Description

The ideal is to create puzzles that become a challenge for the users, maintaining their attention on completing the game”  

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The level designer is a key position in a project, as it can make a game exciting or disappoint the audience. Therefore, it is necessary to understand the dynamics of the player, who does not want to spend long hours trying to solve the puzzles to advance to the next level. In this way, the level designer becomes a key player in finding the balance between a stimulating and a boring challenge.

Thinking about how important it is to sustain the user's attention in the game, the following program has been elaborated to help students to determine the internal structure of the Video Games they play. To do so, they will learn how to perform 3D modeling, following the appropriate programming code. In addition, a study of the design process will be carried out, in which the interface of the games and the user evaluation methods will be evaluated.

On the other hand, you will discover the operation and basic features of game engines, such as Gamer Maker, which is a software based on an interpreted programming language to create video games. We will also study Unreal Engine 4, one of the most used platforms worldwide for the creation of realistic and innovative games. 

Finally, human-computer interaction will be explored, analyzing accessibility guidelines, the standards that establish them and the tools that help to evaluate them. This will allow us to understand the importance of application usability and the different types of human diversity.

Develop your empathy for the user so that they enjoy the experience of participating in a game that stimulates their competitive skills” 

This postgraduate diploma in Level Design for Video Games contains the most complete and up-to-date program on the market. The most important features include:

  • Practical cases presented by experts in Video Game Narrative
  • The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
  • Practical exercises where the self-assessment process can be carried out to improve learning
  • Special emphasis on innovative methodologies
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
  • Content that is accessible from any fixed or portable device with an Internet connection

Learn the process of interface design, from requirements analysis to evaluation” 

The teaching staff of this program includes professionals from the industry, who contribute the experience of their work to this program, in addition to recognized specialists from reference societies and prestigious universities.  

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive learning programmed to learn in real situations.  

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.   

Correctly and efficiently program applications applied to video game engines"

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Understand the functions of each component of a video game in order to develop new ones"

Objectives

The objective of this postgraduate diploma will focus on helping students understand the processes involved in creating and designing the levels of a video game. To do this, they must learn skills in 3D modeling and the operation of different game engines, choosing the one that best suits the needs of the project. All of this will be essential for the student to become a true specialist and create the next global success. 

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Achieve your goals with this postgraduate diploma and create the best video game in the world, developing stimulating and challenging levels for users”  

General Objectives

  • Understand the different elements that make up a story
  • Apply narrative structure to the video game format
  • Explore, in depth, the process of script writing and storyboard for a video game, differentiating between all the stages involved
  • Analyze the key components and concepts that should be found in a script
  • Study the narrative fundamentals and the hero's journey as one of the main forms of narration
  • Examine storyboarding and animatics, highlighting their importance within the scripting process
  • Know the different genres and existing narratives in the world of video games
  • Learn to develop effective dialogue through the script

Specific Objectives

Module 1. 3D Modeling

  • Ascertain the internal structure of a video game engine
  • Establish the elements of a modern video game architecture
  • Understand the functions of each one of the video game components
  • Examine examples of video games made with 2D and 3D graphics

Module 2. Video Game Engines

  • Discover video game engine operation and architecture
  • Understand the basic features of existing game engines
  • Correctly and efficiently program applications applied to video game engines
  • Choose the most appropriate paradigm and programming languages to program applications applied to video game engines

Module 3. Human-Computer Interaction

  • Explore the different accessibility guidelines, the standards that establish them and the tools to evaluate them, as well as the different methods of interaction with the computer, through peripherals and devices
  • Understand the importance of application usability and the different types of human diversity, the limitations they imply and how to adapt interfaces according to the specific needs of each of them
  • Learn the process of interface design, from requirements analysis to evaluation
  • Go through the various intermediate steps necessary to make a proper interface
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Develops and create the interface of a video game, solving all the problems in an ingenious way” 

Postgraduate Diploma in Level Design for Video Games

Level design is a fundamental part for the success of any video game, for this reason it is essential that people interested in succeeding in this area are qualified with high quality programs such as TECH Technological University. Our Postgraduate Diploma course in Level Design for Video Games consists of 450 instructional hours, during which students will access an updated curriculum with the latest advances in the field. In addition, with the new knowledge acquired, professionals will be able to competently apply narrative structures, delving into the process of creating scripts, storyboarding and the different stages that make up this area.

Postgraduate Degree in Level Design for Video Games 100% online

This TECH program has been designed by a group of specialists with extensive experience in the production of audiovisual products. Thanks to this, students will have access to the best contents regarding mathematical fundamentals, human-computer interaction, development and animation engines, as well as other conceptual areas that will be of utmost importance to have an excellent professional praxis. On the other hand, we offer benefits of time and space, which are very useful for a correct planning of activities outside the academic environment.