Description

An advanced master’s degree in Integral 3D Modeling 100% online with 3,000 teaching hours of quality learning”

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In an increasingly digital world, 3D Modeling has become a fundamental skill for any IT professional who wants to excel in the field of design. A creative process that allows the creation of objects and characters in three dimensions, offering more realistic and attractive productions for the public. A technique that is widely used in film production, advertising, video games, architecture or engineering.

In this scenario, computer scientists have a wide range of possibilities to grow in various sectors of great relevance before them. To promote this goal, TECH provides this advanced master’s degree in Integral 3D Modeling in a 100% online educational format and only 24 months long.

A program with a theoretical-practical approach, which will take students to delve into the key areas of organic modeling, texture modeling and hardsurface modeling. To do this, graduates will delve into the use of tools such as ZBrush, Substance Painter, Blender, 3DS Max, Unreal and Marmoset Toolbag. Likewise, students will have the opportunity to investigate specific topics, such as texturing with Allegorithmic Substance Painter and Mari, 3D modeling with Graphite Tool and UV preparation for UDIM systems focused on large production models.

All of the above with a system that allows the graduate to reduce the long hours study and memorization. With Relearning method, based on repetition of key content, the graduate will consolidate the main concepts in an agile way.
An excellent educational option for those who wish to improve in 3D Modeling and boost their career path through flexible teaching. The graduate only needs a digital device with an Internet connection to view the content of this avant-garde program at any time.

Get ready to become a comprehensive expert in 3D Modeling, using the latest techniques and tools in the industry”

This advanced master’s degree in Integral 3D Modeling contains the most complete and up-to-date program on the market. The most important features include:

  • The development of practical cases presented by experts in 3D Modeling
  • The graphic, schematic, and practical contents with which they are created, thatprovide scientific and practical information on the disciplines that are essential for professional practice
  • Practical exercises where the self-assessment process can be carried outto improve learning
  • Special emphasis on innovative methodologies in 3D Modeling
  • Theoretical lessons, questions for experts, discussion forums on controversial issuesand individual reflection work
  • Content that is accessible from any fixed or portable device with an Internet connection

Develop your skills in organic, texture and hardsurface modeling with ZBrush, Substance Painter, Blender, 3DS Max, Unreal and Marmoset Toolbag”

Its teaching staff includes professionals belonging to the field of 3D Modeling, who pour the experience of their work into this program as well as recognized specialists from leading societies and prestigious universities.

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide an immersive learning experience designed to prepare for real-life situations.

This program is designed around Problem-Based Learning, whereby the student must try to solve the different professional practice situations that arise throughout the program. For this purpose, the professional will be assisted by an innovative system of interactive videos made by renowned experts.

Make the most of the flexibility and comfort of studying 100% online, adapting your studies to your pace and personal needs"

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Apply this program’s teachings in projects from various sectors, from television, design to engineering"

Objectives

This university program offers IT professionals the necessary learning to improve their skills and knowledge in the field of 3D modeling. Therefore, through the best teaching material, students will obtain the most advanced tools and techniques in organic, texture and hardsurface modeling, as well as the use of utilities such as ZBrush, Substance Painter, Blender, 3DS Max, Unreal or Marmoset Toolbag.

master degree integral 3d modeling Tech Universidad

Acquire skills and knowledge directly applicable to the work environment, preparing you to access the best professional opportunities in the 3D Modeling sector”

General Objectives

  • Expand knowledge of human and animal anatomy in order to develop hyper-realistic creatures
  • Master the retopology, UVS and texturing to perfect the models created
  • Create an optimal and dynamic workflow to work more efficiently with 3D modeling
  • Have the skills and knowledge most in demand in the 3D industry to be able to apply for the best jobs
  • Know all the steps to create a professional 3D modeling in depth
  • Know and understand how textures work and how they influence on the modeling in detail
  • Master several programs focused on modeling, texturing and real time used today in the professional world
  • Apply the knowledge acquired in solving modeling problems
  • Know how to organize and control the time spent on a complete 3D modeling, learning to value their work for possible jobs
  • Know the latest updates in the world of modeling and video games, learning from the most up-to-date and used tools of each program
  • Expertly use the knowledge acquired to create your own projects and intelligently add them to your portfolio
  • Develop the resources of each program to achieve the best effect for your modeling
  • Be professionally qualified to organize adequate working time for a job
  • Solve complex problems and make responsible decisions
  • Learn in depth the different types of hardsurface modeling, the different concepts and features to apply them in the 3D modeling industry
  • Delve into the theory of shape creation in order to develop Shape Masters
  • Learn in detail the basics of 3D modeling in its different forms
  • Generate designs for different industries and their application
  • Be a technical expert and/or Artist in 3D modeling for Hard surface
  • Know all the tools involved in the 3D modeling profession
  • Acquire skills for the development of textures and FX of 3D models

