University certificate
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The world's largest faculty of education”
Introduction to the Program
A comprehensive and 100% online program, exclusive to TECH, with an international perspective backed by our membership in the Association for Teacher Education in Europe”
The evolution of education requires not only the adoption of new technologies but also the creation of environments that stimulate curiosity, collaboration, and active learning. Tools such as robotics and 3D printing have proven essential in transforming the classroom into an innovative space. Ultimately, these trends not only improve academic performance but also prepare students to face the challenges of an increasingly technological and connected world.
In this context, TECH has designed a comprehensive Advanced master’s degree in Implementation of Educational Projects, Robotics, and 3D Printing, aimed at professionals who wish to lead this change in the education sector. Through a structured and comprehensive syllabus, topics such as technological project planning, robot programming, and creative design through 3D printing will be covered. Additionally, pedagogical strategies for integrating these tools into the classroom will be explored, enhancing STEM (Science, Technology, Engineering, and Mathematics) learning. As a result, graduates will be equipped to design and implement innovative educational projects in institutions at all levels, positioning themselves as leaders in incorporating technology into teaching.
With a 100% online format, TECH will allow students to access the content anytime and from anywhere. Moreover, the program uses the Relearning methodology, based on the reiteration of key concepts. This way, students can balance their work and personal activities while acquiring the necessary tools to transform education with cutting-edge technologies.
Additionally, thanks to TECH's membership with the Association for Teacher Education in Europe (ATEE), professionals will gain access to specialized academic journals and discounts on publications. They will also be able to attend webinars or conferences free of charge and access linguistic support. Furthermore, they will be included in the ATEE consultancy database, expanding their professional network and access to new opportunities.
Be the change that education needs! With TECH and its innovative Relearning methodology, you will take the next step towards a transformative professional career. Start today!”
This Advanced master’s degree in Implementation of Educational Projects, Robotics, and 3D Printing contains the most complete and up-to-date educational program on the market. The most important features include:
- The development of practical cases presented by experts in education
- The graphic, schematic, and practical contents with which they are created, provide scientific and practical information on the disciplines that are essential for professional practice
- Practical exercises where the self-assessment process can be carried out to improve learning
- Special emphasis on innovative methodologies in the Implementation of Educational Projects, Robotics, and 3D Printing
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an internet connection
You will address robotics, 3D printing, and the most advanced strategies through up-to-date content, expert instructors, and a 100% online methodology designed for your success” Enroll now!”
Its teaching staff includes professionals from the field of education, who bring to this program the experience of their work, as well as recognized specialists from reference societies and prestigious universities.
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide an immersive learning experience designed to prepare for real-life situations.
This program is designed around Problem-Based Learning, whereby the student must try to solve the different professional practice situations that arise throughout the program. For this purpose, the professional will be assisted by an innovative interactive video system created by renowned and experienced experts.
You will discover how to integrate cutting-edge technology into educational projects with a unique and updated curriculum that covers everything from robotics to 3D design”
Do you want to turn your ideas into innovative educational projects? With this university degree, you will achieve your goals and make a difference in the academic sector. Join TECH today!”
Syllabus
Throughout the syllabus of this university degree, professionals will tackle topics ranging from the design and development of technology-based projects to robot programming and advanced 3D printing tool management. Additionally, emphasis will be placed on pedagogical strategies for applying these technologies in various educational contexts, fostering skills such as creativity, problem-solving, and collaborative work. All of this will be combined with a practical and updated approach, ensuring that the content is relevant and applicable to the professional environment.
With the flexibility and effectiveness of the Relearning methodology, you will redesign the future of education. Here, you will be trained by the best specialists in technology and education”
