedures to grow professionally”

Teaching Objectives

This on-site program provides an in-depth update on the latest techniques and most complex digital software for 3D animation and, in particular, for the development of figures and environments using Hard Surface. All of this will be possible through an on-site internship in graphic design companies that stand out from others in the market for their rigor and prestige. In addition, this educational tour will be led by professionals with extensive experience in this innovative creative sector.

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Enroll in an Internship program that allows you to get closer to the professional world in the graphic design sector with the help of the best professionals”

General Objectives

  • Master the creation of shapes, polygons and textures through 3D modeling techniques
  • Handle the most innovative software applications and development techniques within the 3D Hard Surface creative landscape
  • Manage the workflow for the development of characters, elements and environments that best fits the dynamics of working with Hard Surface 3D Modeling techniques

Specific Objectives

  • Learn how to export materials and maps for different platforms
  • Present a Hard Surface character model
  • Understand in depth how detail makes for realism
  • Understand the physiognomy of a bot form
  • Knowledge of UV mapping
  • Understand in detail how the component parts of an advanced model work
  • Work with analysis tools
  • Work with precision modeling systems
  • Have knowledge of the emergence of Hard Surface
  • Develop an understanding of how shapes are developed
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Enroll in an Internship program that allows you to get closer to the professional world in the graphic design sector with the help of the best professionals”

Internship Program in 3D Hard Surface Modeling

In the video game or animated film industries, 3D modeling represents a key piece for the development of multiple projects. Experts dedicated to this field bring characters to life and are responsible for integrating environments and surfaces that mimic the created universe. In addition, it is a sector that invoices billions of dollars worldwide, being a valuable technique related to other areas such as architecture, aeronautics, interior design, e-Sports and virtual and augmented reality. However, to perform successfully in this field, it is essential that the professional knows the practical mastery of digital applications and new technical production resources. Given this scenario, TECH Global University set out to develop an internship program in Hard Surface 3D Modeling, with which you will specialize in handling all its aspects. This encompasses from mastering the Rhino application, editing object geometries, blending curves and loft, to the creation of polygonal shapes (cleaning-smoothing techniques), the development of metallic textures and the inclusion of details such as oxides and scratches, among others.

Get skilled in Hard Surface 3D modeling

If you want to add new skills and abilities to your professional profile, this is the ideal program for you. Here at TECH you will find everything you need to become a world-class expert, by incorporating into your competencies the mastery of the most up-to-date technological resources in 3D Hard Surface modeling. In our curriculum, you will approach the digital tools in the realistic development of three-dimensional environments, as well as the technologies, software and techniques applied to this tool. In addition, you will delve into digital sculpting, the generation of shapes, polygons, characters, textures and UV maps, followed by the development of vehicles, ships and other complex structures with this type of modeling. All the thematic axes will be reinforced during three weeks, in schedules from Monday to Friday with consecutive days of eight hours a day. After completing the training, you will master the creation of mechanical elements in a practical environment, which will allow you to apply the different textures, until you reach the maximum detail in each executed project.