Specific Objectives

Module 1. Anatomy

  • Investigate both male and female human anatomy
  • Develop the highly detailed human body
  • Sculpt hyper-realistic faces

Module 2. Retopology and Maya Modeling

  • Master the different professional sculpting techniques
  • Create advanced full body and face retopology in Maya
  • Delve into how to apply details using alphas and brushes in ZBrush

Module 3. Uvs and Texturing with Allegorithmic Substance Painter and Mari

  • Study the most optimal form of ’UVs in Maya and UDIM systems
  • Develop the knowledge to texture in Substance Painter for video games
  • Knowledge of texturing in Mari for hyper-realistic models
  • Learn how to create XYZ textures and displacement maps on our models
  • Delve into the import of our textures in Maya

Module 4. Rendering, Lighting and Posing of Models

  • Discover advanced lighting and photography concepts to sell models more efficiently
  • Develop the learning of model posing by means of different techniques
  • Delve into the development of a rig in Maya for the model’s subsequent possible animation
  • Observe the control and use of the rendering of the model, bringing out all its details

Module 5. Hair Creation for Video Games and Movies

  • Delve into the advanced use of Xgen in Maya
  • Create hair for movies
  • Study hair using Cards for video games
  • Develop your own hair textures
  • See the different use of hairbrushes in ZBrush

Module 6. Clothing Simulation

  • Study the use of Marvelous Designer
  • Create fabric simulations in Marvelous Designer
  • Practice different types of complex patterns in Marvelous Designer
  • Delve into the professional workflow from Marvelous to ZBrush
  • Develop the texturing and shading of clothes and fabrics in Mari

Module 7. Stylized Characters

  • Focus anatomical knowledge in simpler, cartoon-like forms
  • Create a cartoon model from the base to the detail by applying what has been previously learned
  • Review the techniques learned in the course in a different modeling style

Module 8. Creature Modeling

  • Learn the modeling of different types of animal anatomy
  • Review the different types of reptiles and how to create scales with Displacement maps and Alphas
  • Investigate how to export models to Mari for realistic texturing
  • Learn more about Grooming and how to Groom animals with XGen
  • Render models in Arnold Render in Maya

Module 9. Blender: A New Twist in the Industry

  • Outstanding software performance
  • Transfer knowledge of Maya and Zbrush to Blender to create amazing models
  • Delve into Blender’s node system to create different shaders and materials
  • Render the blender practice models with the two types of render engines Eevee and Cycles

Module 10. Creation of Organic Environments in Unreal Engine

  • Study software functionality and project configuration
  • Delve into the study of PST and the Storytelling of the scene to achieve a good design for our environment
  • Learn the different terrain and organic modeling techniques, as well as the implementation of our own scanned models
  • Delve into the vegetation creation system and how to control it perfectly in Unreal Engine
  • Create different types of texturing of the project’s parts, as well as shading and materials with their corresponding configurations
  • Develop knowledge about the different types of lights, atmospheres, particles and fog, how to place different types of cameras and how to take pictures to have our composition in different ways

Module 11. 3D Modeling with 3ds Max

  • In-depth knowledge of the functionality of the 3DS Max program
  • Know in depth the program interface and its controls
  • Transform the geometry to get the shape we want in the fastest and most efficient way
  • Learn all the effects of the modifiers and learn how to combine them for greater effect
  • Understand Boolean operations and know how to use them to our advantage
  • Use 2D elements to combine them with our 3D to create shapes more efficiently

Module 12. Advanced 3D Modeling with 3DS Max

  • Learn in depth two ways of editing and use them according to the type of modeling or objective
  • Know all types of program editing to create any type of modeling proposed by the user
  • Customize the program to use it in the fastest and most efficient way for each professional
  • Know and use the most advanced tools of the program
  • Get introduced to Plugins and Scripts to use them for the benefit of modeling

