Description

Art and Animation in Video Games Large companies in the video game industry need animators; you could be the solution" 

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The video game industry is one of the world's major audiovisual sectors. Millions of gamers spend many hours a week playing their favorite games, so the industry's leading companies have to prepare new projects on a continuous and agile basis to meet the existing demand. 

The creation process of a video game involves different professionals from various fields such as scriptwriters, sound designers, project managers, etc. One of the most important figures in this process is the animator. The animator models and gives life to the different characters and visual elements that make up the video game, so it is a key element in its development. 

In addition, animation is closely related to another discipline, art, which is in charge of creating and designing characters, visual concepts, establishing color codes to harmonize the aesthetics of the video game, etc. This postgraduate diploma in Art and Animation in Video Games responds, firstly, to the demand of the industry for qualified professionals who can meet the challenges of modeling and animation in video games and, secondly, to the requirements of potential students interested in entering this sector and making a difference by producing quality animation for the new video games that are to be released on the market.

This program is, therefore, a fundamental and differential element for the preparation of future professionals in the Video Game industry, thanks to its powerful contents, created by the best professionals in the field, and to its teaching methodology, which has a strong focus on practical exercises that adequately prepare students to face professional challenges. 

When you finish this degree, you will be able to animate and design characters to match your favorite video games"

This postgraduate diploma in Art and Animation in Video Games contains the most comprehensive and up-to-date educational program on the market. Its most important features include:

  • Practical cases presented by experts in Video Game Art and Animation 
  • The contents are broad and, at the same time, very specific, and are designed especially to provide students with specific and general knowledge of Video
  • Game Animation
  • Practical exercises where the self-assessment process can be carried out to improve learning 
  • Content that is accessible from any fixed or portable device with an Internet connection

Art and Animation are fundamental elements; specialize in the most demanded branch of the video game industry" 

The program’s teaching staff includes professionals from the sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities.

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersion training programmed to train in real situations.

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.

If you’ve always wanted to design your own characters and bring them to life, don't wait any longer and sign up"

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Learn everything you need to become a professional specialized in Video Game Animation"

Objectives

The main objective of this postgraduate diploma is to provide students with the best tools to become animators and artists who are fully qualified to join the most successful video game companies in the world. This objective, in line with the contents and faculty of the program, is ambitious and realistic, and seeks to turn students into professional experts in the sector. 

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This postgraduate diploma gives you the opportunity to work in the video game industry" 

General Objectives

  • Know the different genres of video games, the concept of gameplay and features in order to apply them in the analysis of video games and in the creation of the design of the video game
  • Deepen understanding of the production of video games and in the SCRUM methodology for project production 
  • Learn the fundamentals of video game design and the theoretical knowledge that a video game designer should know
  • Generate ideas and create entertaining stories, plots and scripts for video games
  • Know the theoretical and practical foundations of the artistic design of a video game
  • In-depth knowledge of 2D and 3D animation, as well as the key elements of object and character animation
  • Know how to perform 3D modelling tasks
  • Perform professional programming with the Unity 3D engine
  • Be able to create an independent digital entertainment startup

Specific Objectives

Module 1. Video Game Design

  • Understand the theory of video game design
  • In-depth study of the elements of design and gamification 
  • Learn about the types of players, their motivations and characteristics
  • Learn about game mechanics, MDA and other Video Game Design theories 
  • Learn the critical foundations for video game analysis with theory and examples
  • Learn about game level design, how to create puzzles within these levels and how to place the design elements in the environment 

Module 2. 3D Art

  • Model and texturize 3D objects and characters
  • Understand 3D Studio Max and Mudbox interfaces for modeling objects and characters
  • Understand the theory of 3D modeling 
  • Know how to extract textures 
  • Learn how 3D cameras work

Module 3. Animation

  • Perform 2D and 3D animation
  • Learn the theory of animation on elements and characters
  • Knowledge of 2D animation Rigging 
  • Perform animation in 3D Studio Max: movement of elements and characters
  • Conocer el Rigging de 3D Studio Max
  • Know how to perform advanced character animations
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Your goal is to design video games: TECH's goal is to help you achieve this"

Postgraduate Diploma in Art and Animation in Video Games

Artistic creation is a fundamental part of the production of a successful video game, which is why companies are looking for specialized professionals in the field of design who can provide a high quality service, giving the product a better final impact. In this context, the Postgraduate Diploma in Art and Animation in Video Games of TECH Technological University is an excellent opportunity for all professionals interested in broadening their academic horizons and improving their work practice. Our program consists of 450 instructional hours, throughout which students will access an innovative curriculum that will allow them to learn about the different genres implemented in video games, as well as the concepts of gameplay and designs used in the production processes.

Postgraduate Diploma in Art and Animation in Video Games 100% online

This TECH program has a state-of-the-art audiovisual teaching system, thanks to this, applicants will develop different simulated case studies that will allow them to internalize easily and quickly the different concepts taught in each lesson. In addition, the resolution of this type of activities will prepare them for the different challenges they will face in the workplace. Similarly, throughout the course students will learn to handle the different software applied in the design of characters and fictional environments that can improve immersion throughout the progress of the story.