Introduction to the Program

Become an expert in Advanced 3D Art for Video Games thanks to this program, which will improve your professional prospects immediately thanks to its advanced contents” 

 

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3D modeling is essential in the vast majority of current video games. For that reason, specialists in this field have become, in recent years, some of the most sought-after professionals in the industry. Therefore, in order to take advantage of all the opportunities offered by this area, it is necessary to have access to the latest knowledge, and that is precisely what this Postgraduate certificate offers. 

Throughout this program, the student will be able to delve into important issues of 3D art oriented to video games, such as the principles and systems of animation, libraries and use of motion capture files or the use of software such as Zbrush, Blender, Maya or Substance Designer. 

With these contents, which will be presented through various multimedia resources, the student will be able to advance their career in an immediate way. All this, through an online learning system with which the student will be able to combine their personal life with their studies without problems, since it will allow them to complete the program at their own pace, without fixed schedules or inconvenient trips to an academic center. 

This program will allow you to understand the use of software such as Zbrush, Blender or Substance Designer applied to video game design” 

This Postgraduate certificate in Advanced 3D Art for Video Games contains the most complete and up-to-date program on the market. Its most notable features are: 

  • The development of case studies presented by experts in video game development and design
  • The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
  • Practical exercises where self-assessment can be used to improve learning 
  • Special emphasis on innovative methodologies
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
  • Content that is accessible from any fixed or portable device with an Internet connection

You will be able to choose the time and place to study, since the learning system with which this program is developed will be completely adapted to your personal and professional circumstances” 

The program’s teaching staff includes professionals from the sector who contribute their work experience to this program, as well as renowned specialists from leading societies and prestigious universities.

The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive learning programmed to learn in real situations. 

This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise throughout the program. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.   

Develop all your talent thanks to the advanced contents of this program and the intuitive TECH method, with an eminently practical orientation"

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You will have access to the best multimedia resources: theoretical and practical activities, videos, interactive summaries, master classes, etc"

Syllabus

This Postgraduate certificate in Advanced 3D Art for Video Games is composed of 2 specific modules through which the professional will be able to learn, first hand and through the best multimedia resources, the latest developments in organic and inorganic modeling or facial rigging. It will also study in depth the use of specialized software such as 3D Max, Graphite, Maya or Blender. In this way, students will become great experts in this field and their careers will take off immediately. 

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This program will give you access to one of the biggest development companies in the video game industry”

Module 1. 3D Art

1.1. Advanced Art

1.1.1. From Concept Art to 3D
1.1.2. 3D Modeling Principles
1.1.3. Types of Modeling: Organic / Inorganic

1.2. 3D Max Interface

1.2.1. 3D Max Software
1.2.2. Basic Interface
1.2.3. Scene Organization

1.3. Inorganic Model

1.3.1. Modeling with Primitives and Deformers
1.3.2. Modeling with Editable Polygons
1.3.3. Modeling with Graphite

1.4. Organic Model

1.4.1. Character Modeling I
1.4.2. Character Modeling II
1.4.3. Character Modeling III

1.5. Creation of UV

1.5.1. Materials and Basic Maps
1.5.2. Unwrapping and Texture Projections
1.5.3. Retopology

1.6. Advanced 3D

1.6.1. Creation of Texture Atlas
1.6.2. Hierarchies and Bone Creation
1.6.3. Application of a Skeleton

1.7. Animation Systems

1.7.1. Bipet
1.7.2. CAT
1.7.3. Own Rigging

1.8. Facial Rigging

1.8.1. Expressions
1.8.2. Restrictions
1.8.3. Controllers

1.9. Principles of Animation

1.9.1. Cycles
1.9.2. Libraries and Use of Motion Capture MoCap Archives
1.9.3. Motion Mixer

1.10. Exporting to Engines

1.10.1. Exporting to the Unity Engine
1.10.2. Exporting Models
1.10.3. Exporting Animations

Module 2. 3D Design

2.1. 3D in Video Games: Why It Is Important?