Module 13. 3D Modeling with Graphite Tool

  • Know in detail the Graphite Tool, the most used by 3DS Max professionals
  • Learn its interface and how to use it for a more professional result in less time
  • Compare each tool with its counterpart in polygonal mode and learn about their benefits
  • Know the tools you will use throughout the 3D modeling process and their optimization
  • Find errors in 3D modeling and know how to solve them in the most intelligent way

Module 14. 3D Modeling with ZBrush

  • Know in depth the ZBrush program, the most used in organic modeling in the market
  • Optimize the model as you work on it, avoiding potential problems after refinement
  • Understand each of the program's tools, knowing when to use each one and why
  • Learn the Hard Surface tool, which allows inorganic modeling within the program
  • Knowing different methods to perform organic modeling
  • Learn everything you need to start a character or creature from scratch and see it through without any problems

Module 15. Texturing

  • Know and understand all texture maps and their application to modeling
  • Know the types of materials existing today and how they work in order to create one from scratch or modify an existing one
  • Generate and understand mapping coordinates from a 3D model for further work on texturing
  • Assign Object IDs to work more efficiently on textures
  • Work models from high to low resolution and vice versa to further optimize the model while retaining the same levels of detail
  • Create textures for the 3D model with different programs

Module 16. Substance Painter Texturing

  • Know in depth the Substance Painter program, the most widely used for texturing in the world of video games today
  • Understand the process of Baking from a high resolution model to a low resolution model
  • Know and understand different layers of a material and how they affect it
  • Create materials from scratch and modify existing materials to achieve a fully customized material
  • Know how to work with mapping coordinates and masks to correctly apply textures to the model
  • Learn about brushes, how to use them and how to create customized brushes
  • Learn how to use the resources found in the program or externally to improve our textures
  • Know different methods to create or modify textures

Module 17. Rendering

  • Know in depth the materials and rendering tool of the Marmoset Toolbag program, widely used by 3D modelers and sculptors
  • Understand how to position the lights to create a suitable ambient environment for our model
  • Create and position cameras to achieve a perspective that makes our 3D modeling more interesting
  • Export professional renderings
  • Delve into the basics of camera animation to create an animated rendering for more effects
  • Know the up-to-date tools of the programs
  • Know how to perform basic rendering with other programs, such as IRay, Zbrush, Photoshop and Keyshot

Module 18. Rendering with VRay Engine in 3DS Max

  • In-depth knowledge of the Vray engine assigned to the 3DS Max program
  • Configure the rendering options to assign the desired rendering engine
  • Know Vray's materials and work with them through nodes
  • Migrate textures created in Substance Painter to Vray engine
  • Set up the lighting of our Vray scene
  • Give more details to our model without the need to change or add geometry
  • Intelligently position our model and camera to create an interesting scene
  • Perform static and animated renders of our model

Module 19. Characters

  • Create a character or creature from scratch to render
  • Learn tricks to work faster and more efficiently with ZBrush
  • Have the knowledge to know when to use one method or another depending onof the situation
  • Have a practical sculpting guide for certain elements that may become more complicated
  • Troubleshooting throughout the entire course of a modeling
  • Know specific methods to create various types of materials in a model
  • Generate hair in different styles and with different programs depending on the style, from stylized/cartoon to hyperrealism
  • Knowing how to pose the character, as well as the importance of dynamism and silhouette
  • Include elements that increase the character's importance, such as accessories, props and the environment

Module 20. Exports to Unreal

  • Handle the real-time Unreal Engine in such a way that it performs perfectly when working with a 3D model and its textures
  • Understand the properties of Unreal materials
  • Know how to work with and understand Unreal material nodes, giving effects to textures to achieve unique materials
  • Correctly light an Unreal scene in a realistic way according to the desired ambience
  • Configure Unreal Lightmaps, achieving better resolution and optimizing engine performance
  • Perform basic post-processing for rendering with good visual effects

Module 21. Study of Figure and Shape

  • Conceive and apply constructions of geometric figures
  • Understand the basics of three-dimensional geometry
  • Knowing in detail how it is represented in technical drawing
  • Identify different mechanical components
  • Apply transformations through symmetries
  • Develop an understanding of how shapes are developed
  • Work through shape analysis

Module 22. Hard Surface Modeling

  • Understand in depth how to control the topology
  • Develop function communication
  • Have knowledge of the emergence of Hard Surface
  • Have a detailed understanding of the different industries of its application
  • Have a comprehensive understanding of the different types of modeling
  • Possess valid information on the fields that make up modeling

