Description

This advanced master’s degree will allow you to master all the latest generation tools to create immersive experiences in Virtual Reality environments”

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Today, Virtual Reality has become one of the most innovative and disruptive technologies in various fields, such as education, medicine, entertainment, advertising and business. Technological advances have allowed users to immerse themselves in virtual environments and live immersive 3D experiences. For this reason, there is an increasing need for professionals specialized in this area who are capable of creating this type of environments and experiences.

In response to this context, TECH has created this advanced master’s degree, with which the professional will be able to master the latest techniques in Virtual Reality Design. In this way, the student will be able to master the use of specific software such as ZBrush, 3DS Max or Unity, also delving into the development of animation and 2D and 3D graphics. The designer will also have the opportunity to acquire organizational and management skills, dealing with the production and financing of video game projects.

One of the main advantages of this academic program is its 100% online methodology, which allows students to study from anywhere and at their own pace. They will benefit from the most advanced multimedia resources in the educational market, while receiving a complete preparation adapted to the professional environment by an expert and prestigious teaching staff. All this makes this degree an optimal option for professional advancement.

With this program you will be able to easily handle software such as ZBrush or Unity for design applied to Virtual Reality”

This advanced master’s degree in VR Design contains the most complete and up-to-date program on the market. The most important features include:

  • The development of practical cases presented by Virtual Reality experts
  • The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
  • Practical exercises where self-assessment can be used to improve learning
  • Special emphasis on innovative methodologies in fashion design
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
  • Content that is accessible from any fixed or portable device with an Internet connection

TECH's 100% online methodology will allow you to study when and where you want, without time constraints and without inconvenient travel to a study center”

The teaching staff is made up of design professionals who bring their professional experience to this program, as well as renowned specialists from prestigious societies and universities.

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide an immersive learning experience designed to prepare for real-life situations.

This program is designed around Problem-Based Learning, whereby the student must try to solve the different professional practice situations that arise throughout the program. For this purpose, the professional will be assisted by an innovative interactive video system created by renowned and experienced experts.

From 3D animation to Artificial Intelligence to Blender: you can study all this and more in this advanced master’s degree”

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In order to improve your professional profile in the field of Design VR TECH will provide you with the best didactic resources: case studies, theoretical-practical activities, interactive summaries, etc”

Objectives

The main objective of this advanced master’s degree is to prepare students to create immersive Virtual Reality experiences. In this way, throughout this degree they will learn to use the most advanced tools and technologies to design characters, virtual worlds, interactions and special effects in real time. In addition, the program focuses on developing practical skills so that students are prepared to compete in the virtual reality industry and take their creative ideas to the next level.

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This degree will allow you to achieve all your professional goals immediately: enroll and become a great expert in VR Design”

General Objectives

  • Understand the advantages and constraints provided by Virtual Reality
  • Develop high-quality hard surface modeling
  • Create high-quality organic modeling
  • Understand the principles of retopology
  • Understand the principles of UVS
  • Master baking in Substance Painter
  • Expertly manage layers
  • Be able to create a dossier and submit works at a professional level, at the highest quality
  • Make a conscious decision as to which programs best fit your Pipeline
  • Provide specialized knowledge about the 3D industry
  • Use 3D Max software to generate different contents
  • Propose a series of best practices and organized and professional work
  • Generate specialized knowledge in Virtual Reality
  • Determine assets , characters and Virtual Reality integration
  • Analyze the importance of audio in Video Games
  • Use the ZBrush program for 3D sculpting
  • Develop organic modeling and retopology techniques
  • Finalize 3D characters for portfolios
  • Animate biped and quadruped 3D characters
  • Discover 3D rigging
  • Analyze the importance of the animator's body movement in order to have animation references
  • Provide specialized technical knowledge to develop prototypes quickly and efficiently
  • Exploit the potential of Unity and the different technologies associated with video game development
  • Develop advanced programming techniques and best practices
  • Delve into the development of elements, visual components and systems related to the 3D environment
  • Generate particle systems and Shaders to enhance the artistic finish of the game
  • Develop immersive environments whose visual components can be optimally managed and executed
  • Develop advanced characters for 3D video games
  • Use animation systems and other resources as libraries in professional projects
  • Prepare projects for proper export
  • Apply acquired knowledge to the VR environment
  • Adapting the behavior of video game components to VR
  • Integrate the designed and implemented content into a complete playable project
  • Elaborate the sound identity of a 3D video game project
  • Design the appropriate type of audio for the project such as vocals, soundtrack or special sound effects
  • Estimate the audio creation effort to work within an appropriate production plan and timing
  • Develop the SCRUM and Agile methodology applied to video games to manage projects
  • Establish a system for calculating effort, in the form of estimates, based on hours
  • Generate material to present projects to investors

