University certificate
The world's largest faculty of information technology”
Introduction to the Program
You are before the degree that will allow you to acquire the knowledge in rendering you are looking for, adapted to the latest trends and developments in this regard"

Lighting, rendering and posing of 3D models is fundamental in the industry not only to improve the quality and realism of the final result, but also to know how to structure a better presentation of all professional work. Many computer scientists do not have all the important skills in this area, so they are also unable to develop a quality portfolio that will attract potential clients or high-level studios.
The Postgraduate certificate offers a complete training and specialization in Rendering, Lighting and 3D Model Posing. At the same time, it also delves into the rendering process itself, in order to save the student's work time and thus improve their daily methodology. You will learn to use the most commonly used tools such as Zbrush, Maya o Mixamo, so that you will be able to adapt to any work environment.
The degree, moreover, is taught completely online. This means that the student can download all the didactic material from the first day of the program, being able to access it on any device with an internet connection. This is a great advantage and convenience for students seeking to combine their personal responsibilities with high-level training.
In the dizzying technological revolution we live in, studying for a Postgraduate certificate is a differentiating factor that will make you more competitive"
This Postgraduate certificate in Rendering, Lighting and Posing of 3D Models contains the most complete and up-to-date educational program on the market. The most important features include:
- The development of case studies presented by experts in Rendering, Lighting and Posing of 3D Models
- The graphic, schematic, and eminently practical contents with which they are created, provide practical information on the disciplines that are essential for professional practice
- Practical exercises where self-assessment can be used to improve learning
- Its special emphasis on innovative methodologies
- Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
- Content that is accessible from any fixed or portable device with an Internet connection
You will get your Postgraduate certificate in Rendering, Lighting and Posing of 3D Models directly without the need to do a final work"
The program’s teaching staff includes professionals from the sector who contribute their work experience to this training program, as well as renowned specialists from leading societies and prestigious universities.
The multimedia content, developed with the latest educational technology, will provide the professional with situated and contextual learning, i.e., a simulated environment that will provide immersive training programmed to train in real situations.
This program is designed around Problem-Based Learning, whereby the professional must try to solve the different professional practice situations that arise during the academic year. For this purpose, the student will be assisted by an innovative interactive video system created by renowned and experienced experts.
This program will address your concerns and aspirations, receiving the best support and advice in 3D modeling that you can ask for"

Design the 3D models of video games that you love to make with the help of the best professionals"
Syllabus
The content and structure of this program has been designed following TECH's high-quality standards. With the best set of up-to-date knowledge, the computer scientists will be better prepared for a future career in which they will master the tools of Rendering, Lighting and 3D Model Posing.

This is a very complete academic program in 3D Modeling that will introduce you to a sector of great interest for computer scientists"
Module 1. Rendering, Lighting and Posing of Models
1.1. Characters Posing in ZBrush
1.1.1. Rig in ZBrush with ZSpheres
1.1.2. Transpose Master
1.1.3. Professional Finish
1.2. Rigging and Weighting of our Own Skeleton in Maya
1.2.1. Rig in Maya
1.2.2. Rigging Tools with Advanced Skeleton
1.2.3. Rig Weighting
1.3. Blend Shapes to Give Life to Your Character's Face
1.3.1. Facial Expressions
1.3.2. Blend Shapes of Maya
1.3.3. Animation with Maya
1.4. Mixamo, a Quick Way to Present Our Model
1.4.1. Mixamo
1.4.2. Mixamo Rigs
1.4.3. Animations
1.5. Lighting Concepts
1.5.1. Lighting Techniques
1.5.2. Light and Color
1.5.3. Shades
1.6. Arnold Renderer Lights and Parameters
1.6.1. Lights with Arnold and Maya
1.6.2. Lighting Control and Parameters
1.6.3. Arnold Parameters and Configuration
1.7. Lighting of our Models in Maya with Arnold Renderer
1.7.1. Lighting Set Up
1.7.2. Model Lighting
1.7.3. Mixing Light and Color
1.8. Going Deeper in Arnold: Denoising and the Different AOV's
1.8.1. AOV´s
1.8.2. Advanced Noise Treatment
1.8.3. Denoiser
1.9. Real-Time Rendering in Marmoset Toolbag
1.9.1. Real-time vs Ray Tracing
1.9.2. Advanced Marmoset Toolbag
1.9.3. Professional Presentation
1.10. Post-Production Rendering in Photoshop
1.10.1. Image Processing
1.10.2. Photoshop: Levels and Contrasts
1.10.3. Layers: Characteristics and their Effects

Don't miss the opportunity to rise as a leading computer scientist in the world of 3D modeling”
Postgraduate Certificate in Rendering, Lighting and Posing of 3D Models
.
The world of 3D modeling is one of the newest areas in the animation, film, video game and advertising industry. Being a constantly evolving field, TECH Global University developed a Postgraduate Certificate in Rendering, Lighting and Posing 3D Models that, in addition to providing you with the latest tools to update your knowledge in the field, will provide you with a totally effective and dynamic virtual methodology. Through the study plan, you will learn the most advanced techniques to create high quality 3D models, from posing and lighting techniques (global lighting, volumetric lighting and soft shadows), to rendering engines (V-Ray, Arnold) to create high quality images and animations.
Learn all about rendering, lighting and 3D model posing
.
. Creating high-quality 3D models, lighting scenes realistically, posing and animating models to create stunning effects, and using rendering engines to produce high-quality images or animations are some of the things you'll be able to accomplish by learning this TECH program. Here, you will find the most updated and complete program of studies in the market, its content and methodology were designed by professionals belonging to the sector, who will provide you with a progressive and efficient experience. In the lessons of the syllabus, you will find aspects such as the use of Blender, Autodesk Maya and Cinema 4D tools, followed by the use of Unity and Unreal Engine to create interactive animations. By incorporating this new knowledge into your daily practice, you will be empowered to face the challenges of today's world of animation and 3D production; making your career in this exciting industry stand out.