Module 1. Introduction to Educational Projects
1.1. What is an Educational Project?
1.1.1. Description
1.1.1.1. Plan the Process to Achieve the Goal
1.1.1.2. Implications of the Process
1.1.1.3. Presentation of the Results
1.1.2. Identify the Problem
1.1.3. Address Its Causes and Consequences
1.1.3.1. SWOT Analysis
1.1.3.2. Formulation of Actions
1.1.4. Diagnosis of the Problem Situation
1.1.4.1. Location and Situation of the Project
1.1.4.2. Time Management
1.1.4.3. Pre-established Objectives and Goals
1.1.5. Innovative Educational Projects: Where to Start?
1.1.5.1. The Best Alternative
1.1.5.2. Study or Diagnosis of the Problem Situation
1.2. What is It For?
1.2.1. Generate Changes in Environments
1.2.1.1. Change Management
1.2.1.2. Verification of the Problem and Its Solution
1.2.1.3. Institutional Support
1.2.1.4. Verification of Progress
1.2.1.5. What Specific Student Population Is Addressed?
1.2.2. Transform and Enable
1.2.2.1. Social Dynamics
1.2.2.2. Defining the Problem
1.2.2.3. Topics of Common Interest
1.2.3. Changing Reality
1.2.3.1. The Operational Unit
1.2.4. Collective Action
1.2.4.1. Carrying Out Collective Actions and Activities
1.2.4.2. Spontaneous Activities
1.2.4.3. Structured Activities
1.2.4.4. Collective Action and Socialization
1.2.4.5. Collective Action and Stigmatization
1.2.4.6. Collective Action, Transition, and Trust
1.3. Origin
1.3.1. Planning the Process to Reach an Educational Goal
1.3.1.1. Defining the Objectives
1.3.1.2. Justification of the Project
1.3.1.3. Project Relevance
1.3.1.4. Contribution to the Educational Community
1.3.1.5. Feasibility of Implementation
1.3.1.6. Limitations
1.3.2. Learning Objectives
1.3.2.1. Achievable and Measurable
1.3.2.2. Relationship of the Objectives with the Identified Problem
1.4. Recipients
1.4.1. Educational Projects Carried Out in a Specific Center or Institution
1.4.1.1. Students
1.4.1.2. Needs of the Center
1.4.1.3. Teachers Involved
1.4.1.4. Executives
1.4.2. Educational Projects Related to an Educational System
1.4.2.1. Vision
1.4.2.2. Strategic Objectives
1.4.2.3. Political Resources
1.4.2.4. Social Resources
1.4.2.5. Educational Resources
1.4.2.6. Regulatory Resources
1.4.2.7. Financial Resources
1.4.3. Educational Projects Developed Outside the Educational System
1.4.3.1. Examples
1.4.3.2. Complementary Approaches
1.4.3.3. Reactive/Proactive
1.4.3.4. Change Agents
1.4.3.5. Public/Private
1.4.4. Specialized Learning Educational Projects
1.4.4.1. Specific Educational Needs
1.4.4.2. Learning as Motivation
1.4.4.3. Self-assessment and Motivation
1.4.4.4. Learning Through Research
1.4.4.5. Examples: Improving Daily Life
1.5. Factors
1.5.1. Analysis of the Educational Situation
1.5.1.1. Stages
1.5.1.2. Review
1.5.1.3. Recollect Information
1.5.2. Selection and Definition of the Problem
1.5.2.1. Verification of Progress
1.5.2.2. Institutional Support
1.5.2.3. Delimitation
1.5.3. Definition of the Project's Objectives
1.5.3.1. Related Objectives
1.5.3.2. Work Guidelines
1.5.3.3. Analysis of Objectives
1.5.4. Justification of the Project
1.5.4.1. Relevance of the Project
1.5.4.2. Usefulness for the Educational Community
1.5.4.3. Feasibility
1.5.5. Analysis of the Solution
1.5.5.1. Foundation
1.5.5.2. End or Purpose
1.5.5.3. Goals or Scope
1.5.5.4. Context
1.5.5.5. Activities
1.5.5.6. Timeline
1.5.5.7. Resources and Responsibilities
1.5.5.8. Assumptions
1.5.6. Planning of Actions
1.5.6.1. Planning of Corrective Actions
1.5.6.2. Proposed Work
1.5.6.3. Activity Sequences
1.5.6.4. Delimitation of Deadlines
1.5.7. Work Schedule
1.5.7.1. Decomposition of Work
1.5.7.2. Communication Tool
1.5.7.3. Identifying Project Milestones
1.5.7.4. Blocks of Activities
1.5.7.5. Identifying Activities
1.5.7.6. Development of an Activity Plan
1.5.8. Specification of Human, Material, and Financial Resources
1.5.8.1. Human Resources
1.5.8.1.1. Project Participants
1.5.8.1.2. Roles and Functions
1.5.8.2. Material Resources
1.5.8.2.1. Resources
1.5.8.2.2. Project Equipment
1.5.8.3. Technological Resources
1.5.8.3.1. Required Equipment
1.5.9. Evaluation
1.5.9.1. Process Evaluation
1.5.9.2. Results Evaluation
1.5.10. Final Report
1.5.10.1. Guide
1.5.10.2. Limitations
1.6. Involved Agents
1.6.1. Students
1.6.2. Parents
1.6.2.1. Families
1.6.3. Teachers
1.6.3.1. Educational Guidance Teams
1.6.3.2. Institution Teachers
1.7. Contents
1.7.1. Signs of Identity
1.7.1.1. Micro or Macro
1.7.1.2. Contributing to the Educational Community
1.7.2. Characteristics
1.7.2.1. Ideological
1.7.2.2. Teaching
1.7.2.3. Units
1.7.2.4. Schedules
1.7.2.5. Facilities
1.7.2.6. Teaching Staff
1.7.2.7. Executives
1.7.3. Objectives and Commitments
1.7.3.1. Goals and Objectives
1.7.3.2. Involvement of the Educational World
1.7.4. Concrete Values
1.7.4.1. Habits
1.7.4.2. Behaviors It Fosters
1.7.5. Methodology
1.7.5.1. Attention to Diversity
1.7.5.2. Project-Based Learning
1.7.5.3. Thinking-Based Learning
1.7.5.4. Digital Learning
1.7.6. Organizational Structure
1.7.6.1. Fundamental Objective
1.7.6.2. The Mission
1.7.6.3. Theory, Principles, and Values
1.7.6.4. Purposes and Change Strategies
1.7.6.5. Pedagogical Conception
1.7.6.6. Community Environment
1.8. Objectives
1.8.1. Teachers
1.8.1.1. Counselor-Coordinator
1.8.1.2. Collaborating in Modernization
1.8.2. Pedagogical Approaches
1.8.2.1. Effective
1.8.2.2. Evaluate
1.8.2.3. Design
1.8.2.4. Develop
1.8.2.5. Implement Methods
1.8.3. Training Needs
1.8.3.1. Continuing Education
1.8.3.2. Pedagogies
1.8.3.3. Digital Learning
1.8.3.4. Educational Collaboration
1.8.3.5. Methodological Strategies
1.8.3.6. Teaching Resources
1.8.3.7. Exchanging Experiences
1.9. Results
1.9.1. What Will Be Evaluated?
1.9.1.1. How Will the Exam Be Conducted?
1.9.1.2. Who Will Be Responsible for Conducting It?
1.9.1.3. When Will the Analysis Take Place?
1.9.1.4. Analysis with SMART: Relevance, Addressing Significant Aspects
1.9.2. Globality
1.9.2.1. Areas
1.9.2.2. Dimensions
1.9.3. Reliability
1.9.3.1. Reflection
1.9.3.2. Measurements
1.9.3.3. Based on Objective Evidence
1.9.4. Conciseness
1.9.4.1. Writing
1.9.4.2. Presentation
1.9.5. Operability
1.9.5.1. Measurement
1.9.5.2. Feasible Results
1.9.5.3. Consensus: Assumed and Shared
1.10. Conclusions
1.10.1. Digitalization
1.10.2. Collaboration
1.10.3. Transformation
Module 2. Types of Educational Projects
2.1. Technological Projects
2.1.1. Virtual Reality
2.1.2. Augmented Reality
2.1.3. Mixed Reality
2.1.4. Digital Whiteboards
2.1.5. iPad or Tablet Project
2.1.6. Mobile Phones in the Classroom
2.1.7. Educational Robotics
2.1.8. Artificial Intelligence
2.1.9. E-learning and Online Education
2.1.10. 3D Printers
2.2. Methodological Projects
2.2.1. Gamification
2.2.2. Game-Based Learning
2.2.3. Flipped Classroom
2.2.4. Project-Based Learning
2.2.5. Problem-Based Learning
2.2.6. Thinking-Based Learning
2.2.7. Competency-Based Learning
2.2.8. Cooperative Learning
2.2.9. Design Thinking
2.2.10. Montessori Methodology
2.2.11. Musical Pedagogy
2.2.12. Educational Coaching
2.3. Values-Based Projects
2.3.1. Emotional Education
2.3.2. Anti-Bullying Projects
2.3.3. Support Projects for Associations
2.3.4. Peace Projects
2.3.5. Anti-Discrimination Projects
2.3.6. Solidarity Projects
2.3.7. Gender Violence Prevention Projects
2.3.8. Inclusion Projects
2.3.9. Intercultural Projects
2.3.10. Coexistence Projects
2.4. Evidence-Based Projects
2.4.1. Introduction to Evidence-Based Projects
2.4.2. Preliminary Analysis
2.4.3. Objective Determination
2.4.4. Scientific Research
2.4.5. Project Selection
2.4.6. Local or National Contextualization
2.4.7. Feasibility Study
2.4.8. Implementation of the Evidence-Based Project
2.4.9. Monitoring of the Evidence-Based Project
2.4.10. Evaluation of the Evidence-Based Project
2.4.11. Publication of Results
2.5. Artistic Projects
2.5.1. LOVA (Opera as a Learning Vehicle)
2.5.2. Theater
2.5.3. Musical Projects
2.5.4. Choir and Orchestra
2.5.5. Projects on the Center's Infrastructure
2.5.6. Visual Art Projects
2.5.7. Plastic Arts Projects
2.5.8. Decorative Art Projects
2.5.9. Street Projects
2.5.10. Creativity-Centered Projects
2.6. Health Projects
2.6.1. Nursing Services
2.6.2. Healthy Eating Projects
2.6.3. Dental Projects
2.6.4. Ophthalmological Projects
2.6.5. First Aid Plan
2.6.6. Emergency Plan
2.6.7. Projects with External Health Entities
2.6.8. Personal Hygiene Projects
2.7. Sports Projects
2.7.1. Construction or Renovation of Play Areas
2.7.2. Construction or Renovation of Sports Spaces
2.7.3. Creation of Sports Clubs
2.7.4. Extracurricular Classes
2.7.5. Individual Sports Projects
2.7.6. Team Sports Projects
2.7.7. Sports Competitions
2.7.8. Projects with External Sports Entities
2.7.9. Projects for Generating Healthy Habits
2.8. Language Projects
2.8.1. Language Immersion Projects within the Center
2.8.2. Local Language Immersion Projects
2.8.3. International Language Immersion Projects
2.8.4. Phonetic Projects
2.8.5. Conversation Assistants
2.8.6. Native Teachers
2.8.7. Preparation for Official Language Exams
2.8.8. Language Learning Motivation Projects
2.8.9. Exchange Programs
2.9. Excellence Projects
2.9.1. Reading Improvement Projects
2.9.2. Math Improvement Projects
2.9.3. Foreign Language Improvement Projects
2.9.4. Collaboration with Prestigious Entities
2.9.5. Competitions and Awards
2.9.6. Projects for External Evaluations
2.9.7. Connection with Companies