Module 23. Technical Modeling in Rhino

  • Broadly understand how Nurbs modeling software works
  • Work with precision modeling systems
  • Learn in detail how to execute commands
  • Create the basis of geometries
  • Edit and transform geometries
  • Work with an organization in the scenes

Module 24. Modeling Techniques and their Application in Rhino

  • Develop techniques for solving specific cases
  • Apply solutions to different types of requirements
  • Know the main software tools
  • Incorporate mechanical knowledge into the modeling process
  • Work with analysis tools
  • Develop strategies to approach a model

Module 25. Advanced Modeling in Rhino

  • Learn in depth about the application of techniques to advanced models
  • Understand in detail how the component parts of an advanced model work.
  • Work with different parts of a complex model
  • Acquire skills to sort a complex model
  • Identify how details are adjusted

Module 26. Polygonal Modeling in 3D Studio Max

  • Possess extensive knowledge of using 3D Studio Max
  • Work with custom settings
  • Have an in-depth understanding of how mesh smoothing works
  • Conceive geometries through a variety of methods
  • Develop an understanding of how a mesh behaves
  • Apply object transformation techniques
  • Have knowledge of creating UV maps

Module 27. Advanced Polygonal Modeling in 3D Studio Max

  • Apply all the techniques for specific product development
  • In-depth understanding of component parts development
  • Understand the topology of an aircraft in modeling in depth
  • Apply knowledge of technical components
  • Create complex shapes through the development of simple shapes
  • Understand the physiognomy of a bot form

Module 28. Low Poly 3D Studio Max Modeling

  • Working with basic shapes for mechanical models
  • Develop the ability to decompose elements
  • Understand in depth how detail makes for realism
  • Solve different techniques to develop details
  • Understand how mechanical parts are connected
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Take a firm step in your professional aspirations in the field of film production. Enroll now in this unique TECHdegree”

Advanced Master's Degree in Integral 3D Modeling

Dive into the exciting universe of 3D modeling and unleash your creative potential with the Advanced Professional Professional Master's Degree's Degree Degree in Integral 3D Modeling from TECH Technological University. Through our online classes, we offer you the opportunity to acquire specialized skills in this exciting field, which is constantly growing and in demand in today's industry. In our cutting-edge program, you will immerse yourself in the most advanced 3D modeling techniques and acquire specialized knowledge in state-of-the-art software and tools. Our team of Postgraduate Certificate teachers will guide you in the Professional Professional Master's Degree's Degreey of modeling, texturing, lighting and animation techniques, giving you a solid foundation to become a highly skilled and competitive professional in the job market. One of the main advantages of our online classes is the flexibility they offer. You will be able to access the contents from anywhere and at any time that fits your schedule, allowing you to reconcile your studies with your daily responsibilities. In addition, you will have the personalized support and guidance of our professors, who will be available to answer your questions and provide assistance at every stage of your education.

Specialize in integral 3D modeling

Advanced Master's Degree in Integral 3D Modeling

Dive into the exciting universe of 3D modeling and unleash your creative potential with TECH Technological University's Advanced Master's Degree in Integral 3D Modeling. Through our online classes, we offer you the opportunity to acquire specialized skills in this exciting field, which is constantly growing and in demand in today's industry. In our cutting-edge program, you will immerse yourself in the most advanced 3D modeling techniques and acquire specialized knowledge in state-of-the-art software and tools. Our team of faculty will guide you in the mastery of modeling, texturing, lighting and animation techniques, giving you a solid foundation to become a highly skilled and competitive professional in the job market. One of the main advantages of our online classes is the flexibility they offer. You will be able to access the contents from anywhere and at any time that fits your schedule, allowing you to balance your studies with your daily responsibilities. In addition, you will have the personalized support and guidance of our professors, who will be available to answer your questions and provide assistance at every stage of your education.

Specialize in integral 3D modeling

After completing the program, you will be prepared to face the challenges of the working world in the field of 3D modeling. You will be able to apply your skills in areas such as animation, video game design, architecture, film or advertising. Don't miss the opportunity to expand your professional horizons and stand out in a constantly evolving sector full of possibilities. Join the Advanced Master's Degree in Integral 3D Modeling, taught by the Faculty of Computer Science of TECH Technological University and become an expert in the fascinating world of 3D modeling. Enhance your creativity, develop high-level technical skills and build your professional future with us. Enroll up today and bring your ideas to life in the virtual world!