Specific Objectives

Module 1. The Project and the Unity Graphics Engine

  • Develop a VR project
  • Delve into Unity for VR
  • Import textures and implement the necessary materials efficiently
  • Create realistic and optimized lighting

Module 2. Blender

  • Develop procedural materials
  • Be able to animate a modeling
  • Use fluid, hair, particle, and clothing simulations with ease
  • Create high-quality renders in both Eevee and Cycles
  • Learn how to operate the new grease pencil and how to get the best out of it
  • Learn how to use the new geometry nodes and be able to do fully procedural modeling

Module 3. 3ds MAX

  • Master modeling in 3DS MAX
  • Learn the compatibility of 3DS Max with Unity for VR
  • Learn the most used modifiers and be able to handle them with ease
  • Use real workflow techniques

Module 4. Zbrush

  • Be able to create any kind of meshes to start modeling
  • Be able to create any type of mask
  • Master IMM and Curve brushes
  • Transform a low-poly model into high-poly one
  • Create high-quality organic modeling

Module 5. Retopology

  • Master ZBrush retopology
  • Learn when to use ZRemesher, Decimation Master, and ZModeler
  • Be able to do the retopology of any modeling
  • Master the specialized professional tool Topogun
  • Train the professional in the creation of complex retopos

Module 6. UVs

  • Master the UV tools available in Zbrush
  • Learn where to cut a modeling
  • Get the best out of the UV space
  • Master the UV specialized tool, Rizom

Module 7. Baking

  • Understand the principles of baking
  • Learn how to solve the problems that may arise when baking a model
  • To be able to bake any modeling
  • Master real-time baking in Marmoset

Module 8. Substance Painter

  • Use substance textures in a smart way
  • Be able to create any type of mask
  • Master generators and filters
  • Do high-quality textures for a hard surface modeling
  • Do quality textures for an organic modeling
  • Be able to do a good Render to show the Props

Module 9. Marmoset

  • Analyze this tool in depth and give the professional an idea of its advantages
  • Be able to create any type of mask
  • Master generators and filters
  • Do high-quality textures for a hard surface modeling
  • Do quality textures for an organic modeling
  • Be able to do a good Render to show the Props

Module 10. Sci-Fi Environment

  • Understand the knowledge acquired
  • Understand the usefulness of all the tips applied to a real project
  • Make a conscious decision as to which programs best fit your Pipeline
  • Have a professional quality work in your dossier

Module 11. The 3D Industry

  • Examine the current state of the 3D industry, as well as its evolution over the last few years
  • Generate specialized knowledge about the software commonly used within the industry to generate professional 3D content
  • Determine the steps to develop this type of content through a pipeline adapted to the video game industry
  • Analyze the most advanced 3D styles, as well as their differences, advantages and disadvantages for subsequent generation
  • Integrate content developed in both the digital world (video games, VR, etc.) and the real world (AR, MR/XR)
  • Establish the key points that differentiate a 3D project in the video game industry, cinema, TV series or the world of advertising
  • Generate professional quality 3D assets using 3D Max and learn how to use the tool
  • Maintain an organized workspace and maximize the efficiency of time spent generating 3D content

Module 12. Art and 3D in the Video Game Industry

  • Examine 3D mesh creation and image editing software
  • Analyze the possible problems and resolution in 3D VR projects
  • Be able to define the aesthetic line for the generation of the artistic style of a video game
  • Determine the reference sites for the search for aesthetics
  • Assess the time constraints for the development of an artistic style
  • Produce assets and integrate them into a scenario
  • Create characters and integrate them into a scenario
  • Value the importance of audio and sounds of a video game

Module 13. Advanced 3D

  • Master the most advanced 3D modeling techniques
  • Develop the necessary knowledge for 3D texturing
  • Export objects for 3D and Unreal Engine software
  • Specialize students in digital sculpture
  • Analyze the different digital sculpting techniques
  • Research Character retopology
  • Examine how to pose a character to loosen the 3D model
  • Refine our work with advanced high-polygon modeling techniques