2.9.8. Preparation for Standardized Recognition and Prestige Tests
2.9.9. Excellence Projects in Culture and Sports
2.9.10. Advertising
2.10. Other Innovation Projects
2.10.1. Outdoor Education
2.10.2. Youtubers and Influencers
2.10.3. Mindfulness
2.10.4. Peer Tutoring
2.10.5. RULER Method
2.10.6. School Gardens
2.10.7. Learning Community
2.10.8. Democratic School
2.10.9. Early Stimulation
2.10.10. Learning Corners
Module 3. Benefits of Implementing an Educational Project
3.1. For the School as an Institution: Identity, Style, and Presence
3.1.1. Groups that Make Up a School: The Institution, Students and Their Families, Educators
3.1.2. The Educational Project is a Living Reality
3.1.3. Defining Dimensions of the Educational Project
3.1.3.1. Towards Tradition. Identity/Own Character, Mission
3.1.3.2. Towards the Future. Style, Vision
3.1.3.3. The Tradition-Future Link: Presence, Values
3.1.4. Honesty and Coherence
3.1.5. Identity. The Updated Development of Its Mission (Own Character)
3.1.6. Style. From the Image of What We Want to Do (Vision) to the Way of Doing It
3.1.7. Presence. The Practical Realization of Values
3.1.8. The Three Dimensions of the Educational Project as Strategic References
3.2. For Students and Their Families
3.2.1. The Image of the School Reflects Its Educational Project
3.2.2. Relational Dimensions of the Educational Project
3.2.2.1. Towards Internal Recipients of the Educational Action: The Students
3.2.2.2. Towards External Participants in the Educational Action: The Families
3.2.3. Communication and Coherence
3.2.4. Essential Communicative Dimensions of an Educational Project
3.2.5. Identity. Comprehensive Training with a Foundation, Rooted in Tradition
3.2.6. Style. Learning Knowledge and Skills in Character Formation
3.2.7. Presence. Educating Today’s Citizens with a Mark
3.2.8. The Three Dimensions of the Educational Project as the Basis for School Marketing
3.2.9. Clientele Relationship and Belonging
3.3. For Educators: Teachers and Other Staff
3.3.1. Educators as Stakeholders
3.3.2. Educators: The Cornerstone of an Educational Project
3.3.3. Human Capital, Social Capital, and Decision-Making Capital
3.3.4. The Essential Participation of Educators in Shaping the Educational Project
3.3.5. Climate and Coherence
3.3.6. Project, Change, and People: It Is Not Possible to Regulate All Three
3.3.7. Identity. Clarity in Educational Intentions and Educator Identity
3.3.8. Style. Formation of a Form of Presence, Methodological Principles, and Common Teaching Practices
3.3.9. Presence. Establishing Educational Priorities, Organizational Structures, and Training Needs
3.3.10. The Three Dimensions of the Educational Project as the Pillars of Human Resources Management
3.4. For the Driving Force of the School 1. Improvement in Leadership Style
3.4.1. Main Drivers of a School: Leadership Style, Leaders, and Collective Alignment
3.4.2. Educational Project and School Leadership
3.4.3. The Leading Manager as a Moral Reference
3.4.4. Leadership Style as a Pedagogical Reference
3.4.5. Can We Talk About a Leadership Project?
3.4.6. Elements of Leadership Style Dependent on the Educational Project
3.4.6.1. Organizational Structures
3.4.6.2. Leadership Style
3.4.6.3. The Possibility of Other Leadership Forms
3.4.6.4. Forms of Participation and Delegation
3.4.7. Adequacy of Organizational Structures to the Identity, Style, and Presence of the School
3.4.8. Gradual Development of a Local Leadership Culture
3.5. For the Driving Force of the School: 2. Generation of Leaders
3.5.1. Leaders as Managers
3.5.2. The Three Capitals of the Leader – Human, Social, and Decision-Making and the Educational Project
3.5.3. Bringing Talent to the Surface
3.5.4. Capacity, Commitment, and Service
3.5.5. Educational Project, Organizational Flexibility, and Leadership
3.5.6. Educational Project, Innovation Processes, and Leadership
3.5.7. Educational Project, Creativity, and Leadership
3.5.8. Moving Toward a Teaching Role with a Leadership Focus
3.5.9. Educating Future Leaders
3.6. For the Driving Force of the School: 3. Alignment with Mission, Vision, and Values
3.6.1. The Need for Alignment
3.6.2. Main Obstacles to Alignment
3.6.3. The Leader as Aligner
3.6.4. Lifelong Learning as an Educator: Developing Personal Competence Lines
3.6.5. From the Teacher's Bag to Shared Teaching Habits
3.6.6. Educational Project and Development of a Professional Teaching Culture
3.6.7. Having Resources for Authentic Assessment
3.6.8. Evaluation of Educational Service Quality
3.6.8.1. Local Reality
3.6.8.2. Systemic Nature
3.6.8.3. Absolute Priority of Teaching-Learning Activities
3.7. For Educational Advancement: 1. Adaptation to Students, Active Methodologies, and Environmental Demands
3.7.1. The Importance of Educational Goals
3.7.2. The Importance of Scientific Knowledge about How We Learn
3.7.3. How is the Evolution of a School Manifested?
3.7.4. Focus on Growth Processes
3.7.5. Focus on Systematic Learning Processes
3.7.6. Prioritizing Active Methodologies: The Important Thing is to Learn
3.7.7. Prioritizing Situated Learning
3.7.8. Adapting to Environmental Demand
3.7.9. Beyond Current Needs: An Educational Project with a “Future Vision”
3.7.10. Educational Project and Operational Research
3.8. For Educational Advancement: 2. Improvement of the Environment of Coexistence, Learning, and Work. Sustainability
3.8.1. The Educational Project as the Basis for a Proper School Climate
3.8.2. Educational Project and Coexistence
3.8.3. Educational Project and Learning Style
3.8.4. Educational Project and Organization of Work
3.8.5. Leadership Support
3.8.6. The Sustainability of Work in an Educational Institution
3.8.7. Elements of Sustainability
3.8.7.1. The School's Strategic Plan
3.8.7.2. Practical Quality Indicators
3.8.7.3. Global Evaluation System
3.9. For Educational Advancement: 3. Relationship with the Environment, Other Schools in the Area or in the Same Network
3.9.1. Having a Distinct Profile and Recognizable Voice in the Environment
3.9.2. Opening Up to the Surrounding Reality
3.9.2.1. Knowing the Environment
3.9.2.2. Interacting with It
3.9.3. Identification with Other Schools in the Same Institution or Area
3.9.4. From Peer Learning in the Classroom to Inter-School Learning
3.9.5. Shared Experiences
3.9.6. Institutional Framework Project and the School's Own Educational Project
3.9.6.1. The common framework
3.9.6.2. Different Needs and Sensitivities
3.9.6.3. What Does the Global-Local Dialectic Contribute to the School’s Educational Project?
3.10. For Educational Advancement: 4. Deepening in the Ideology and Style
3.10.1. Ideology, Mission, Own Character: Three Complementary Terms
3.10.2. The Mission Grounds the Basic Lines of the Educational Project
3.10.3. The Educational Project Develops the Own Character
3.10.4. The Alignment Between the Educational Project and the Ideology
3.10.5. Forming a Way of Doing and Reflecting on Education
3.10.6. Updates to the Educational Project Update the Own Perspective with which New Realities Are Approached
3.10.7. It is Necessary to Periodically Reflect on the Fundamentals
3.10.8. Ideology, Educational Project, and the Transmission of Educational Tradition
Module 4. Circumstances that Influence the Programming and Implementation of the Educational Project
4.1. Scope of the Educational Project
4.1.1. Ownership of the Center
4.1.2. Physical and Socio-Cultural Situation of the Location
4.2. Human Resources
4.2.1. Organizational Chart of the School in the Educational Project
4.2.2. Management Team
4.2.3. Teaching Staff
4.2.4. Administrative and Support Staff
4.2.5. Non-Teaching Staff
4.2.6. Training
4.2.7. Hiring
4.3. Transparency of the Educational Project
4.3.1. Project Information
4.3.2. Results of Educational Practice
4.4. Involvement of Educational Stakeholders
4.4.1. Personal Identification with the Project
4.4.2. Center Staff
4.4.3. Families
4.5. Quality Factors for Creating an Educational Project
4.5.1. Inclusive vs. Exclusive School Projects
4.5.1.1. At the Student Level
4.5.1.2. At the Teacher Level
4.5.1.3. At the Methodology Level
4.6. Difficulty with Changes and Adaptation to Reality
4.6.1. Comfort Zone
4.6.2. Fears and Weaknesses
4.7. Analysis of Results and New Proposals
4.7.1. At the External Testing Level
4.7.2. At the Internal Testing Level
4.7.3. Family Satisfaction with Various Elements (Curriculum, Staff, etc.)
4.7.4. Teacher Satisfaction
Module 5. Programming Phase of the Educational Project: Holistic Analysis of the Situation
5.1. Social Analysis
5.1.1. Globalization
5.1.2. State and Society
5.1.3. Contemporary Policies and Ideologies
5.1.4. Social Changes
5.1.5. Information and Knowledge Society
5.1.6. Welfare Society: Realities and Myths
5.1.7. Work and Employability
5.1.8. Citizen Participation
5.1.9. Social Context Diagnosis
5.1.10. Challenges of Contemporary Society
5.2. Psychological Analysis
5.2.1. Notes on Learning Theories
5.2.2. Dimensions of Learning
5.2.3. Psychological Processes
5.2.4. Multiple Intelligences
5.2.5. Cognitive and Metacognitive Processes
5.2.6. Teaching Strategies
5.2.7. Learning Styles
5.2.8. Educational Needs and Learning Difficulties
5.2.9. Thinking Skills
5.2.10. Counseling and Guidance
5.3. Cultural Analysis
5.3.1. Theories on Culture
5.3.2. Culture and Cultural Evolution
5.3.3. Components of Culture
5.3.4. Cultural Identity
