University certificate
Accreditation/Membership
The world's largest faculty of design”
Introduction to the Program
A comprehensive and 100% online program, exclusive to TECH, with an international perspective supported by our membership with The Design Society"
Technological evolution has fostered new forms of artistic expression, with Virtual Reality standing out as one of the most innovative platforms for the development of digital art. In fact, a study conducted by the International Monetary Fund highlights that this technology has a global market value of more than 15 billion dollars, with projections indicating continued growth. This underscores the importance for Design professionals to acquire specialized skills in the use of Virtual Reality techniques to optimize artistic creation processes.
Within this framework, TECH has launched a groundbreaking program in Art for Virtual Reality. Designed by leading experts in the field, the academic pathway provides in-depth training in the use of cutting-edge software such as Unity, Blender, 3DS Max, and ZBrush. In the same vein, the syllabus explores the specific functionalities of graphics engines and their optimal application in immersive environments through scene configuration and lighting. The teaching materials will also provide the keys to developing a complete Sci-Fi environment, covering everything from modular planning and initial blockout to light baking. In this way, graduates will acquire the skills to design immersive virtual spaces with a high level of detail, aesthetic coherence, and functionality.
It is worth noting that this program is delivered entirely online, offering students a flexible modality that removes geographic and scheduling barriers. Learners will only need a device with an internet connection to access the Virtual Campus.
Thanks to TECH's membership with The Design Society (DS), students will become part of a global community dedicated to design and its study. They will have access to open-access publications and be able to participate in collaborative events. Additionally, the membership supports the maintenance of the society and its platforms, facilitating interaction and access to specialized resources for professional development in design.
You will understand the technical and aesthetic foundations necessary to develop high-quality, immersive, and functional digital experiences”
This Master's Degree in Art for Virtual Reality contains the most complete and up-to-date university program on the market. Its most notable features are:
- The development of case studies presented by experts in Art for Virtual Reality
- The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
- Practical exercises where the self-assessment process can be carried out to improve learning
- Its special emphasis on innovative methodologies
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an internet connection
You will implement complete digital production workflows in Virtual Reality, from concept to final visualization across a variety of devices”
The teaching faculty includes professionals in the field of Art for Virtual Reality, who bring their professional expertise to this program, along with renowned specialists from leading organizations and prestigious universities.
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide an immersive learning experience designed to prepare for real-life situations.
This program is designed around Problem-Based Learning, whereby the student must try to solve the different professional practice situations that arise throughout the program. For this purpose, the professional will be assisted by an innovative interactive video system created by renowned and experienced experts.
You will delve into the latest trends in business management, being able to design effective strategies to make decisions in complex and unstable contexts"
You will apply procedural textures and materials with Substance Painter, ensuring efficient use of resources"
Master's Degree in Art for Virtual Reality
Today, we know great technological advances such as virtual reality, essential for the many transformations that have occurred in the creative industries. The Master's Degree in Art for Virtual Reality proposed by TECH Technological University is born precisely from this paradigm shift between digital interaction and entertainment, which for years has been taking hold with inventions such as the Oculus Rift and augmented reality through mobile devices. Now, you can venture into this fascinating world with 100% online classes and a syllabus designed by experts with extensive experience in the sector. In our postgraduate program you will find an innovative methodology that turns learning into a unique and pleasantly effective experience to aspire to a better professional future. Over the course of 12 months, you will learn about areas such as 3D modeling, Hard Surface modeling, baking in Substance Painter, the elements that make up an artistic design and the basics of retopology and UVs. By acquiring this knowledge, you will expand your artistic background to participate in numerous virtual reality graphics projects.
Become an expert in Art for Virtual Reality
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Virtual environments offer a great competitive advantage, favoring the job expansion of the professionals who work there. Hence, this Master's Degree is an ideal direction to give a plus to your resume. By accessing our postgraduate course, you will have the opportunity to delve not only in the most fundamental aspects of virtual reality, but also in other topics of great interest such as rendering, modeling, texturing and lighting in the creation of virtual environments. You will also study the techniques of Zbrush, 3DS MAX, Blender, Marmoset, Retopo, the Unity Graphics Engine, the planning of science fiction environments and the main stages of creating materials in virtual reality. As a result of this, you will be able to handle the main design software, distinguishing the types of tools for each type of modeling and the advantage that can be obtained from each of them. This will revalue your professional profile and will lead you to the best studios in the industry. Go ahead and enroll now!