Module 14. 3D Animation

  • Develop specialized knowledge in the use of 3D animation software
  • Determine the similarities and differences between a biped and a quadruped
  • Develop several animation cycles
  • Interiorize lipsync, rig and facial
  • Analyze the differences between animation made for film and for video games
  • Develop customized skeletons
  • Master camera and shot composition

Module 15. Unity 3D and Artificial Intelligence Proficiency

  • Analyze decision history from the technological point of view of video game evolution
  • Plan a sustainable and flexible technological development
  • Generate specialized knowledge on Scripting and use of third party Plugins in the development of our content
  • Implement physics and animation systems
  • Master rapid prototyping and basic shape techniques for structuring scenes and study the proportions of assets
  • Delve into the specific techniques of advanced videogame programming
  • Apply the knowledge acquired to develop video games with different technologies such as AR, AI, etc

Module 16.  2D and 3D Video Game Development

  • Learn how to use raster graphic resources to integrate into 3D video games
  • Implement interfaces and menus for 3D video games, easy to apply to VR environments
  • Create versatile animation systems for professional video games
  • Use shaders and materials to give a professional finish
  • Create and configure particle systems
  • Use optimized lighting techniques to reduce the impact on game engine performance
  • Generate professional quality VFX
  • Know the different components to manage the different types of audio in a 3D video game

Module 17. Programming, Mechanics Generation and Video Game Prototyping Techniques

  • Work with low-poly and high-poly models in professional developments under Unity 3D environment
  • Implement advanced functionalities and behaviors in video game characters
  • Correctly import character animations into the working environment
  • Control ragdoll systems y skeletal meshes
  • Master the available resources such as Asset libraries and functionalities and import them into the project configured by students
  • Discover the key points of teamwork for technical professionals involved in 3D programming and animation
  • Configure the project to export it correctly and ensure that it works correctly

Module 18.  VR Immersive Game Development

  • Determine the main differences between traditional video games and video games based on VR environments
  • Modify interaction systems to adapt them to Virtual Reality
  • Manage the physics engine to support player actions performed with VR devices
  • Apply the development of UI elements to VR
  • Integrate the developed 3D models into the VR scenario
  • Configure avatars with the appropriate settings for a VR experience
  • Optimize the VR project for its correct execution

Module 19. Professional Audio for 3D VR Video Games

  • Analyze the different types of audio styles in video games and industry trends
  • Examine methods for studying project documentation to build audio
  • Study the main references in order to extract the key points of the sound identity
  • Design the complete 3D video game sound identity
  • Determine the key aspects of creating the video game soundtrack and sound effects for the project
  • Develop the key aspects of working with voice actors and actresses and recording game voices
  • Compile video game audio export methods and formats using current technologies
  • Generate complete sound libraries to be marketed as professional asset packs for development studios

Module 20. Video Game Production and Financing

  • Determine the differences between production methodologies prior to SCRUM and their evolution to the present day
  • Apply Agile thinking to any development without losing project management
  • Develop a sustainable framework for the entire team
  • Anticipate production HR needs and develop a basic personnel cost estimate
  • Conduct prior analysis to obtain key information for communication about the most important values of our project
  • Support the project's sales and financing arguments with numbers that demonstrate the project's potential solvency
  • Determine the necessary steps to approach publishers and investors
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The objective of this program is to enable you to develop professionally as a specialist in Virtual Reality Design, so it is completely oriented to achieve that goal”

Advanced Master's Degree in VR Design

Dive into the exciting world of video game design in virtual reality with the Advanced Master's Degree in VR Design program in the area of video games at TECH Technological University, the world's leading institute in higher distance education. This virtual postgraduate program will provide you with comprehensive and updated training in the latest trends in virtual reality game design, preparing you to face the challenges and opportunities of the digital entertainment industry. You will learn to develop innovative and exciting concepts, design 3D environments and characters, create interactive game mechanics and use specialized virtual reality tools and technologies.

With the Advanced Master's Degree in VR Design, you will be ready to enter the fascinating world of virtual reality gaming, where you will be able to create immersive and exciting experiences for different platforms and devices. Our virtual classroom program is designed to provide you with a complete and updated education, with a practical approach and innovative methodologies that will allow you to develop technical and creative skills in virtual reality game design. Prepare yourself to be a technology leader by studying at the best online university in the world and make a difference in this exciting and evolving field.