5.3.5. Culture and Society
5.3.6. Traditions and Customs in Culture
5.3.7. Culture and Communication
5.3.8. Culture and Cultural Education
5.3.9. Interculturality and Integration
5.3.10. Crises and Challenges in Culture
5.4. Technological Analysis
5.4.1. ICT and New Technologies
5.4.2. Innovation and Development
5.4.3. Advantages and Disadvantages of New Technologies
5.4.4. The Impact of ICT in the Educational Field
5.4.5. Internet Access and New Technologies
5.4.6. Digital Environment and Education
5.4.7. E-learning and B-learning
5.4.8. Collaborative Learning
5.4.9. Video Games and Teaching
5.4.10. ICT and Teacher Training
5.5. Ethical Analysis
5.5.1. Introduction to Ethics
5.5.2. Ethics and Morality
5.5.3. Moral Development
5.5.4. Contemporary Principles and Values
5.5.5. Ethics, Morality, and Beliefs
5.5.6. Ethics and Education
5.5.7. Educational Deontology
5.5.8. Ethics and Critical Thinking
5.5.9. Values-Based Education
5.5.10. Ethics and Project Management
5.6. Business Analysis
5.6.1. Business Planning and Strategy
5.6.2. Mission and Vision of the Organization
5.6.3. Organizational Structure
5.6.4. Administrative Management
5.6.5. Management
5.6.6. Coordination
5.6.7. Control
5.6.8. Resources
5.6.8.1. Human
5.6.8.2. Technological
5.6.9. Supply, Demand, and Economic Environment
5.6.10. Innovation and Competitiveness
5.7. Analysis of the Institution’s Goals and Objectives
5.7.1. Definition of Goals and Objectives
5.7.2. Institutional Goals
5.7.3. General Objectives
5.7.4. Specific Objectives
5.7.5. Plans and Strategies
5.7.6. Actions and Campaigns
5.7.7. Expected Results
5.7.8. Achievement Indicators
5.8. Analysis of Students and Family Context
5.8.1. Characteristics of the Student’s Environment
5.8.2. The Socialization Process
5.8.3. Family Structure and Dynamics
5.8.4. Educational Involvement of the Family
5.8.5. The Student and Their Reference Groups
5.8.6. Educational Inclusion and Family
5.8.7. Attention to Diversity
5.8.8. Coexistence Plan
5.8.9. Self-Regulation and Independence
5.8.10. Performance Factors
5.9. Analysis of Educational Agents
5.9.1. Definition of Educational Intervention Agents
5.9.2. The Role of the Educational Mediator
5.9.3. Civil Society and Organizations
5.9.4. The Educational Community
5.9.5. Teaching Staff
5.9.6. Management Personnel
5.9.7. Responsibility of the Mass Media
5.9.8. Leadership and Education
5.9.9. Learning Environment
5.9.10. Integration and Participation Strategies
5.10. SWOT Analysis
5.10.1. SWOT Matrix
5.10.2. Weaknesses
5.10.3. Threats
5.10.4. Strengths
5.10.5. Opportunities
5.10.6. Success Pairs
5.10.7. Adaptation Pairs
5.10.8. Response Pairs
5.10.9. Risk Pairs
5.10.10. Lines of Action and Strategy
Module 6. Integration Phase of the Educational Project within the Institution
6.1. Applicable Regulatory Framework. General Considerations and Contents of the Educational Project
6.1.1. General Considerations
6.1.2. School Organization
6.1.2.1. General Considerations
6.1.2.2. Theoretical Approaches to School Organization
6.1.2.3. Organizational Components in Educational Institutions
6.1.3. Definition and Characteristics
6.1.4. Values, Objectives, and Priority Actions Based on the Institution’s Identity
6.1.5. Core Elements for Curriculum Development
6.1.6. Pedagogical Guidelines
6.1.7. Contents of the Educational Project
6.1.8 Key Aspects to Consider
6.2. Tutorial Action Plan
6.2.1. General Considerations
6.2.2. Objectives
6.2.3. Tutoring Sessions
6.2.3.1. Tutor Functions
6.2.3.2. Tutoring Assignments
6.2.3.3. Tutoring Organization
6.2.4. Cycle Coordination
6.2.4.1. Selection of the Coordinator
6.2.4.2. Cycle Functions
6.2.4.3. Functions of the Coordinator
6.2.5. Academic Support Measures
6.2.6. Actions and Activities
6.2.6.1. Related to Students
6.2.6.2. Related to Families
6.2.6.3. Related to Faculty and Institutional Organization
6.2.6.4. Related to Other Educational Agents
6.2.7. Student Evaluation
6.2.7.1. Assessment Instruments
6.2.7.2. Phases
6.2.7.3. Grading Criteria
6.2.7.4. Student Promotion
6.2.8. Faculty Evaluation. Evaluation of Other Educational Agents
6.2.9. Evaluation of the Tutorial Action Plan
6.2.10. Key Aspects to Consider
6.3. Truancy Prevention Plan
6.3.1. General Considerations
6.3.2. Definition of Truancy
6.3.3. Types of Truancy
6.3.4. Program Objectives
6.3.5. Implementation Procedures
6.3.5.1. Preparatory Phase
6.3.5.2. Intervention Phase
6.3.5.3. Evaluation Phase
6.3.6. Record of Tardiness
6.3.7. Justification of Absences and Tardiness
6.3.8. Summons and Meeting Minutes
6.3.9. Referral Letter and Report
6.3.10. Key Aspects to Consider
6.4. Educational Inclusion Plan
6.4.1. General Considerations
6.4.2. Organizational Measures
6.4.3. Accessibility Adaptations
6.4.4. Significant Adaptations
6.4.5. Human Resources
6.4.6. Material Resources
6.4.7. Involved Stakeholders
6.4.8. Protocols to be Followed by Tutors and Institutions with Students
6.4.9. Monitoring of the Action Plan
6.4.10. Key Aspects to Consider
6.5. Coexistence and Equality Plan
6.5.1. General Considerations
6.5.2. Assessment of the Institution’s Coexistence Environment
6.5.3. Objectives
6.5.4. Organizational and Operational Criteria
6.5.5. Action Models
6.5.5.1. Action Model Aimed at Prevention and Promoting an Atmosphere of Equality and Equal Opportunities
6.5.5.2. Action Plans
6.5.5.2.1. In General Institutional Organization and Planning
6.5.5.2.2. In the Area of Tutoring
6.5.5.2.3. In the Area of Educational Guidance
6.5.5.2.4. In the Area of Common Space Activities
6.5.5.2.5. In the Family Setting
6.5.5.3. Action Model for Students Exhibiting Behavior Contrary to Coexistence Norms
6.5.5.4. Action Model for Students Exhibiting Severely Disruptive Behavior
6.5.6. Monitoring of the Action Plan
6.5.7. Protocol for Addressing Peer Violence
6.5.8. Protocol for Addressing Aggressions Against Teachers
6.5.9. Other Action Protocols
6.5.10. Key Aspects to Consider
6.6. Transition Plan Between Educational Stages
6.6.1. General Considerations
6.6.2. Involved Personnel
6.6.3. Transition Plan from Pre-School to Primary Education
6.6.4. Transition Plan from Primary to Secondary Education
6.6.5. Student Promotion
6.6.6. Objectives
6.6.7. Methodological Guidelines
6.6.8. Evaluation
6.6.9. Follow-up Meetings
6.6.10. Key Aspects to Consider
6.7. Reading Promotion Plan
6.7.1. General Considerations
6.7.2. Needs Analysis in the Area of Reading within the Institution
6.7.3. Objectives
6.7.4. Strategies to Achieve the Objectives
6.7.5. Methodology
6.7.6. Proposed Activities
6.7.7. Resources
6.7.8. Evaluation of the Reading Plan
6.7.9. Templates
6.7.10. Key Aspects to Consider
6.8. School Welcome Plan
6.8.1. General Considerations
6.8.2. General Objectives
6.8.3. Responsibilities
6.8.4. Newly Arrived Students
6.8.4.1. General Aspects
6.8.4.1.1. Before Enrollment
6.8.4.1.1.1. Registration, Information, and Preparation
6.8.4.1.2. Enrollment
6.8.4.1.2.1. Welcome
6.8.4.1.2.2. Classroom Integration
6.8.4.1.3. After Enrollment
6.8.4.1.3.1. Initial Evaluation and Needs Assessment
6.8.4.1.3.2. Coordination Among Educational Stakeholders
6.8.4.1.3.3. Planning for Ongoing Support
6.8.4.1.4. Monitoring and Opportunities
6.8.4.1.5. Evaluation of the Process
6.8.4.2. Students Arriving at the Beginning of the Academic Year
6.8.4.3. Students Arriving After the Academic Year Has Started
6.8.4.4. Students with No Knowledge of the Language
6.8.5. Newly Arrived Teaching Staff
6.8.5.1. General Aspects
6.8.5.2. Staff Arriving at the Beginning of the Academic Year
6.8.5.3. Staff Arriving After the Academic Year Has Started
6.8.6. Non-Teaching Staff
6.8.6.1. General Aspects
6.8.6.2. Non-Teaching Staff Arriving at the Beginning of the Academic Year
6.8.6.3. Non-Teaching Staff Arriving After the Academic Year Has Started
6.8.7. Student Welcome Plan Template
6.8.8. Teacher Welcome Plan Template
6.8.9. Non-Teaching Staff Welcome Plan Template
6.8.10. Key Aspects to Consider
6.9. Internal Regulations
6.9.1. General Considerations
6.9.2. Student Enrollment Assignment to the School
6.9.3. Entry and Exit Schedules
6.9.4. Absences and Substitutions
6.9.4.1. Student Absences and Substitutions
6.9.4.2. Absences and Substitutions of Teaching and Non-Teaching Staff
6.9.5. Medication Administration Protocol
6.9.5.1. General Criteria
6.9.5.2. Health Protocol
6.9.5.3. Predictable and Unpredictable Emergencies
6.9.5.4. First-Aid Kit
6.9.5.5. Medication Administration
6.9.5.6. Appendices
6.9.6. Accident Protocol
6.9.6.1. General Criteria
6.9.6.2. Minor and Major Situations
6.9.7. Protocol on Extracurricular and Supplementary Activities
6.9.8. Protocol for Managing School Facilities and Spaces
6.9.8.1. General Criteria
6.9.8.2. Security and Supervision of the School
6.9.8.3. Custodial Services
6.9.8.4. Common Areas
6.9.8.5. Classroom
6.9.8.6. Use of IT Equipment
6.9.8.7. Other
6.9.9. Tutoring Meetings
6.9.10. Key Aspects to Consider
6.10. Project Portfolio
6.10.1. School Cafeteria Educational Project
6.10.2. Emergency Plan
6.10.3. Innovation Project
6.10.4. Program for the Reuse, Replacement, and Renewal of Textbooks
6.10.5. Improvement Plan
6.10.6. Curricular Project
6.10.7. Linguistic Project
6.10.8. Educational Marketing Plan
6.10.9. Faculty Training Plan
6.10.10. ICT Project
6.10.11. Further Reading
Module 7. Implementation Phase of the Educational Project: Key Factors for an Efficient and Effective Educational Project
