Description

Specialize and excel with this postgraduate diploma in the field of Artistic Design of Virtual Reality Video Games”

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This postgraduate diploma in Art for Virtual Reality with Blender, ZBrush, and UVS will allow the video game professionals to master the essential design software for the creation of Virtual Reality projects in this field. However, it is essential to know the ins and outs of each one. That is why this program delves into the basics of retopology and UV mapping to obtain excellent results in VR Video Games.

The extensive experience of the teaching professionals who are part of this program will provide the most useful tools to perform the most successful modeling and reveal the tricks that will allow the professionals to solve any issue and guide them through their learning process.

A program that offers a specialization with content that only experts in the sector can master, to the point of knowing how to extract every detail to apply it in an industry that demands more and more qualified professionals. The digital multimedia content, complemented by readings and video summaries, make up a program designed and developed to make video game professionals grow. 

An excellent opportunity to achieve a specialization in a booming industry and with the advantage of studying with a 100% online flexible methodology that allows you to expand your knowledge whenever and wherever you wish.

Reaching your goals in the artistic field of VR Video Games requires preparation.Specialize with this postgraduate diploma”

This postgraduate diploma in Art for Virtual Reality with Blender, ZBrush, and UVS contains the most complete and up-to-date program on the market. The most important features include:

  • The development of practical cases presented by experts in video game creation and design through Virtual Reality technology
  • The graphic, schematic, and practical contents with which they are created, provide practical information on the disciplines that are essential for professional practice
  • Practical exercises where the self-assessment process can be carried out to improve learning
  • Its special emphasis on innovative methodologies
  • Theoretical lessons, questions to the expert, debate forums on controversial topics, and individual reflection assignments
  • Content that is accessible from any fixed or portable device with an Internet connection

Empower all your creative abilities with the VR Video Game modeling programs thanks to this postgraduate diploma”

The program’s teaching staff includes professionals from the sector who contribute their work experience to this educational program, as well as renowned specialists from leading societies and prestigious universities.

Its multimedia content, developed with the latest educational technology, will allow professionals to learn in a contextual and situated learning environment, i.e., a simulated environment that will provide immersive training programmed to train in real situations.

The design of this program focuses on Problem-Based Learning, by means of which the professional must try to solve the different professional practice situations that are presented throughout the academic course. This will be done with the help of an innovative system of interactive videos made by renowned experts.

Renew your knowledge with an innovative methodology and stand out from your competition"

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Launch your artistic project in VR Video Game and compete with the best in the industry"

Objectives

In this program, the Video Game professionals will be able to skillfully use the main tools used for the creation of quality organic modeling in the Virtual Reality field. With a practical approach, this program will help you to understand the central concepts in the design and creation of Video Games with a Relearning methodology with which the learning will be firmly advanced.

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The Relearning methodology will allow you to easily retain the key knowledge to progress in your career”

General Objectives

  • Understand the advantages and constraints provided by Virtual Reality 
  • Develop high-quality hard surface modeling  
  • Create high-quality organic modeling
  • Understand the principles of retopology  
  • Understand the principles of UVS  
  • Master Baking in Substance Painter
  • Expertly manage layers  
  • Be able to create a dossier and submit works at a professional level, at the highest quality
  • Make a conscious decision as to which programs best fit your Pipeline

Specific Objectives

Module 1. ZBrush

  • Be able to create any kind of meshes to start modeling 
  • Be able to create any type of mask 
  • Master IMM and Curve brushes 
  • Transform a Low-Poly model into High-Poly one 
  • Create high-quality organic modeling

Module 2. Retopology  

  • Master ZBrush retopology
  • Learn when to use ZRemesher, Decimation Master, and ZModeler 
  • Be able to do the retopology of any modeling 
  • Master the specialized professional tool Topogun
  • Train the professional in the creation of complex retopos

Module 3. UVs

  • Master the UV tools available in ZBrush
  • Learn where to cut a modeling 
  • Get the best out of the UV space
  • Master the UV specialized tool, Rizom
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Your advanced knowledge will allow you to surpass the rest of the competitors in the career of Virtual Reality Graphic Design for Video Games. Enroll and move on to the next phase”

Postgraduate Diploma in Art for Virtual Reality with Blender, ZBrush and UVs

Nowadays, Art for Virtual Reality has become one of the most interesting and revolutionary disciplines in the digital world. The ability to create three-dimensional universes, textures and minute details that can be appreciated from any angle, has opened up a world of possibilities for creativity and innovation in the artistic field. For those interested in exploring this field and making the most of the technological tools available, TECH has designed the Postgraduate Diploma in Art for Virtual Reality with Blender, ZBrush and UVs. This program offers a comprehensive education that will enable you to handle the cutting-edge techniques of design and three-dimensional modeling in two of the most used software in the video game and animation industry. In this way, you will be prepared to develop your own creativity in a fascinating and constantly changing field.

Study a first class academic program

The Postgraduate Diploma in Art for Virtual Reality with Blender, ZBrush and UVs will enable you to learn in detail the basics of retopology and UV mapping of each software, in order to apply them in your designs to generate top-level finishes. The teachers who are part of this degree have extensive experience in the industry and will provide useful tools to make the most successful modeling, as well as tricks that will allow you to be decisive in any problem that arises in your professional day to day. The digital multimedia content, complemented with texts and video summaries, make up an entertaining and completely effective program. In addition, its 100% online methodology makes it possible to complete the program anywhere and at any time, making your teaching process completely flexible.