2.1.1. History of 3D Computer Vision
2.1.2. Implementation of 3D in Video Games
2.1.3. Techniques for 3D Optimization in Video Games
2.1.4. Interaction Between Graphics Software and Game Engines

2.2. 3D Modeling: Maya

2.2.1. Maya Philosophy
2.2.2. Maya Skills
2.2.3. Projects Carried Out with Autodesk Maya
2.2.4. Introduction to Modeling Tools, Rigging, Texturing, etc

2.3. 3D Modeling: Blender

2.3.1. Blender Philosophy
2.3.2. Past, Present or Future
2.3.3. Projects Done with Blender
2.3.4. Blender Cloud
2.3.5. Introduction to Modeling Tools, Rigging, Texturing, etc

2.4. 3D Modeling: ZBrush

2.4.1. ZBrush Philosophy
2.4.2. Integration of ZBrush in a Production Pipeline
2.4.3. Advantages and Disadvantages of Blender
2.4.4. Analysis of Designs Carried out in ZBrush

2.5. 3D Texturing: Substance Designer

2.5.1. Introduction to Substance Designer
2.5.2. Philosophy of Substance Designer
2.5.3. Substance Designer in the Video Games Production
2.5.4. Interaction between Substance Designer and Substance Painter

2.6. 3D Texturing: Substance Painter

2.6.1. Why Use Substance Painter?
2.6.2. Substance Painter and its Standardization
2.6.3. Substance Painter and Stylized Texturing
2.6.4. Substance Painter and Realist Texturing
2.6.5. Analysis of Texturized Models

2.7. 3D Texturing: Substance Alchemist

2.7.1. What is Substance Alchemist?
2.7.2. Workflow of Substance Alchemist
2.7.3. Alternatives to Substance Alchemist
2.7.4. Examples of Projects

2.8. Rendering: Texture Mapping and Baking

2.8.1. Introduction to Texture Mapping
2.8.2. Mapping of UV
2.8.3. Optimization of UV
2.8.4. UDIM
2.8.5. Integrations with Texturized Software

2.9. Rendered: Advanced Lighting

2.9.1. Lighting Techniques
2.9.2. Contrast Balance
2.9.3. Color Balance
2.9.4. Lighting in Video Games
2.9.5. Resource Optimization
2.9.6. Pre-Rendered Lighting vs. Real-Time Lighting

2.10. Rendering: Scenes, Render Layers and Passes

2.10.1. Use of Scenes
2.10.2. Use of Render Layers
2.10.3. Use of Passes
2.10.4. Integration of Passes in Photoshop 

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There is no more complete syllabus than this in 3D art focused on video games. Enroll and see how to gain great professional opportunities”

Postgraduate Certificate in Advanced 3D Art for Video Games

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Dive into the exciting world of 3D art for video games with TECH Global University's Postgraduate Certificate in Advanced 3D Art for Video Games. Discover how you can turn your passion for video games into a creative and exciting career. Our course offers you the opportunity to learn and develop your 3D art skills through interactive online classes. With the flexibility of online classes, you will be able to access the course content from anywhere and at any time that is convenient for you. At TECH Global University, we understand the importance of artistic excellence in video game development. That is why we have created this program to provide you with the tools and knowledge necessary to create high quality 3D environments, characters and objects for the gaming industry. In the course, you will learn advanced modeling, texturing and 3D animation techniques. You will explore the creative process from conceptualization of ideas to implementation in the game engine. In addition, you'll dive into the world of visual effects and learn how to create stunning scenes that captivate players.

 

You'll also learn how to create stunning scenes that captivate players.

Learn advanced 3D art for video games

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Online classes offer you numerous benefits. You'll be able to learn from experts in the video game industry, interact with other students passionate about 3D art and share projects and collaborations. In addition, you will have access to exclusive digital resources and practical exercises that will allow you to apply your skills effectively. Don't miss the opportunity to become a 3D video game artist and bring fascinating virtual worlds to life. Study in our Postgraduate Certificate in Advanced 3D Art for Video Games and discover how you can combine your creativity with the most cutting-edge technology. At TECH Global University, we are committed to your success and will provide you with the support you need to excel professionally. Enroll now and begin your journey towards an artistic career in the fascinating universe of video games!""