7.1. Educational Leadership How Many Are We?
7.1.1. General Considerations
7.1.2. Theories Informing the Concept of Leadership
7.1.3. Core Leadership Competencies
7.1.4. Leadership Models
7.1.5. European Trends in Educational Leadership
7.1.6. Tools for Effective and Efficient Leadership
7.1.7. Stages in Becoming a Leader
7.1.8. Social Skills
7.1.9. Emotional Skills
7.1.10. Key Aspects to Consider
7.2. Preparation. Who Are We?
7.2.1. General Considerations
7.2.2. Definition of the Educational Project
7.2.3. Relationship Between the Educational Project and Other Institutional Documents
7.2.4. Implications of the Educational Project
7.2.5. Definition of the Process
7.2.6. Action Planning
7.2.7. Proposal
7.2.8. Examples of Planning the Educational Project Development Process
7.2.9. Key Aspects to Consider
7.3. Situational Analysis. Where Are We?
7.3.1. General Considerations
7.3.2. Definition of the Process
7.3.3. Institutional Analysis
7.3.3.1. Institutional Analysis Worksheets
7.3.4. Environmental Analysis
7.3.4.1. Environmental Analysis Worksheets
7.3.5. Sample Report from the Management Team to the Various Educational Stakeholders
7.3.6. Educational Project Survey
7.3.7. Key Aspects to Consider
7.4. Awareness. Why Do We Need Everyone?
7.4.1. General Considerations
7.4.2. Definition of the Process
7.4.3. Action Planning
7.4.4. Proposal
7.4.5. Examples of Planning the Awareness Process in the Development of an Educational Project
7.4.6. Key Aspects to Consider
7.5. Development. What Do We Want?
7.5.1. General Considerations
7.5.2. Definition of the Process
7.5.3. Principles, Values, and Institutional Identity
7.5.4. Core Objectives. Priorities
7.5.5. Approval and Validation
7.5.6. Dissemination
7.5.7. Templates
7.5.8. Key Aspects to Consider
7.6. Implementation. How Do We Carry It Out?
7.6.1. General Considerations
7.6.2. Definition of the Process
7.6.3. Templates
7.6.4. Key Aspects to Consider
7.7. Monitoring and Evaluation. Where Are We Now?
7.7.1. General Considerations
7.7.2. Definition of the Process
7.7.3. Validity and Review
7.7.4. Templates
7.7.5. Key Aspects to Consider
7.8. Redesign of the Educational Project. Shall We Continue?
7.8.1. General Considerations
7.8.2. Definition of the Process
7.8.3. Key Aspects to Consider
7.9. Coordination Between Individual and Collegiate Governing Bodies How Will We Coordinate?
7.9.1. General Considerations
7.9.2. Definition of the Process
7.9.3. Individual Governing Bodies
7.9.4. Collegiate Governing Bodies
7.9.5. Key Aspects to Consider
7.10. Participation of the Various Educational Stakeholders. How Will We Participate?
7.10.1. General Considerations
7.10.2. Definition of the Process
7.10.3. Participation and Management Model
7.10.4. Family Involvement
7.10.5. Teacher Involvement
7.10.6. Non-Teaching Staff Involvement
7.10.7. Student Involvement
7.10.8. Community and External Environment Involvement
7.10.9. Key Aspects to Consider
7.11. Further Reading
Module 8. Leadership, Management, and Governance of the Educational Project
8.1. Terms and Roles: Management, Administration, and Leadership
8.1.1. Manager
8.1.2. Director
8.1.3. Leader
8.1.4. The Role of Management in Educational Leadership
8.1.5. The Role of Administration in Educational Leadership
8.1.6. The Role of Leadership in Educational Administration
8.1.7. The Virtuous Triangle
8.1.8. No One Is Perfect. No One Is an Island
8.1.9. A Balancing Act
8.1.10. Is the Solitude of the Decision-Maker Really Necessary?
8.2. Coaching and Leadership
8.2.1. Educational Leadership as the Leadership of Leaders
8.2.2. The Leader as Coach
8.2.3. Leadership, Coaching, and the Socratic Method
8.2.4. Elements of Team Coaching: Assisting the Waters Break
8.2.4.1. Assessing the Team
8.2.4.2. Raising Awareness of Change
8.2.4.3. Amplifying, Championing, Encouraging, Provoking
8.2.5. Elements of Team Coaching: Subcutaneous Intervention
8.2.5.1. Transferring Responsibility to the Team
8.2.5.2. Fostering Participation
8.2.5.3. Structuring What Is Already Underway
8.2.5.4. Normalizing
8.2.6. Elements of Team Coaching: Strengthening the System’s Defenses
8.2.6.1. Identifying Signs or Symptoms
8.2.6.2. Sustaining Discomfort
8.2.6.3. Returning Responsibility to the Team
8.2.6.4. Giving Voice to What Is Silenced
8.2.7. The Leader and Chaos-Order: Transaction and Transformation
8.2.8. Changing Language to Transform Reality
8.2.8.1. Communication as the Key to Change
8.2.8.2. Language as the Driver of Change
8.2.8.3. Stories, Metaphors, and Tales: The Power of Symbolic Languag
8.2.8.4. From Words to Action
8.2.8.5. Celebrating Achievements
8.2.9. Words Convince, but Example Inspires
8.3. Structures and Leadership: Reference Figures and Other Leaders within the Institution
8.3.1. The Authority-Power Dichotomy
8.3.2. Organizational Structures and Formal Leadership Roles
8.3.3. Do We Have the Necessary and Sufficient Structures?
8.3.4. Types of Leadership (Without Adjectives)
8.3.4.1. Pedagogical Leaders
8.3.4.2. Organizational Leaders
8.3.4.3. Constructive Leaders
8.3.5. Informal Leadership and Adaptive Structures
8.3.6. Delegated Authority
8.3.7. There Is No Leadership Without Direction, Nor a Leader Without a Project
8.3.8. Leadership Can Be Learned, but It Requires Time and Attention
8.3.9. Leading Through Values: Commitment, Exemplarity, Greatness, and Resilience
8.4. Selection, Training, and Support of Leaders within the Institution
8.4.1. Why Do We Need This Leader? Work Teams and Leadership
8.4.2. Co-Creating the Future: Delegation to Leaders
8.4.2.1. Requirements for Delegation
8.4.2.2. The Delegation Process
8.4.2.3. Phases of Delegation
8.4.3. Co-Creating the Future: Empowering Leaders
8.4.3.1. Methods of Empowerment
8.4.3.2. Communication within the Institution
8.4.3.3. The Limits of Power
8.4.4. Ongoing Leadership Training
8.4.5. Supporting Those Who Are Deeply Committed
8.4.6. Personalized Mentorship for Those in Positions of Responsibility
8.4.7. Professional Development of Leaders
8.4.8. Gratitude Is a Sign of Nobility: The Day After Leaving a Position
8.5. How to Champion the Educational Project
8.5.1. Thorough Knowledge of the Framework: Mission, Vision, and Values
8.5.2. The Ability to Communicate Effectively
8.5.3. Timing and Forms of Communication
8.5.3.1. What’s Important vs. What’s Urgent
8.5.3.2. Be Aware: 92% of Communication Is Non-Verbal
8.5.4. Anchoring in the Real Context
8.5.5. Every Project Requires Both Strategy and Tactics
8.5.5.1. Strategic Planning: Key Stakeholders
8.5.5.2. Tactical Execution: Key Stakeholders
8.5.6. Trial and Error
8.5.7. The Educational Project and Leaders as “Coolhunters”
8.5.8. Errare humanum est. The School as a Laboratory: Possibilities and Limits
8.5.9. Perseverare Autem Diabolicum. What Doesn’t Work Becomes a Burden
8.5.10. Et tertia non datur? The 50-25-20 Rule
8.6. Theoretical-Practical Training in the Foundations of the Project
8.6.1. The Theory-Practice Binomial
8.6.2. Justifying Actions Is Always Necessary
8.6.2.1. The Importance of Scientific Validation
8.6.2.2. As a Preparatory Rationale
8.6.2.3. As a Communicative Argument
8.6.2.4. To Foster Reflection, Observation, and Evaluation
8.6.3. Justifying Practical Benefits Is Also Necessary
8.6.4. Application of Learning: Motivation and Oversight
8.6.5. Where Should Efforts Be Focused?
8.6.6. Thoughtful Reflection (Not Complaining) About What Does Not Work
8.6.7. Cross-Pollination: Peer Learning Among Educators
8.6.8. Reflecting on Best Practices
8.6.9. When What’s Being Done Has Already Been Done
8.7. Project Development. Part 1: Phases and Possibilities of Each Stage
8.7.1. Every Project and Team Undergoes Phases of Change
8.7.2. Phases of a Project. Possibilities
8.7.2.1. Analysis
8.7.2.2. Design
8.7.2.3. Implementation
8.7.2.4. Evaluation
8.7.3. From a Paper-Based Project to Real-World Implementation
8.7.4. Micro-Changes and the Development of the Educational Project: The Value of Classroom Practice
8.7.5. Leveraging What Is Already Being Done: Listening as a Driver of Change
8.7.6. Project Development and Personal Change: The Change Curve
8.7.6.1. Neutral Phases
8.7.6.2. New Beginnings
8.7.6.3. Transition and Development
8.7.7. Overlapping Phases in Complex Projects
8.7.7.1. How to Manage Constant Change
8.7.7.2. When Changing Teams Is Not an Option
8.7.8. What If It Doesn’t Work? Learning from Failure
8.8. Project Development. Part 2: Potential Obstacles
8.8.1. Personal Barriers
8.8.1.1. Different Profiles of Those Involved
8.8.1.2. Profiles Based on Length of Service
8.8.1.3. Profiles Based on Compatibility
8.8.1.4. From Balkanized Cultures to Professional Communities
8.8.2. Bureaucratic Constraints
8.8.2.1. Continuous Evaluation. Design of Meaningful Indicators
8.8.2.2. No Universal Indicators Exist
8.8.2.3. No School Fits Entirely on Paper
8.8.3. Legal and Regulatory Challenges
8.8.3.1. Learning to Interpret Regulations
8.8.3.2. Asking the Right Questions
8.8.3.3. Daring to Make Proposals
8.8.4. Obstacles as Tools for Improvement
8.9. Project Development. Part 3: Risk Factors
8.9.1. Personal Risks
8.9.1.1. Lack of Team Cohesion
8.9.1.2. Internal Conflicts
8.9.1.3. Anti-Leadership Attitudes
8.9.2. Structural Risks
8.9.2.1. Incoherence with the Mission
8.9.2.2. Lack of Alignment with the Vision
8.9.2.3. Contradictions with Core Values
8.9.2.4. Role Redundancy
8.9.2.5. Work Overload
8.9.3. Strategic Risks
8.9.3.1. Lack of Contextualization
8.9.3.2. Unsustainability
8.9.4. Tactical Risks
8.9.4.1. Unawareness of Context
8.9.4.2. Lack of Planning
8.9.4.3. Haste
8.9.5. Communication Risks
8.9.5.1. Do-It-All Attitude
8.9.5.2. Fear of Judgment
8.9.5.3. From Clients to Allies
8.9.6. Designing a Project with Awareness of Risk Factors. Courage and Prudence
8.9.7. The Need for External Advisors and Supervisors
8.10. Evaluation of Leadership and Management in the Educational Project
8.10.1. Evaluation as the Cornerstone of Any Project
8.10.2. The Role of Leadership Evaluation in Overall Project Assessment
8.10.3. Who Evaluates the Leader?
8.10.4. Tools for Evaluating Leadership
8.10.5. Building a Leadership Career Path: Learning to Lead and Manage
8.10.5.1. Continuing Education
8.10.5.2. Executive Mentoring
8.10.5.3. Forums and Professional Exchanges
8.10.6. The Local Leadership Culture and the Educational Project
8.10.7. Leadership Culture as Part of the School’s Pedagogical Identity
8.10.8. Leadership Cycles as a Signature Element of the School
8.10.9. The Role of Senior Leaders in the School of Tomorrow
Module 9. Foundations and Evolution of Technology Applied to Education
9.1. Aligning with HORIZON 2020
9.1.1. Early Advances in ICT and Teacher Involvement
9.1.2. Evolution of the European Plan HORIZON 2020
9.1.3. UNESCO: ICT Competency Framework for Teachers
9.1.4. The Teacher as a Coach
9.2. Pedagogical Foundations of Educational Robotics
9.2.1. MIT: A Pioneer in Innovation
9.2.2. Jean Piaget: Forerunner of Constructivism
9.2.3. Seymour Papert: A Transformative Figure in Technological Education
9.2.4. George Siemens' Connectivism
9.3. Regulation of a Technological-Legal Environment
9.3.1. European Report on the Ethical Agreement for Applied Robotics
9.4. The Importance of Curricular Integration of Robotics and Technology
9.4.1. Educational Competencies
9.4.1.1. What Is a Competency?
9.4.1.2. What is an Educational Competency?
9.4.1.3. Core Competencies in Education
9.4.1.4. Application of Educational Robotics to Educational Competencies
9.4.2. STEAM. A New Learning Model. Innovative Education to Train Future Professionals
9.4.3. Models of Technological Classrooms
9.4.4. Integrating Creativity and Innovation into the Curriculum
9.4.5. The Classroom as a Makerspace
9.4.6. Critical Thinking
9.5. A Different Way of Teaching
9.5.1. Why Innovation in Education Is Essential
9.5.2. Neuroeducation: Emotion as a Driver of Educational Success
9.5.2.1. A Bit of Neuroscience to Understand How Children Learn
9.5.3. The 10 Keys to Gamify Your Classroom
9.5.4. Educational Robotics: The Leading Methodology of the Digital Era
9.5.5. Advantages of Robotics in Education
9.5.6. Design and 3D Printing and Their Impact on Education
9.5.7. Flipped Classroom & Flipped Learning
9.6. Gardner and Multiple Intelligences
9.6.1. The 8 Types of Intelligence
9.6.1.1. Logical-Mathematical Intelligence
9.6.1.2. Linguistic Intelligence
9.6.1.3. Spatial Intelligence
9.6.1.4. Musical Intelligence
9.6.1.5. Bodily-Kinesthetic Intelligence
9.6.1.6. Intrapersonal Intelligence
9.6.1.7. Interpersonal Intelligence
9.6.1.8. Naturalistic Intelligence
9.6.2. 6 Tips for Applying Multiple Intelligences
9.7. Analytical Tools for Knowledge
9.7.1. Application of Big Data in Education
Module 10. Educational Robotics: Robots in the Classroom
10.1. Origins of Robotics
10.2. Robo...What?
10.2.1. What is a Robot? What Is Not?
10.2.2. Types and Classification of Robots
10.2.3. Components of a Robot
10.2.4. Asimov and the Laws of Robotics
10.2.5. Robotics, Educational Robotics, and Pedagogical Robotics
10.2.6. DIY (Do It Yourself) Techniques
10.3. Learning Models in Educational Robotics
10.3.1. Meaningful and Active Learning
10.3.2. Project-Based Learning (PBL)
10.3.3. Game-Based Learning
10.3.4. Learning to Learn and Problem Solving
10.4. Computational Thinking (CT) Comes to the Classroom
10.4.1. Nature
10.4.2. Concept of Computational Thinking
10.4.3. Techniques in Computational Thinking
10.4.4. Algorithmic Thinking and Pseudocode
10.4.5. Computational Thinking Tools
10.5. Work Strategies in Educational Robotics
10.6. The Four C’s Methodology to Empower Your Students
10.7. Overall Benefits of Educational Robotics
Module 11. Working with Robots in Pre-School Education “Not To Learn Robotics, But To Learn Through Robotics”
11.1. The Revolution of New Technologies in Pre-School Education
11.1.1. How Have New Technologies Evolved in Pre-School Education?
11.1.2. Digital Competence for Educators
11.1.3. The Importance of Integrating Emotional Intelligence and Educational Robotics
11.1.4. Teaching Innovation to Children from an Early Age
11.2. Robotics in the Pre-School Classroom. Educating for the Future
11.2.1. The Emergence of Educational Robotics in the Pre-School Classroom
11.2.2. Why Initiate the Development of Computational Thinking in Pre-School Education?
11.2.3. Using Educational Robotics as a Learning Strategy
11.2.4. Curricular Integration of Educational Robotics
11.3. Robots in the Classroom!
11.3.1. What Robots Can Be Introduced in Pre-School Education?
11.3.2. LEGO DUPLO as a Complementary Tool
11.3.3. Introductory Programming Software
11.4. Getting to Know Bee-Bot!
11.4.1. The Programmable Bee-Bot Robot
11.4.2. Educational Contributions of Bee-Bot
11.4.3. Overview of Software and Functionality
11.4.4. Bee-Bot CARDS
11.4.5. Additional Resources for Classroom Use
11.5. Classroom Tools
11.5.1. How to Introduce Robotics into the Classroom
11.5.2. Implementing Educational Robotics within the Pre-School Curriculum
11.5.3. Connecting Robotics to Core Content Areas
11.5.4. Designing a Classroom Session with Bee-Bot
Module 12. I’m a Big Kid Now! Understanding Educational Robotics in Primary Education
12.1. Learning Robotics, Building Knowledge
12.1.1. Pedagogical Approach in Primary Classrooms
12.1.2. The Importance of Collaborative Work
12.1.3. The Enjoying By Doing Method
12.1.4. From ICT (Information and Communication Technologies) to LKT (Learning and Knowledge Technologies)
12.1.5. Connecting Robotics to Curricular Content
12.2. We’re Becoming Engineers!
12.2.1. Robotics as an Educational Resource
12.2.2. Robotic Tools for Use in Primary Education
12.3. Exploring LEGO©
12.3.1. LEGO WeDo Kit 9580
12.3.1.1. Kit Contents
12.3.1.2. LEGO WeDo 9580 Software
12.3.2. Lego WeDo 2.0 Kit
12.3.2.1. Kit Contents
12.3.2.2. WeDo 2.0 Software
12.3.3. Basic Concepts in Mechanics
12.3.3.1. Scientific-Technological Principles of Levers
12.3.3.2. Scientific-Technological Principles of Wheels and Axles
12.3.3.3. Scientific-Technological Principles of Gears
12.3.3.4. Scientific-Technological Principles of Pulleys
12.4. Teaching Practice. Bulding My First Robot
12.4.1. Introduction to mBot. First Steps
12.4.2. Robot Movement
12.4.3. IR Sensor (Light Sensor)
12.4.4. Ultrasonic Sensor. Obstacle Detection
12.4.5. Line-Following Sensor
12.4.6. Additional Sensors Not Included in the Kit
12.4.7. mBot Face
12.4.8. Operating the Robot with the App
12.5. How to Design Your Own Teaching Materials
12.5.1. Developing Competencies Through Technology
12.5.2. Working on Projects Aligned with the School Curriculum
12.5.3. How Is a Robotics Lesson Conducted in the Primary Classroom?
Module 13. Guiding Secondary School Students Toward the Careers of the Future
13.1. Robotics as a Motivational Tool
13.1.1. Motivation as a Learning Strategy
13.1.2. Educational Robotics and the Fight Against School Dropout. OECD Report
13.1.3. The Path Toward Future Careers
13.1.4. Robotics as a Module in Secondary Education
13.1.5. Robotics for Youth Entrepreneurship
13.2. What Tools Can Be Introduced in Secondary Classrooms?
13.3. Becoming Electronics Experts
13.3.1. The Importance of Open Source Hardware (OSH)
13.3.2. Educational Applications of Open Source Technology
13.3.3. What Is Arduino?
13.3.4. Components of Arduino
13.3.5. Types of Arduino
13.3.6. Arduino Software
13.3.7. How a Breadboard Works
13.3.8. Fritzing as a Learning Platform
13.4. LEGO® MINDSTORMS Education EV3
13.4.1. The Development of LEGO® Mindstorms. MIT + LEGO©
13.4.2. Mindstorms Generations
13.4.3. Components of the LEGO Mindstorms Robotics Kit
13.4.4. EV3 Software
13.4.5. Programming Blocks
13.5. Revisiting mBot
13.5.1. Challenge: Wall-Following Robot
13.5.2. Challenge: Maze-Solving Robot
13.5.3. Challenge: Advanced Line-Following Robot
13.5.4. Challenge: Autonomous Vehicle
13.5.5. Challenge: SumoBot
13.6. Competitions: The Ultimate Challenge
13.6.1. Types of Educational Robotics Competitions
13.6.2. RoboCup
13.6.3. Robotics Competition
13.6.4. FIRST LEGO League (FLL)
13.6.5. World Robot Olympiad (WRO)
13.6.6. Robotlympic
Module 14. Specialized Robotics for Children with Special Educational Needs (SEN)
14.1. Robotics as a Pedagogical Resource for Children with SEN
14.1.1. Understanding Students with Special Educational Needs
14.1.2. The Role of the Educator in Working with SEN Students
14.1.3. Robotics as a Pedagogical Resource for Children with SEN
14.2. Educational Robotics as a Pedagogical Response to ADHD
14.2.1. What Is Attention Deficit Hyperactivity Disorder (ADHD)? The Teaching-Learning Process, Attention, and Motivation
14.2.2. Why Does Educational Robotics Benefit Children with ADHD? Teaching Strategies for Working with Students with ADHD
14.2.3. The Most Important Part: Fun and Motivation
14.3. Robotics as a Therapeutic Resource for Children with Autism and Asperger Syndrome
14.3.1. What Is Autism Spectrum Disorder (ASD)?
14.3.2. What Is Asperger Syndrome?
14.3.3. Differences Between ASD and Asperger Syndrome
14.3.4. Benefits of Robotics for Children with ASD and Asperger Syndrome
14.3.5. Can a Robot Help a Child with Autism Socialize?
14.3.6. Educational Apps Supporting Oral and Written Language, Mathematics, etc
14.3.7. Apps Supporting Daily Living Skills
14.4. Robotics as an Alternative for Gifted and Talented Children
14.4.1. Intelligence and Giftedness
14.4.2. Learning Styles of Gifted Children
14.4.3. How Educational Robotics Supports Gifted and Talented Students
14.4.4. Robotic Resources for Working with Gifted Children
Module 15. The Most Widely Used Programming Language in Primary Classrooms: Scratch
15.1. Introduction to Scratch
15.1.1. What Is Scratch?
15.1.2. Open Knowledge
15.1.3. Educational Use of Scratch
15.2. Getting to Know the Scratch Environment
15.2.1. Stage (Backdrop)
15.2.2. Editing Sprites and Backgrounds
15.2.3. Menu and Toolbars
15.2.4. Switching to Costume and Sound Editing
15.2.5. Viewing and Sharing Projects
15.2.6. Block-Based Programming Interface
15.2.7. Help Section
15.2.8. Backpack Feature
15.3. Programming Block Development
15.3.1. By Shape
15.3.2. By Color
15.3.2.1. Motion Blocks (Dark Blue)
15.3.2.2. Looks Blocks (Purple)
15.3.2.3. Sound Blocks (Pink)
15.3.2.4. Pen Blocks (Green)
15.3.2.5. Data Blocks (Orange)
15.3.2.6. Events Blocks (Brown)
15.3.2.7. Control Blocks (Ochre)
15.3.2.8. Sensing Blocks (Light Blue)
15.3.2.9. Operators Blocks (Light Green)
15.3.2.10. More Blocks (Violet and Dark Gray)
15.4. Stacking Blocks. Hands-On Practice
15.5. Scratch Community for Students
15.6. ScratchEd. Learn, Share, Connect. A Community for Educators
Module 16. Programming to Learn Through Play
16.1. The Future of Education Lies in Teaching Programming
16.1.1. The Origins of Programming for Children: The LOGO Language
16.1.2. The Impact of Programming Instruction in the Classroom
16.1.3. Young Creators Unafraid of Making Mistakes
16.2. Teaching Tools for Introducing Programming in the Classroom
16.2.1. Where Do We Begin Teaching Programming?
16.2.2. How Can I Introduce Programming into My Classroom?
16.3. What Programming Tools Are Available?
16.3.1. Platforms for Learning Programming from the Pre-School Level: Code.org
16.3.2. 3D Video Game Programming. Kodu Game Lab
16.3.3. Learning to Code in Secondary Education Using JavaScript, C++, and Python. CodeCombat
16.3.4. Other Alternatives for Teaching Programming in Schools
Module 17. 3D Design and Printing. “If You Can Dream It, You Can Create It”
17.1. Origins and Development of 3D Design and Printing
17.1.1. What Is It?
17.1.2. NMC Horizon Project. EDUCAUSE Learning Report
17.1.3. Evolution of 3D Printing
17.2. 3D Printers: What Types Are Available?
17.2.1. SLA – Stereolithography
17.2.2. SLS – Selective Laser Sintering
17.2.3. Inkjet Printing
17.2.4. FDM – Fused Deposition Modeling
17.3. What Types of Materials Are Used for 3D Printing?
17.3.1. ABS (Acrylonitrile Butadiene Styrene)
17.3.2. PLA (Polylactic Acid)
17.3.3. Nylon
17.3.4. Flex (Flexible Filament)
17.3.5. PET (Polyethylene Terephthalate)
17.3.6. HIPS (High Impact Polystyrene)
17.4. Applications in Various Fields
17.4.1. Art
17.4.2. Food Industry
17.4.3. Textile and Jewelry
17.4.4. Medicine
17.4.5. Construction
17.4.6. Education
Module 18. Tinkercad, A Different Way of Learning
18.1. Using Tinkercad in the Classroom
18.1.1. Getting to Know Tinkercad
18.1.2. Understanding 3D Perception
18.1.3. The “Hello World!” Cube
18.2. First Operations with Tinkercad
18.2.1. Using the “Hole” Command
18.2.2. Grouping and Ungrouping Elements
18.3. Creating Clones
18.3.1. Copy, Paste, and Duplicate
18.3.2. Scaling the Design: Modifying Clones
18.4. Adjusting Our Creations
18.4.1. Aligning Objects
18.4.2. The “Mirror” Effect
18.5. Printing Our First Designs
18.5.1. Importing and Exporting Designs
18.5.2. Which Software Can Be Used for 3D Printing?
18.5.3. From Tinkercad to CURA. Bringing Our Designs to Life
18.6. Guidelines for 3D Design and Printing in the Classroom
18.6.1. How to Integrate Design Activities into the Classroom
18.6.2. Linking 3D Design to Curricular Content
18.6.3. Thingiverse as a Support Tool for Educators
Module 19. Economic and Financial Planning and Management of Educational Projects
19.1. Situational Analysis and Educational Challenges
19.1.1. Diagnostic Exploration
19.1.2. Educational Indicators
19.1.3. The Educational Problem
19.1.4. Infrastructure Challenges
19.1.5. Socioeconomic Challenges
19.1.6. Administrative and Institutional Challenges
19.1.7. Environmental Challenges
19.1.8. Historical and Cultural Challenges
19.1.9. Cause-and-Effect Analysis
19.1.10. SWOT Analysis
19.2. Introduction to Economic and Financial Planning and Management of Educational Projects
19.2.1. Project Preparation and Evaluation
19.2.2. Decision-Making in Project Management
19.2.3. Types of Projects
19.2.4. Project Evaluation
19.2.5. Social Evaluation of Projects
19.2.6. Projects and Development Planning
19.2.7. Scope of Project Studies
19.2.8. Technical Feasibility Study
19.2.9. Market Study
19.2.10. Organizational and Financial Analysis
19.3. Economic Structure and Educational Market Study
19.3.1. Market Structure
19.3.2. Demand for Educational Services
19.3.3. Price Determination
19.3.4. Supply
19.3.5. The Project’s Market
19.3.6. Objectives and Stages of Market Research
19.3.7. The Consumer
19.3.8. Commercial Strategy
19.3.9. Environmental Analysis
19.3.10. Demand Analysis
19.4. Forecasting Techniques and Cost Estimation
19.4.1. Forecasting
19.4.2. Forecasting Methods
19.4.3. Qualitative and Causal Methods
19.4.4. Time Series Model
19.4.5. Cost Information
19.4.6. Future and Differential Costs
19.4.7. Key Cost Elements
19.4.8. Short-Term Cost Functions
19.4.9. Cost-Volume-Profit Analysis
19.4.10. Accounting Costs and VAT (Value-Added Tax)
19.5. Economic Background, Technical Study, and Determination of Project Scale
19.5.1. Scope of Study and Production Process
19.5.2. Economies of Scale
19.5.3. Lange’s Model
19.5.4. Equipment Investment
19.5.5. Personal Financial Balance and Technology Choices
19.5.6. Factors Influencing Project Scale
19.5.7. Economies of Size
19.5.8. Optimal Project Scale
19.5.9. Projects with Growing Market Demand
19.5.10. Projects with Stable Market Demand
19.6. Location Decisions and Organizational Economic Impact
19.6.1. Location Studies and Factors
19.6.2. Evaluation Methods for Non-Quantifiable Factors
19.6.3. Qualitative Point Method
19.6.4. Brown and Gibson Method
19.6.5. Maximization of Net Present Value
19.6.6. Project Organization Study
19.6.7. Economic Impact of Organizational Variables
19.6.8. Investment in Organizational Structure
19.6.9. Administrative Operating Costs
19.6.10. Importance of Administrative Systems in Project Preparation and Evaluation
19.7. Legal Framework and Project Investment
19.7.1. Importance of the Legal Framework
19.7.2. Economic Considerations in Legal Studies
19.7.3. Economic Impact of Legal Studies
19.7.4. Legal Organization of the Social System
19.7.5. Pre-Operational Investments
19.7.6. Working Capital Investment
19.7.7. Accounting Method
19.7.8. Delay Period Method
19.7.9. Maximum Accumulated Deficit Method
19.7.10. Investments During Operations
19.8. Project Benefits and Cash Flow Construction
19.8.1. Types of Benefits
19.8.2. Residual Value
19.8.3. Pricing Policies
19.8.4. Profitability Analysis for Price Setting
19.8.5. Cash Flow Elements
19.8.6. Cash Flow Structure
19.8.7. Investor Cash Flow
19.8.8. Cash Flows for Projects in Ongoing Enterprises
19.8.9. EBITDA
19.8.10. Additional Considerations
19.9. Project Evaluation Criteria and Discount Rates
19.9.1. Net Present Value (NPV) Criterion
19.9.2. Internal Rate of Return (IRR) Criterion
19.9.3. Other Decision Criteria
19.9.4. Inflation Effects on Project Evaluation
19.9.5. Cost of Capital
19.9.6. Cost of Debt
19.9.7. Cost of Equity Capital
19.9.8. Capital Asset Pricing Model (CAPM) for Determining the Cost of Equity
19.9.9. Average Corporate Rate vs. CAPM
19.9.10. The Agency Problem
19.10. Risk and Sensitivity Analysis
19.10.1. Preliminary Considerations
19.10.2. Unidimensional Sensitivity Analysis of NPV
19.10.3. Multidimensional Sensitivity Analysis and Monte Carlo Simulation
19.10.4. Uses and Misuses of Sensitivity Analysis
19.10.5. Social Project Preparation and Evaluation
19.10.6. Social Costs and Benefits
19.10.7. Impact of Indirect Effects and Externalities
19.10.8. Impact of Intangible Effects
19.10.9. Impact of the Social Discount Rate
19.10.10. Private vs. Social Evaluation
Module 20. Marketing and Advertising for an Educational Project
20.1. Introduction to Marketing
20.1.1. Overview of Marketing
20.1.2. The Needs Addressed by Marketing
20.1.3. Evolution of the Marketing Concept
20.1.4. Emerging Trends in Marketing
20.1.5. From Transactional to Relational Marketing
20.1.6. Corporate Social Responsibility (CSR)
20.1.7. The Evolution of Marketing Paradigms
20.1.7.1. Marketing 1.0
20.1.7.2. Marketing 2.0
20.1.7.3. Marketing 3.0
20.1.7.4. Marketing 4.0
20.1.8. Holistic Marketing
20.2. Commercial Planning
20.2.1. Corporate Strategic Planning and Marketing Planning
20.2.2. The Marketing Plan within an Organization
20.2.3. Phase 1: Situational Analysis
20.2.3.1. Market Analysis
20.2.3.2. Microenvironment
20.2.3.3. Macroenvironment
20.2.3.4. Internal Analysis
20.2.4. Phase 2: Goal Setting
20.2.5. Phase 3: Strategy Design
20.2.5.1. Product Strategy
20.2.5.2. Pricing Strategy
20.2.5.3. Distribution Strategy
20.2.5.4. Communication Strategy
20.2.6. Phase 4: Evaluation, Implementation, and Control
20.2.6.1. Commercial Strategy Evaluation
20.2.6.2. Marketing Department Structure and Implementation
20.2.6.3. Strategic Control and Feedback
20.3. Market and Client Segmentation
20.3.1. Enhancing Marketing Effectiveness Through Segmentation
20.3.2. Differentiating Leads to Target High-Conversion Clients
20.3.3. Identifying Optimal Markets and Audiences
20.3.4. Understanding Client Needs and Building a Tailored Marketing Mix
20.3.5. Gaining Competitive Advantage and Growth Opportunities
20.3.6. Key Variables in an Effective Segmentation Strategy
20.3.7. Benefits of Implementing Segmentation Programs
20.3.8. Integrating Segmentation into Sales and Marketing Processes
20.4. Positioning and Building Personal Branding
20.4.1. How Brand Equity is Created
20.4.2. Managing Branding Online and Offline
20.4.3. Brand Components and Their Key Characteristics
20.4.4. Strategies: Strengths and Weaknesses in Brand Management
20.4.5. Positioning Strategies Through Brand and Communication
20.5. Creative Advertising and New Communication Models in Organizations
20.5.1. What Is Creativity and When Does It Flourish?
20.5.2. The Process of Generating Creative Ideas
20.5.3. The Thought Process of a Creative Professional
20.5.4. Structuring an Advertising Message
20.5.5. Generating Publicity (Publicity vs. Advertising)
20.5.6. Crafting Digital Advertising
20.5.7. Why Branding Matters
20.5.8. Brand vs. Logo: Key Differences
20.6. Educational Offering
20.6.1. The Educational Project
20.6.2. Mission and Vision
20.6.3. Supplementary Services
20.6.4. Use of Diverse Educational Materials
20.6.5. Certifications
20.6.6. Differentiating Your Educational Offer
20.6.7. Methodology
20.6.8. Teaching staff
20.6.9. Facilities
20.6.10. Supporting Services. (Location and Accessibility)
20.7. Social Media Campaigns
20.7.1. Facebook Ads Campaigns
20.7.1.1. Creating High-Impact Campaigns Aligned with the Customer Journey
20.7.1.2. Maximizing the Platform's Tools and Features
20.7.1.3. Creating and Optimizing Facebook Ads in Multiple Formats
20.7.1.4. Sales Process Presentation
20.7.1.5. Optimizing Social Media/Business Pages
20.7.1.6. Competitor Benchmarking
20.7.1.7. ROI Tracking and Optimization
20.7.2. Twitter Ads Campaigns
20.7.2.1. Campaign Objectives
20.7.2.2. Audience Targeting
20.7.2.3. Bidding
20.7.2.4. Budget Management
20.7.2.5. Creative Development
20.7.2.6. Campaign Performance Analysis
20.7.3. Instagram Campaigns
20.7.3.1. Content Strategy
20.7.3.2. Profile Optimization
20.7.3.3. Effective Use of Hashtags
20.7.3.4. Engagement Strategies
20.7.3.5. Showcasing Customer Experiences
20.7.3.6. Using Instagram for Events
20.7.4. Email Marketing Campaigns
20.7.5. WhatsApp Campaigns
20.7.6. Apps
20.7.7. Blogging as a Marketing Tool
20.8. Designing and Managing a Marketing Strategy for Service-Based Organizations
20.8.1. Defining Service Marketing: Strategies, Methods, and Tools
20.8.2. Unique Features of Service Marketing
20.8.3. Building a Services Marketing Plan
20.8.4. Positioning Services Effectively in the Market
20.8.5. Understanding Customer Behavior in Service Organizations
20.9. Marketing Strategies
20.9.1. Introduction to Marketing Strategy
20.9.2. Product-Related Decisions
20.9.2.1. Product Dimensions
20.9.2.2. Product Portfolio Management
20.9.2.3. Product Development
20.9.2.4. Product Life Cycle
20.9.3. Pricing Decisions
20.9.3.1. Pricing Strategies and Policies
20.9.3.2. Key Pricing Factors
20.9.3.3. Strategic Pricing Models
20.9.4. Distribution Decisions
20.9.4.1. Distribution Channel Management
20.9.5. Communication Decisions
20.9.5.1. Personal Selling
20.9.5.2. Sales Promotion
20.9.5.3. Public Relations
20.9.5.4. Advertising
20.9.5.5. Other Communication Tools
20.10. Marketing Metrics: Profitability and Campaign Performance Analysis
20.10.1. Choosing Metrics Based on Company Type, Strategy, and Goals
20.10.2. Key Indicators to Measure the Impact of Commercial and Marketing Activities
A comprehensive specialized program that will take you through the necessary training to compete with the best in your profession”
Advanced Master’s Degree in Implementation of Educational Projects, Robotics, and 3D Printing
To improve the general conditions of an institution, it is necessary to plan innovative educational strategies, which require numerous techniques to be implemented. However, the constant evolutions in the digital field have led the education sector to incorporate technological tools such as digital whiteboards, interactive blogs, and robots that help students develop computational thinking. Since these are innovative elements that require responsible use, guided by educators, it becomes essential to train them to prevent students from misusing these tools. For this reason, TECH Global University developed an Advanced Master's Degree in Implementation of Educational Projects, Robotics, and 3D Printing, a two-year online program focused on the comprehensive approach to these disciplines. The curriculum, designed by a team of experts, covers the development of numerous practical cases that contribute to enhancing your competencies in this field. Through the syllabus, you will explore the use of the Bee-bot robot to learn about programming and promote computational thinking, concentration, and spatial orientation in students. Additionally, you will study projection techniques, cost estimation, evaluation criteria, risk analysis, and models for implementing an educational project.
Study a postgraduate degree at the world's largest School of Education
Innovation in the field of teaching is a pillar for the progress of students and educational centers. Therefore, it is crucial to have specialized professionals who can provide quality services that improve the learning conditions of students. In this Advanced Master's Degree from TECH, you will find everything you need to become a specialist. Throughout the postgraduate program, you will attend didactic lessons guided by a team of experts in online teaching. Through this training, you will learn the software to introduce students to programming (Arduino, JavaScript, C+, Python, Scratch), the learning theories related to educational robotics, and the origins of 3D printing. Additionally, you will explore the phases of programming and implementing an educational project, its legislative framework, as well as risk factors and financial planning. As a result, you will be able to incorporate the best strategies into your practice to design projects in artistic, technological, methodological, linguistic, or sports fields.